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Post by jonblend on Jan 25, 2024 16:40:23 GMT
(semi)-auto-farming doom warzone, I wonder if yuanzhong has already attempted this
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Post by stoic on Jan 26, 2024 7:38:52 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions
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Post by George Rudi on Jan 26, 2024 8:09:56 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions Is this like army group in GoG 3? (Sorry, cause i'm just too slow with other game) If it's yes, then it's kind of interesting, because no matter how strong our force is, it's victory is still depends on our ally's contribution
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Post by stoic on Jan 26, 2024 9:01:53 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions Is this like army group in GoG 3? (Sorry, cause i'm just too slow with other game) If it's yes, then it's kind of interesting, because no matter how strong our force is, it's victory is still depends on our ally's contribution It is a tactical map like in GOG3 Famous battles but larger. Since you mainly have only one city at the start your impact on the battle is limited. So, it is important to cooperate with your allies, support their attacks, help them to defend etc. It is almost impossible to steamroll it because all cities are well defended and guarded. It is more like a battle of attrition when killing most powerful enemy generals is more important that capturing facilities because after losing a leader a faction almost certainly falls apart.
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Post by resiphius on Jan 26, 2024 9:09:55 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions Isn’t that just
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Post by stoic on Jan 26, 2024 9:13:13 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions Isn’t that just I think it is because it makes things more tactical. You have to plan actually what to do with your limited forces. An approach: "I deploy Guderian and kill everything" won't work
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Post by resiphius on Jan 26, 2024 10:20:57 GMT
I think it is because it makes things more tactical. You have to plan actually what to do with your limited forces. An approach: "I deploy Guderian and kill everything" won't work Actually, I was always fantasizing a new WC/GoG installment using GoG3 tech tree for campaigns and events, but has a new tech tree system for conquests that mixes the challenge conquest tech tree with GoG3’s commando unit systems: You start off with only basic infantry, armor cars, battalion guns, submarines and destroyers to produce, and pre-set units, scout planes and fighters to use, but by upgrading parts you can progressively gain access to more advanced units, as well as elite variants that can be “worn over” the basic version. On top of that, generals would also be divided into strategic and field generals: strategic generals are like princesses in EW6: 1804, who can be deployed to cities and applying effect to the cities’ respective territories, or act like field generals by fighting on a unit. Your idea of reintroducing regional conquests is good, but excellence medal will hurt its fun if the devs don’t do something about it (one way I can think of is to impose a conquest exclusive debuff that makes wearer of this medal total attack -50% every time the medal grants him extra attack in the same turn).
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Post by jonblend on Jan 26, 2024 12:05:00 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions I think this Legion Mode experience had a lot to do with us having only one general (vatutin ) If you buy 3 extra slots, steam rolling is possible. Except for some poorly balanced fractions that have only ships in a landing operation . But yes, I'd much prefer 10 small scenario maps that last 20-30 turns over a single Century of Iron.
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Post by stoic on Jan 26, 2024 12:19:53 GMT
George Rudi I actually have an idea for how they can develop it. They may borrow it from GoG games. Some kind of famous battles or even regional conquests with maps larger than in campaigns but smaller than conquests. In fact, these regional conquests were the most exciting thing I played in ET games. The most interesting thing is that you can't win it without cooperating with your allies. You don't command forces of the whole alliance but only of a fraction of it. Here is an example. Middle East regional campaign where every general represents a faction with his own elite units and minions I think this Legion Mode experience had a lot to do with us having only one general (vatutin ) If you buy 3 extra slots, steam rolling is possible. Except for some poorly balanced fractions that have only ships in a landing operation . But yes, I'd much prefer 10 small scenario maps that last 20-30 turns over a single Century of Iron.
Well, f2p players and p2w players definitely are living in two different worlds but it is always possible to limit the number of deployed generals and such Unfortunately, I think we all understand, that our wishful thoughts of the future of the game don't have any touch with reality It is what it is and it's up to us just to accept this fact
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Post by Dorado St. Sebastian on Feb 1, 2024 18:01:50 GMT
As far as Achievements list, i was also curious as, no matter how many i completed, they were stuck at same quantity. Only recently has it added one more completion. (Normal, hard, trials). Seems there are or will be new events which have yet to be seen.
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