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Post by Neltrase Vectore on May 8, 2019 17:21:34 GMT
Ralyks, stoic, Navia Lanoira, Nobunaga Oda, Seger, Seem most likely to me either as a bug, or ET intended that the Tribal Union should lose against far more developed nations, and should be only used by the player for the purpose of having fun playing an underpowered group. I tried observing from Brazil just to make sure that it's not the classic crappy friendly AI scheme, and sure enough the Tribal Union still didn't produce anything.
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Post by Hannibal Barca on May 8, 2019 18:31:56 GMT
Try to declare war to Tribal Union
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Post by stoic on May 8, 2019 19:12:58 GMT
Ralyks, stoic, Navia Lanoira, Nobunaga Oda, Seger, Seem most likely to me either as a bug, or ET intended that the Tribal Union should lose against far more developed nations, and should be only used by the player for the purpose of having fun playing an underpowered group. I tried observing from Brazil just to make sure that it's not the classic crappy friendly AI scheme, and sure enough the Tribal Union still didn't produce anything. I'm afraid that it is a bit more serious than that. Now I'm playing 1.3.0 version and there was a nasty surprise that some donations simply don't work anymore. Portugal now hasn't a chance against Spain in 1796 notwithstanding how many resources I donate as Russia. The reason is the same - they upgrade cities without any sense of danger. Yes, they don't defend the capital and stubbornly upgrade it instead. So I think it is a general paradigm shift in AI's behavior. On a positive side, I think this can be exploited somehow as well...
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Post by Nobunaga Oda on May 9, 2019 10:27:58 GMT
Ralyks, stoic, Navia Lanoira, Nobunaga Oda, Seger, Seem most likely to me either as a bug, or ET intended that the Tribal Union should lose against far more developed nations, and should be only used by the player for the purpose of having fun playing an underpowered group. I tried observing from Brazil just to make sure that it's not the classic crappy friendly AI scheme, and sure enough the Tribal Union still didn't produce anything. I'm afraid that it is a bit more serious than that. Now I'm playing 1.3.0 version and there was a nasty surprise that some donations simply don't work anymore. Portugal now hasn't a chance against Spain in 1796 notwithstanding how many resources I donate as Russia. The reason is the same - they upgrade cities without any sense of danger. Yes, they don't defend the capital and stubbornly upgrade it instead. So I think it is a general paradigm shift in AI's behavior. On a positive side, I think this can be exploited somehow as well... For endgame Britain, it usually becomes a fortress island with one of the best economies based around its starting territory. If our allies can recreate a similar condition, they may be able to stubbornly resist enemy forces and hold out until we arrive. However, how much resources this needs may have to be calculated first and the amount varies even for countries of same * levels (Bavaria VS Naples VS Morocco VS Tribal Union).
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Post by Ralyks on May 9, 2019 21:01:20 GMT
Ralyks , Seger , Terrorists starts with 3000 gold, 500 industry, 350 science, and a crazy income to burn. Honestly, the only thing that would otherwise make Terrorist ultimate OP is that their bomber can't carry nukes.
Damn, I didn't know that. I want to specify that obviously, you will have the map less conquered, and Terrorists will be split into 6-8 "factions", thus allowing the player to not having to play himself alone against everyone, as moving big amounts of troops is boring. Also, less starting resources (though I dont know the prices for these terrorist troops). But Im more enthusiastic about the campaign and challenges.
About tribal union, if cities were not meant to be used by them, why give them 2? It just simply makes Algeria stronger as those are cities that will not have a garrison nor produce troops, thus easy to take.
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Post by stoic on May 10, 2019 6:03:24 GMT
I'm afraid that it is a bit more serious than that. Now I'm playing 1.3.0 version and there was a nasty surprise that some donations simply don't work anymore. Portugal now hasn't a chance against Spain in 1796 notwithstanding how many resources I donate as Russia. The reason is the same - they upgrade cities without any sense of danger. Yes, they don't defend the capital and stubbornly upgrade it instead. So I think it is a general paradigm shift in AI's behavior. On a positive side, I think this can be exploited somehow as well... For endgame Britain, it usually becomes a fortress island with one of the best economies based around its starting territory. If our allies can recreate a similar condition, they may be able to stubbornly resist enemy forces and hold out until we arrive. However, how much resources this needs may have to be calculated first and the amount varies even for countries of same * levels (Bavaria VS Naples VS Morocco VS Tribal Union). My personal opinion is that Russia is the best "sugar daddy". Britain's large fleet is quite expensive to maintain.
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Post by Navia Lanoira on May 12, 2019 9:56:59 GMT
Not just tu,Iroquois also didn’t produce anything.
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Post by Ralyks on May 12, 2019 10:55:08 GMT
Not just tu,Iroquois also didn’t produce anything. Indeed. In the conquest I made as Bolivia which I noticed the Tribal Union bug, after defeating Brazil and USA, as for some reason nor Canada's nor Mexico's troops were marching over the Atlantic sea to help in Europe, I decided to declare war on Iriquois, so that at least they had something to do, and yup, Iriquois didn't produce anything, once their starting troops were down, they offered no resistance. It's clearly bugged. Surely its not intended to work this way, they forgot to fully code it with the last update. BTW, it would be great if Brazil and Mexico troops aim help in the European theatre when they're done in America. I still got 3 stars, but with their support, I wouldve taken less turns. And its annoying seeing how they're just moving around America their maxed population troops, literally for nothing, waste of time, keep them still if they're not gonna help out.
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Post by silvercreek on May 13, 2019 13:57:09 GMT
Not just tu,Iroquois also didn’t produce anything. Indeed. In the conquest I made as Bolivia which I noticed the Tribal Union bug, after defeating Brazil and USA, as for some reason nor Canada's nor Mexico's troops were marching over the Atlantic sea to help in Europe, I decided to declare war on Iriquois, so that at least they had something to do, and yup, Iriquois didn't produce anything, once their starting troops were down, they offered no resistance. It's clearly bugged. Surely its not intended to work this way, they forgot to fully code it with the last update. BTW, it would be great if Brazil and Mexico troops aim help in the European theatre when they're done in America. I still got 3 stars, but with their support, I wouldve taken less turns. And its annoying seeing how they're just moving around America their maxed population troops, literally for nothing, waste of time, keep them still if they're not gonna help out. As far as Tribal union. I suspect that since they are so weak,ET did not bother to code them in. They should have,not they could help much though,since Algeria is there.
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Post by Navia Lanoira on May 17, 2019 13:12:28 GMT
Indeed. In the conquest I made as Bolivia which I noticed the Tribal Union bug, after defeating Brazil and USA, as for some reason nor Canada's nor Mexico's troops were marching over the Atlantic sea to help in Europe, I decided to declare war on Iriquois, so that at least they had something to do, and yup, Iriquois didn't produce anything, once their starting troops were down, they offered no resistance. It's clearly bugged. Surely its not intended to work this way, they forgot to fully code it with the last update. BTW, it would be great if Brazil and Mexico troops aim help in the European theatre when they're done in America. I still got 3 stars, but with their support, I wouldve taken less turns. And its annoying seeing how they're just moving around America their maxed population troops, literally for nothing, waste of time, keep them still if they're not gonna help out. As far as Tribal union. I suspect that since they are so weak,ET did not bother to code them in. They should have,not they could help much though,since Algeria is there. True, also if you autoplay tribal union, they will not recruit some units.
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