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Post by F_Abdinov on Mar 4, 2019 21:40:16 GMT
Hello everyone,
I just started to play. Right now I have about 1700 medals and first two free generals. I don't know whether to buy a general right or wait and collect more medals for a top general. Any hints?
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Post by silvercreek on Mar 5, 2019 0:42:12 GMT
Get a Cavarly general asap!!. You could wait for Murat or buy Blucher(which I did) or get Ney or Greene(both very good)to fill in until then. But you will need cavarly very soon.
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Post by Cyrus the Great on Mar 5, 2019 0:55:59 GMT
Get a Cavarly general asap!!. You could wait for Murat or buy Blucher(which I did) or get Ney or Greene(both very good)to fill in until then. But you will need cavarly very soon. Nah, I think infantry is better early on. They are good however. Cavalry truly shine when you reach mid game and late game. I would get 2 inf, then a cav and an art, then another cav and art as a beginner. Inf: Massena, Barclay, maybe Karl Cav: Ney, Murat, Dabrowski, and maybe Greene. If you have Blucher, I would just get Murat for 2nd cav. Art: Alexander, Mahmud, Sophia, and maybe later on if you can do it John at 50% discount. If you don't wanna spend medals on second art (I don't recommend this), keep Jourdan and upgrade him. If you got Napoleon, just pick only one of the suggested art generals as 2nd art slot.
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Post by silvercreek on Mar 5, 2019 1:12:41 GMT
Ah,you missed my point. You should put it in the perspective of an new player pov. OP already has free infranty (2) one artillery but probably no cavarly and is very close now to Murat,or getting Ney and Greene both. Why now buy more infranty when cavarly is needed?
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Post by Deleted on Mar 5, 2019 5:02:56 GMT
Ah,you missed my point. You should put it in the perspective of an new player pov. OP already has free infranty (2) one artillery but probably no cavarly and is very close now to Murat,or getting Ney and Greene both. Why now buy more infranty when cavarly is needed? I see your point, but as someone who played the early game ( American campaign to the end of the French campaign) without any cavalry gen, not having a cavalry gen isn't really a bad thing. Having 2 infantry gens like Massena and Barclay is enough to carry you through half the game. Having a cavalry gen just makes it much easier, but since Murat is expensive af, Ney would be what they should buy first if they want a cavalry gen as the first gen to purchase. And i'm sure no one is willing to upgrade Gates, let alone Clinton. Although, fair enough, cavalry should be considered as a first purchase general.
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Post by yuanzhong on Mar 5, 2019 8:24:14 GMT
Massena for the first position is the most effective and economical way to start EW6. It's a waste when you buy a average gen then sell him later, why not buy the best when you can? Massena (or Barclay) can maximize the strength you have now and they are the late-game gens.
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Post by silvercreek on Mar 5, 2019 8:40:08 GMT
Massena for the first position is the most effective and economical way to start EW6. It's a waste when you buy a average gen then sell him later, why not buy the best when you can? Massena (or Barclay) can maximize the strength you have now and they are the late-game gens. Early game not late game as he is nowhere near it. So when does Cavalry come in? After Massena or Barclay? Jeez!! seems you guys hate cavarly or love Infrantry or being deceitful again idk. Also, I dispute Infrantry being important late game,such as Crimean war,where you can't use them without penalty.
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Post by Deleted on Mar 5, 2019 12:45:34 GMT
Massena for the first position is the most effective and economical way to start EW6. It's a waste when you buy a average gen then sell him later, why not buy the best when you can? Massena (or Barclay) can maximize the strength you have now and they are the late-game gens. Early game not late game as he is nowhere near it. So when does Cavalry come in? After Massena or Barclay? Jeez!! seems you guys hate cavarly or love Infrantry or being deceitful again idk. Also, I dispute Infrantry being important late game,such as Crimean war,where you can't use them without penalty. Infantry is just the most versatile unit, not the best at killing units, not the best at sieging, but they're good at both. That's why they're really useful early to mid game. Late game, the role they play is pretty much just to help siege cities. Cavalry gens on the other hand are good at slaughtering things, but they're not that good at sieging cities (they're good at capturing and securing cities, but not siege). That's why they're useful late game where there are hordes of enemies coming your way. Early-mid game that isn't the case, and just rushing cities is the goal. So infantry gens are better the earlier you get them. Also, infantry are more numerous in campaigns and challenges, so you don't have to build any more infantry to deploy your infantry gens, while for cavalry that isn't the case. Easytech pretty much made the Crimean war to piss people, since without that challenge you can get pretty much get away with only 1 cavalry gen or 2.
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Post by F_Abdinov on Mar 7, 2019 21:56:47 GMT
@premier,e,Why Barclay? I thought that purple generals are worse than golden ones. However I see people recommending a lot of purple generals, how much different are they? Is there a guide for understanding how to choose a gen?
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Post by yuanzhong on Mar 8, 2019 0:13:53 GMT
silvercreek : when I said Massena is late game gen, I means he's usefull even in late of game, when you can afford everything best in game. Massena (or all aura gens) is best choice from early to late of game. @f_Abdinov: the best skill for a gen is aura skill (which increase atk or defend parameters for all units around him and himself). These generals have aura skill: Infantry (Infantry Master): Karl, Massena, Barclay. Cavalry (Cavalry Commander): Blucher (IAP), Murat, Dabrowski. Artillery (Artillery Expert): Napoleon (IAP), Mahmud II, Alexander I Naval (Escorting): Nelson and Sakurako (princesses), Treville, Jervis, Senyavin, Cochrane, Duckworth, Verhuell
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Post by Deleted on Mar 8, 2019 5:17:14 GMT
@premier,e,Why Barclay? I thought that purple generals are worse than golden ones. However I see people recommending a lot of purple generals, how much different are they? Is there a guide for understanding how to choose a gen? People recommend Barclay because of his infantry commander skill. Basically, all generals that have a commander skill is considered good since a commander skill is an aura skill that buffs their own damage along with nearby units (cavalry commander buffs cavalry, infantry commander buffs infantry, etc.). So basically people recommend which aura gen you should get first. Also, these auras stack, meaning 3 infantry gens with infantry commander can buff surrounding infantry by 60 damage, including themselves. There are of course generals that don't have any commander skills that are really good (Ney, John, Lan, Sophia, Washington, Suvorov, etc.), but the general rule of thumb is to get a commander general, probably Massena first, since Murat and Dabrowski are expensive, while artillery gens are useless without much strong support, and it just so happens that Massena is the strongest infantry commander gen that is cost effective( Karl is slightly stronger when in a jungle, but costs 500+ more medals ), while Barclay is Massena lite which costs more. You can choose to buy Ney first if you prefer cavalry, since he doesn't cost much.
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Post by dsongop on Mar 8, 2019 7:22:46 GMT
In addition, try to spend some medals on an ambulance which you can find in the shop. It heals the general you have it on by 30 hp per turn.
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Post by F_Abdinov on Mar 9, 2019 23:46:50 GMT
@premier,e,Why Barclay? I thought that purple generals are worse than golden ones. However I see people recommending a lot of purple generals, how much different are they? Is there a guide for understanding how to choose a gen? People recommend Barclay because of his infantry commander skill. Basically, all generals that have a commander skill is considered good since a commander skill is an aura skill that buffs their own damage along with nearby units (cavalry commander buffs cavalry, infantry commander buffs infantry, etc.). So basically people recommend which aura gen you should get first. Also, these auras stack, meaning 3 infantry gens with infantry commander can buff surrounding infantry by 60 damage, including themselves. There are of course generals that don't have any commander skills that are really good (Ney, John, Lan, Sophia, Washington, Suvorov, etc.), but the general rule of thumb is to get a commander general, probably Massena first, since Murat and Dabrowski are expensive, while artillery gens are useless without much strong support, and it just so happens that Massena is the strongest infantry commander gen that is cost effective( Karl is slightly stronger when in a jungle, but costs 500+ more medals ), while Barclay is Massena lite which costs more. You can choose to buy Ney first if you prefer cavalry, since he doesn't cost much Thanks for the explanation. It really helped. I bought Massena and know collect medals to buy an ambulance or a tent
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Post by Friedrich “Fried Rice” Paulus on Mar 10, 2019 1:59:51 GMT
You can beat a large portion of the game without any generals haha.
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Post by Deleted on Mar 10, 2019 12:12:52 GMT
You can beat a large portion of the game without any generals haha. Someone should try that out
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