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Post by Friedrich “Fried Rice” Paulus on Mar 13, 2019 14:40:24 GMT
So in each et game, there is an option to buy iaps. There are many players who buy them (guilty) whereas many others who don’t. Does that make the players who do any worse than the players who don’t? For example, I personally buy the generals because it adds an immersive aspect to the game. If I am playing a strategy game set during the napoleonic war times, I obviously want to have the main character napoleon in my arsenal. But at the same time tho, I can’t feel but that I am simply impatient and feel unconfident in preceeding through the rest of the game without some assurance from my cool generals. Why do you guys buy iaps? Why do guys not buy iaps? Are iaps a scam or are they geniunely good content which is both beneficial to the fans and the company alike.
This leads me to my next question, are iaps worth it? Imo, a player that beats the game without them is a very good player and one who we should look up to. On the otherhand, someone who buys iaps is at a bit of an advantage as they are in a position where they get to try out manually each of the skills some of the best generals in the game have and share the information with the rest of the forum.
And lastly, what should the price of iaps be. Is 12$ for a simple general just overpriced or is it worth it because you will invest hundreds of hours into this game whereas 12$ will barely last you a lunch at a decent restaurant. Or is the real life lunch worth more than the experience you will recieve from a video game?
Anyway, what are your guy’s opinions. Feel free to share, I am geniulely curious on what your opinion is, regardless if you are a noob or a veteran.
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Post by Friedrich “Fried Rice” Paulus on Mar 13, 2019 14:40:51 GMT
So in each et game, there is an option to buy iaps. There are many players who buy them (guilty) whereas many others who don’t. Does that make the players who do any worse than the players who don’t? For example, I personally buy the generals because it adds an immersive aspect to the game. If I am playing a strategy game set during the napoleonic war times, I obviously want to have the main character napoleon in my arsenal. But at the same time tho, I can’t feel but that I am simply impatient and feel unconfident in preceeding through the rest of the game without some assurance from my cool generals. Why do you guys buy iaps? Why do guys not buy iaps? Are iaps a scam or are they geniunely good content which is both beneficial to the fans and the company alike. This leads me to my next question, are iaps worth it? Imo, a player that beats the game without them is a very good player and one who we should look up to. On the otherhand, someone who buys iaps is at a bit of an advantage as they are in a position where they get to try out manually each of the skills some of the best generals in the game have and share the information with the rest of the forum. And lastly, what should the price of iaps be. Is 12$ for a simple general just overpriced or is it worth it because you will invest hundreds of hours into this game whereas 12$ will barely last you a lunch at a decent restaurant. Or is the real life lunch worth more than the experience you will recieve from a video game? Anyway, what are your guy’s opinions. Feel free to share, I am geniulely curious on what your opinion is, regardless if you are a noob or a veteran. This leads me to the question, should I play the next ET game without buying iaps
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Post by Deleted on Mar 13, 2019 15:46:33 GMT
Friedrich “Fried Rice” Paulus, 1. Objectively speaking, they aren't a scam. I dunno for the WC games, but for EW4 and EW6, you can finish the game even without them IAP. I personally bought Lasalle, Moreau and Suvorov in EW4, while i bought Blucher in EW6. For EW4, i consider it a waste, since the moment i delete the game, my gens are gone. But i don't really mind, since it was my hard earned money which was excess. As for EW6, it's more generous to free players since there are a lot of strong gens, and IAP are just there to make it so you get an additional general early on. stoic is one of the best players of EW6, and he never spent a dime on the game. They would be a scam tho if all the other generals are trash, while the IAP can make it so you cumberstomp the game. Grinding can be a bit tedious, but simply finishing the campaign and challenges is enough to get 8 gens and most of their skills upgraded. I feel that people are complaining because they can't get their favorite gens without paying, and i guess it's valid. Maybe they should make it so they can get the gen, if they accomplish some hard missions, like finishing a conquest in x turns, or maybe like what they did in WC4 where they give medals, but instead of medals it's generals, and instead of a yearly anniversary it's a monthly cycle. IAPs are good for the company since most people would buy IAPs because they're cool or they're just badass. Although there are better options, such as map re skinning, additional challenge maps, etc. As long as they don't make IAPs that much stronger than the other generals, or won't make the IAPs too unique and special, then i won't complain 2. For EW6, they are worth it, but they aren't needed. Again, stoic has beaten the game without spending a dime, while andrei spent some money. IAPs doesn't really show the skill of a player, rather it's how they play the game, planning, etc. IAP just makes it so the players won't have to grind more. Although again, i'm saying this from the perspective of EW6, and not all of ET games since i haven't played them all. Also, IAP is an advantage obviously, but it's advantage depends on how strong the IAPs are, how the game functions, and how the other generals compare to them. In EW6, IAPs don't break the game, so they're fine. For EW4, i advice not to buy, since there's no cloud save, and you'll lose your generals the moment you delete the game. 3. IAPs should cost around 5$ - 10$, as long as they don't exceed 20 $. Some people don't mind spending hundreds of dollars in a game they find addicting. I remember when i was playing poki pirates (dead game right now), where the top player spent more than 10,000$ in the game, which was really insane. ET game is a strategy game and not a gacha game thankfully, so even if the prices get to the point where i can't afford them, i can just grind it out. Also, having a package would be nice, like 15$ for all the IAP. Depends on ET and the player base really and what they find acceptable, so i won't be the one to judge.
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Post by Singlemalt on Mar 13, 2019 17:39:14 GMT
I often stated my opnion on the IAP discussion. Based on playing and completing wc4/ew5/gog2/wc5...
Imo IAP generals are great if they give those who want to some discount on (farm) gametime. If the game can be finished without IAP but quicker by IAP its fine for me. The player buys time, easy tech gets some more money..(like it was with wc4/ew5/wc5). Gog2 is an example in which only by realmoney some special unit could be bought.. this aint my style.
About prices: the current prices seems ok since ots not needed to buy, imo.
Sincerely
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Post by Saltin on Mar 13, 2019 17:54:24 GMT
I'll chip in, the most universally accepted concept in IAP is the Shortcut principle,that is to say the ideal system is when IAP is not made to be a pay wall (meaning pay or else it's impossible to progress) but rather a tool of convenience so a player has the option to either Buy IAP or Grind the game to progess faster. Grinding here simply means playing the game for a long time to accumulate resources and improve your gaming assets. The bottom line is that all players have a choice.
This delicate balance is difficult to achieve for most developers,they have to make a game difficult enough to tempt most players into buying but not so hard as to make it impossible to enjoy for the free-to-play crowd.
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Post by stoic on Mar 13, 2019 18:03:39 GMT
Well, there are not many things to add to a thorough analysis above. I can only say that IAPs,imo, are a real threat to players' interest early in the game. For example, Washington in EW5... The guy was so powerful and his unit was so advanced, that first 3 campaigns and dozens of missions were a waste of time for players who bought him. I think it is better to buy an IAP general only when the time is right. For example, when you fully understand why you need that guy, and when you are absolutely certain that he is better than his rivals. Otherwise there will be disappointing purchases like Eisenhower in WC4 or Wellington in EW6.
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Post by Singlemalt on Mar 13, 2019 19:07:04 GMT
I'll chip in, the most universally accepted concept in IAP is the Shortcut principle,that is to say the ideal system is when IAP is not made to be a pay wall (meaning pay or else it's impossible to progress) but rather a tool of convenience so a player has the option to either Buy IAP or Grind the game to progess faster. Grinding here simply means playing the game for a long time to accumulate resources and improve your gaming assets. The bottom line is that all players have a choice. This delicate balance is difficult to achieve for most developers,they have to make a game difficult enough to tempt most players into buying but not so hard as to make it impossible to enjoy for the free-to-play crowd. Thats what I tried to say but way better described then my post
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Post by Deleted on Mar 14, 2019 1:35:46 GMT
Also worth mentioning that most of the IAPs are the really famous generals that a lot of people will like to get regardless of their strength. Although some are contented, some get disappointed that their favorite general is utter garbage, like Napoleon in EW4.
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Post by Friedrich “Fried Rice” Paulus on Mar 14, 2019 1:36:04 GMT
I often stated my opnion on the IAP discussion. Based on playing and completing wc4/ew5/gog2/wc5... Imo IAP generals are great if they give those who want to some discount on (farm) gametime. If the game can be finished without IAP but quicker by IAP its fine for me. The player buys time, easy tech gets some more money..(like it was with wc4/ew5/wc5). Gog2 is an example in which only by realmoney some special unit could be bought.. this aint my style. About prices: the current prices seems ok since ots not needed to buy, imo. Sincerely I very strongly agree. Time is an important bargain
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Post by Friedrich “Fried Rice” Paulus on Mar 14, 2019 1:38:09 GMT
I'll chip in, the most universally accepted concept in IAP is the Shortcut principle,that is to say the ideal system is when IAP is not made to be a pay wall (meaning pay or else it's impossible to progress) but rather a tool of convenience so a player has the option to either Buy IAP or Grind the game to progess faster. Grinding here simply means playing the game for a long time to accumulate resources and improve your gaming assets. The bottom line is that all players have a choice. This delicate balance is difficult to achieve for most developers,they have to make a game difficult enough to tempt most players into buying but not so hard as to make it impossible to enjoy for the free-to-play crowd. I agree. ET has been pretty good as a developer in that regard (wc3 iaps where a bit too pricey tho)
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Post by Friedrich “Fried Rice” Paulus on Mar 14, 2019 1:39:24 GMT
Well, there are not many things to add to a thorough analysis above. I can only say that IAPs,imo, are a real threat to players' interest early in the game. For example, Washington in EW5... The guy was so powerful and his unit was so advanced, that first 3 campaigns and dozens of missions were a waste of time for players who bought him. I think it is better to buy an IAP general only when the time is right. For example, when you fully understand why you need that guy, and when you are absolutely certain that he is better than his rivals. Otherwise there will be disappointing purchases like Eisenhower in WC4 or Wellington in EW6. I remember back in 2018 where my semester ended and a new easytech game came out. I immediately bought all 3 iaps haha. That summer was really fun
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Post by Friedrich “Fried Rice” Paulus on Mar 14, 2019 1:41:25 GMT
Also worth mentioning that most of the IAPs are the really famous generals that a lot of people will like to get regardless of their strength. Although some are contented, some get disappointed that their favorite general is utter garbage, like Napoleon in EW4. Well at least he was fast and strong, blucher on the hand was horrible.
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Post by Deleted on Mar 14, 2019 2:11:36 GMT
Also worth mentioning that most of the IAPs are the really famous generals that a lot of people will like to get regardless of their strength. Although some are contented, some get disappointed that their favorite general is utter garbage, like Napoleon in EW4. Well at least he was fast and strong, blucher on the hand was horrible. Agreed. Well, they buffed both in EW6, making them the strongest gens of their respective units.
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Post by Philip II of Macedon on Mar 14, 2019 3:04:14 GMT
I think my problem with iap gens is gating the best gens in the game behind paywalls. Even if you grind forever and max all your gens, you still won't have the best because the best are locked. Imo iaps should be more of a speed up purchase that still is useful lategame, rather than something that is absolutely the best general in the game. Ex. Blucher and Napoleon in ew6. I prefered it when in titles like wc2 you could buy medals to avoid grind but you couldn't buy something stronger than anything a non paid player could get.
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Post by Deleted on Mar 14, 2019 4:27:52 GMT
I think my problem with iap gens is gating the best gens in the game behind paywalls. Even if you grind forever and max all your gens, you still won't have the best because the best are locked. Imo iaps should be more of a speed up purchase that still is useful lategame, rather than something that is absolutely the best general in the game. Ex. Blucher and Napoleon in ew6. I prefered it when in titles like wc2 you could buy medals to avoid grind but you couldn't buy something stronger than anything a non paid player could get. Blucher and Napoleon are replaceable tho, and the next strongest gens aren't far off from their strength, ex. Murat, Alexander I. Although i get your point.
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