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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Jul 9, 2020 15:02:42 GMT
I just noticed that 4 Princesses have 3 skills and 4 have 4. Perhaps this is a clue. That's the point! Most times the clue is amazingly obvious - after being uncovered ! - well done littlecorporal! 🏅 I called her always elite princess, since I use her. She was so disratet before Friedrich “Fried Rice” Paulus 's post here. Who you choose if you just can have one general?
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Jul 10, 2020 7:33:42 GMT
I just noticed that 4 Princesses have 3 skills and 4 have 4. Perhaps this is a clue. Very nice! I want to add: First class princess (3 skills) don't require any generals Elite princess (4 skills) require (experienced) generals in your headquarter before you can get them
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Post by littlecorporal on Aug 5, 2020 14:39:54 GMT
If I had to choose one Princess it would be Lan, she's a perfect goddess of destruction.
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Post by Friedrich “Fried Rice” Paulus on Aug 6, 2020 13:31:32 GMT
If I had to choose one Princess it would be Lan, she's a perfect goddess of destruction. I like isabella more but that’s just me. Probably because she is unlockable earlier tho.
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Post by bigfatfriend on Aug 16, 2020 11:00:41 GMT
A long post... I have been lurking on the forums for a while. On my first gameplay (iphone version) , i followed the recommendation of the non IAP four slots princess setup. I have sophia, isabela, sulkowski and arnold. I have just finished the HRE campaign and planning to get Lan just then my phone broke So after having an android phone, I have to do everything all over again. When suddenly I decided to make my own setup. So I was thinking rather than having Isabela, I will get Sakurako instead. So far i think Sakurako can fill in the shoes of Isabela. I mean look at their stats: Isabela accurate/ballistics/engineering/geography Inf:1 Art:3 Fort:2 Cav:1 Nav:1 Trade:3 Mov:2 Training:4 Sakurako Banner/Bugle/Strike/Accurate Inf:2 Art:2 Fort:2 Cav:2 Nav:2 Trade:2 Mov:4 Training:4 It is true that Sakurako is 1star weaker but if trained output wise they are the same. Out of the box, the movement of both princess is just the same. Isabela has the advantage of geography but since you will be getting warhorse, the advantage is not that big assuming you are switching items during movement and attacking. Theoretically speaking, when their movement speeds are 5stars. Isabela will have the advantage of +4movement (+2 from engineering and +2 from extra item slot due to the presence of geography). But what does it translate to? 1hex. However, you must consider the amount of pain you will endure to get 3 Diez for isabela as opposed to 1 for sakurako. Well, I would rather give the extra Diez for Lan. The other question is do you really need that much movement? For a lack of 1hex in movement. We get versatility in return. I don't have Lan yet so I can be wrong. But i think she can fill in the shoes on Isabela. Later in the game, she can use double banners so that translate to +4attack/+4defense for your teammates and then switch back to attack items when she is the one moving/attacking. Once again apologies for a long post. IMO, she should be of better use as an artillery/cavalry with supporting flags
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Post by Friedrich “Fried Rice” Paulus on Aug 16, 2020 20:14:12 GMT
A long post... I have been lurking on the forums for a while. On my first gameplay (iphone version) , i followed the recommendation of the non IAP four slots princess setup. I have sophia, isabela, sulkowski and arnold. I have just finished the HRE campaign and planning to get Lan just then my phone broke So after having an android phone, I have to do everything all over again. When suddenly I decided to make my own setup. So I was thinking rather than having Isabela, I will get Sakurako instead. So far i think Sakurako can fill in the shoes of Isabela. I mean look at their stats: Isabela accurate/ballistics/engineering/geography Inf:1 Art:3 Fort:2 Cav:1 Nav:1 Trade:3 Mov:2 Training:4 Sakurako Banner/Bugle/Strike/Accurate Inf:2 Art:2 Fort:2 Cav:2 Nav:2 Trade:2 Mov:4 Training:4 It is true that Sakurako is 1star weaker but if trained output wise they are the same. Out of the box, the movement of both princess is just the same. Isabela has the advantage of geography but since you will be getting warhorse, the advantage is not that big assuming you are switching items during movement and attacking. Theoretically speaking, when their movement speeds are 5stars. Isabela will have the advantage of +4movement (+2 from engineering and +2 from extra item slot due to the presence of geography). But what does it translate to? 1hex. However, you must consider the amount of pain you will endure to get 3 Diez for isabela as opposed to 1 for sakurako. Well, I would rather give the extra Diez for Lan. The other question is do you really need that much movement? For a lack of 1hex in movement. We get versatility in return. I don't have Lan yet so I can be wrong. But i think she can fill in the shoes on Isabela. Later in the game, she can use double banners so that translate to +4attack/+4defense for your teammates and then switch back to attack items when she is the one moving/attacking. Once again apologies for a long post. IMO, she should be of better use as an artillery/cavalry with supporting flags Isabella and sakurako start off with the same movement and output essentially except isabella has geography too. But that is a huge advantage as that allows for an extra slot for damage items. Yes regrouping diez into isabella 3 times would be a pain, but it’s not necessary. Isabella will be quite fast even with her default movement. I’d save sakurako for infantry or cavarly personally. You already get sophia and isabella for artillery, you don’t really need an extra artillery. But even golitsyn is inferior on cavarly to sakurako. And with a snair drum, she is like suvorov on infantry. Not to mention that it’s easier to get isabella than sakurako as hre 1798 is easier (not quicker) than 1812 great britain.
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Aug 16, 2020 21:30:45 GMT
Hello welcome bigfatfriend. Very nice, long first post. I love Sakurako! You can read it in this thread a lot ... I believe: You will enjoy her too! HRE is the perfect starting time (Artillery for now) I gave quite quickly a Dietz to Sakurako: 5 movement + 2 (+2 item and WarHorse) = 7! 1,4,7 (11 only Isabella) are golden steps for artillery and cavallary. When you want to go for Lan: America! Believe me, I know exactly how to get the last princess, we help with pleasure here. Happy posting, and enjoy!
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Post by bigfatfriend on Aug 17, 2020 4:57:26 GMT
Isabella and sakurako start off with the same movement and output essentially except isabella has geography too. But that is a huge advantage as that allows for an extra slot for damage items. Yes regrouping diez into isabella 3 times would be a pain, but it’s not necessary. Isabella will be quite fast even with her default movement. I’d save sakurako for infantry or cavarly personally. You already get sophia and isabella for artillery, you don’t really need an extra artillery. But even golitsyn is inferior on cavarly to sakurako. And with a snair drum, she is like suvorov on infantry. Not to mention that it’s easier to get isabella than sakurako as hre 1798 is easier (not quicker) than 1812 great britain. I agree in some of your points. I tried france 1798 twice to get sophia and then isabela and sakurako. Of course with some campaign stars. So i think sakurako should not be hard to get. My current lineup is sophia, sakurako sulkowski and arnold. Sakurako is just out of the box and yet she is dealing almost the same damage and movement with isabela comparing to my first gameplay. Since i will be getting a warhorse (i already have), it should benefit sophia and sakurako as well so lack of geography is not much of a problem... Maybe until later stages. Perhaps what i need to ask is that are there campaign stages that require isabela that sakurako can't perform as an artillery? Because the last time i just finished HRE campaigns and out of the box isabela works fine without movement enhancement.
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Post by bigfatfriend on Aug 17, 2020 5:06:10 GMT
Hello welcome bigfatfriend. Very nice, long first post. I love Sakurako! You can read it in this thread a lot ... I believe: You will enjoy her too! HRE is the perfect starting time (Artillery for now) I gave quite quickly a Dietz to Sakurako: 5 movement + 2 (+2 item and WarHorse) = 7! 1,4,7 (11 only Isabella) are golden steps for artillery and cavallary. When you want to go for Lan: America! Believe me, I know exactly how to get the last princess, we help with pleasure here. Happy posting, and enjoy! Thanks! I will when i get stumbled. Yes, last night i realized that with heavy artillery or rocket, the +11 movement of isabela helps to match the speed of other cavalry generals. I guess i have to be careful where she have to be assigned... Perhaps light artillery or cavalry? I am thinking about banner tactics when paired with lan, sophia or maybe golitsyn
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Post by bigfatfriend on Aug 17, 2020 6:01:46 GMT
Sorry for triple posting, i got excited to the movement topic
If we have lan/golitsyn out of the box, their movement speed is 3.
For heavy cavalry: 9 + 3stars + 2 (item) = 14 For guards/armored car: 8 + 3stars + 2(item) = 13
Effectively, 4hex (with warhorse)
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Sakurako with max movement on artillery
For light artillery/rocket: 6 + 5stars + 2 (item) = 13 For heavy artillery/siege: 5+ 5stars + 2 (item) = 12
Effectively, 4hex (with warhorse)
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Not bad. She can follow both generals without lagging behind
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Aug 18, 2020 0:47:40 GMT
1 , 4 , 7 , 1s1 these are the movements needed for all special Units: Light Infantry, Machine Gun, Guards Cavalry, Armored Car, Heavy Artillery, Siege Artillery I prefer to use these units because the restraint Factor multiples also general stars and items. Isabella is special: Items are cheaper than Dietz. So with 2 horse artillery and engendering she has ★★ +6 = 8 movement before to dietz her, and she don't need the last★ (11) 10 movement is the maximum usable. Flags are with a max +2 bonus not very strong - the eagle flag is completely overpriced (+2 supply)
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2020 1:49:41 GMT
Isabella and sakurako start off with the same movement and output essentially except isabella has geography too. But that is a huge advantage as that allows for an extra slot for damage items. Yes regrouping diez into isabella 3 times would be a pain, but it’s not necessary. Isabella will be quite fast even with her default movement. I’d save sakurako for infantry or cavarly personally. You already get sophia and isabella for artillery, you don’t really need an extra artillery. But even golitsyn is inferior on cavarly to sakurako. And with a snair drum, she is like suvorov on infantry. Not to mention that it’s easier to get isabella than sakurako as hre 1798 is easier (not quicker) than 1812 great britain. I agree in some of your points. I tried france 1798 twice to get sophia and then isabela and sakurako. Of course with some campaign stars. So i think sakurako should not be hard to get. My current lineup is sophia, sakurako sulkowski and arnold. Sakurako is just out of the box and yet she is dealing almost the same damage and movement with isabela comparing to my first gameplay. Since i will be getting a warhorse (i already have), it should benefit sophia and sakurako as well so lack of geography is not much of a problem... Maybe until later stages. Perhaps what i need to ask is that are there campaign stages that require isabela that sakurako can't perform as an artillery? Because the last time i just finished HRE campaigns and out of the box isabela works fine without movement enhancement. Oh so you want a Sophia - Lan - Sakurako - Golitsyn team. That could be a pretty affective team. But isabella still has a lot of potential to be a good arty
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Post by bigfatfriend on Aug 18, 2020 4:50:04 GMT
Exactly, i wanted a sophia, sakurako, lan and golitsyn/victoria team for a change. The absence of isabela means sakurako will focus more as an artillery.
Maybe it is how my playstyle differs but my first ET games are from glory of generals and glory of generals pacific. Both games teach me that charging aimlessly will get a good general killed due to the fog of war (which for better or worse EW4 does not have). That is why I tend to play cautiously and tend to bundle units together to prevent being flanked. As a consequence, I really don't mind if a unit has an exceptional move speed. High speed is good for flanking and capturing cities and that's it. As long as, the unit does not lag behind the squadron, I am fine.
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2020 10:55:42 GMT
Exactly, i wanted a sophia, sakurako, lan and golitsyn/victoria team for a change. The absence of isabela means sakurako will focus more as an artillery. Maybe it is how my playstyle differs but my first ET games are from glory of generals and glory of generals pacific. Both games teach me that charging aimlessly will get a good general killed due to the fog of war (which for better or worse EW4 does not have). That is why I tend to play cautiously and tend to bundle units together to prevent being flanked. As a consequence, I really don't mind if a unit has an exceptional move speed. High speed is good for flanking and capturing cities and that's it. As long as, the unit does not lag behind the squadron, I am fine. But you will still have only 2 snair drums. That of course is an issue considering lan sakurako (if commanding infantry or cavarly) and golitsyn need one, whereas isabella doesn’t. I wouldn’t recommend victoria as a last slot filler. Golitsyn with a snair drum is much better.
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Post by littlecorporal on Aug 21, 2020 2:58:32 GMT
I think this conversation really boils down to is the ideal end game line up for a four slot player. I must admit that I never considered Sakurako as a replacement for Isabella, even though Isabella's primary artillery skill ( accuracy) overlaps. You are giving away some movement because of geography and engineering for versatility. It's an interesting question.
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