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Post by Deleted on Feb 28, 2021 3:55:43 GMT
Holding city is important and that is their job.
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Post by 6Johnny23 on Mar 2, 2021 21:22:36 GMT
Holding city is important and that is their job. Pros: Very cheap Can be made in cities 200-ish HP, 10-ish defense, which is pretty good for surviving an assault on a city, along with some city HP (absorbs damage), no artillery to kill the city HP, and no generals attacking it in the city. Cons: Lowest mobility of regular infantry units Can be easily shredded by generals and high tier units Really only effective against light armored units and maybe some non-armored units. In conclusion, this unit is great for sitting in the city, but is horrible at everything else.
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Post by Port on Mar 3, 2021 17:39:04 GMT
But these are must haves for hold key points missions. They also are the only units that do not cost industry.
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Post by Deleted on Mar 4, 2021 7:42:49 GMT
But these are must haves for hold key points missions. They also are the only units that do not cost industry. That is why they got 12 5 stars
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Post by 6Johnny23 on Mar 4, 2021 13:31:23 GMT
But these are must haves for hold key points missions. They also are the only units that do not cost industry. True, but that's their only job. They do it well, but what do you do when there is an artillery general pummeling your city? Your militia just dies to other weaker enemy units and your defence after it dies is tat the enemy cannot reach the open city. What if some high tier unit comes and decimates your militia? Same thing as above, hope that some wanderer doesn't waltz into Vienna or Berlin. What do you do with it other than disbanding it after the siege? They are very good for that one job (defending), but everything is kind of hard for it. Rejoining the main army? Too slow, and not worth it. I absolutely recommend Militia for defensive purposes, but if a general is coming at you, use HMG or New Infantry (if you have the cash).
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Post by Deleted on Mar 4, 2021 14:03:46 GMT
But these are must haves for hold key points missions. They also are the only units that do not cost industry. True, but that's their only job. They do it well, but what do you do when there is an artillery general pummeling your city? Your militia just dies to other weaker enemy units and your defence after it dies is tat the enemy cannot reach the open city. What if some high tier unit comes and decimates your militia? Same thing as above, hope that some wanderer doesn't waltz into Vienna or Berlin. What do you do with it other than disbanding it after the siege? They are very good for that one job (defending), but everything is kind of hard for it. Rejoining the main army? Too slow, and not worth it. I absolutely recommend Militia for defensive purposes, but if a general is coming at you, use HMG or New Infantry (if you have the cash). The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1865 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. In 1914 There are imo 4 good artillery generals Ivanov- You are Germany and you have Wilhelm 2 and you are not going to build many militias at start since you don't have the economy. Ivanov isn't coming for you from start. Hindenburg and Beseler - You are France and you have good generals and a armour named Belgium who will be the punching bag of them. Hotzendorf- You are Russia and you have the Russian artillery general and lots of other units defending against them( more precisely , ready to attack) Austria and Hungary. 1917 Spamming militia is the basic strategy of this conquest and applies to most of the nations. Thank you. As of campaigns , only one that I remember has such Situation is the great retreat and it is easy.
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Post by 6Johnny23 on Mar 4, 2021 14:29:22 GMT
True, but that's their only job. They do it well, but what do you do when there is an artillery general pummeling your city? Your militia just dies to other weaker enemy units and your defence after it dies is tat the enemy cannot reach the open city. What if some high tier unit comes and decimates your militia? Same thing as above, hope that some wanderer doesn't waltz into Vienna or Berlin. What do you do with it other than disbanding it after the siege? They are very good for that one job (defending), but everything is kind of hard for it. Rejoining the main army? Too slow, and not worth it. I absolutely recommend Militia for defensive purposes, but if a general is coming at you, use HMG or New Infantry (if you have the cash). The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1965 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. 1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on.
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Post by Deleted on Mar 4, 2021 14:34:36 GMT
The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1965 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. 1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on. North American Crown joins very late in 1861 to save CSA and if you're incompetent enough to not break their back then you defend north by militia.
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Post by Deleted on Mar 4, 2021 14:38:29 GMT
The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1965 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. 1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on. In 1865 There ain't much powerful units left after fierce battle in battle zone.
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Post by Deleted on Mar 4, 2021 14:39:56 GMT
The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1965 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. 1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on. In 1914, I guess you defend Border cities of Anyone in eastern front by Hmg
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Post by Deleted on Mar 4, 2021 14:42:20 GMT
HMG isn't Usain Bolt, also it's population cost is 12 and it's price is 180 material and 50 industry.
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Post by Deleted on Mar 4, 2021 14:44:19 GMT
The condition which you told is very rare. In 1861 The Confederate general near Richmond will be fighting against main union army so there the militia will not take that much damage. There is one artillery general at start on each side in central front of civil war and those are not generals to be feared. Meade isn't strong. Napoleon 3 rarely leaves his city if he is spawned in the island and if he is spawned in ocean then he will not be going for your city unless you're Venezuela and you are not expected to play as Venezuela at start, hence you will play it when you have good tech and generals, then he is no match to you. The Columbian general is like Meade , probably weaker and militia spam is the strategy for one of the easiest conquests in the game- Peru 1861 In 1965 As of what I remember, there are 3 good artillery generals in 1865 - Ivanov, Roon and Benedeck. Ivanov- You are ottoman empire and if you are playing defensive on Caucasusian Front then why even you are playing, you are expected to attack Russia and bring it down asap hence you will be using most of your generals there . Benedeck- you are Prussia and you have to destroy Austria Asap hence Benedeck will be defending , not you. Roon - You are an eagle nation near Prussia and Basic strategy of every eagle nation near Prussia is to destroy Prussia hence your main army will be there and you might meet him. As of Denmark, your territory is a fortress in itself and Copenhagen will not go down so easily. 1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on. AI is not going to spam light artillery and HMGs
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Post by Deleted on Mar 4, 2021 14:48:14 GMT
Conclusion- in theory , militia is not useful but practically they are very useful since most of cases of theories showing weaknesses of militia are rare or non-existent.
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Post by 6Johnny23 on Mar 5, 2021 13:44:10 GMT
1860: The Eastern Front (NY and DC) is going to be smashed by the British and Canadians, and the Confederates from the South, and the Union will strike back once possible if Crown. And true, but the units spawned in the capitals of major powers are to be feared. France will win S America. 1865: Everywhere except sometimes Balkans, Iberia, and UK is a warzone, so city HP will already be down. 1914/1917: No. No. No. Don't use Militia, use better units or your cities will die. Conclusion: Militia will not survive, and you don't need an Ivanov to kill city HP. I think Light Artillery spam is good enough to kill a Tier 3 city, and the militia in it will take some damage, and New Infantry or LMG can sweep kill militia. Militia will not have cover so it will take lots of damage, and will be killed in 3 turns do to spam. And the good units will spawn sooner or later, as you won't be taking London, or Paris early on. AI is not going to spam light artillery and HMGs I have seen the AI do many questionable things, but spam is not one of them. And at least HMG can be used for extremely high damage outputs and clearing the endless spam if you let the AI fester that long. And I have seen the AI spawn some generals (quality that of a rental general) on Armored Cars and Tanks, so if you can't have HMG, worry about the undoubtedly much better unit. And yes, the HMG unit may not be Usain Bolt, but it's the same mobility of Militia. And the AI will spam some sort of artillery, probably some light artillery, or siege artillery.
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Post by Deleted on Mar 5, 2021 13:48:56 GMT
AI is not going to spam light artillery and HMGs I have seen the AI do many questionable things, but spam is not one of them. And at least HMG can be used for extremely high damage outputs and clearing the endless spam if you let the AI fester that long. And I have seen the AI spawn some generals (quality that of a rental general) on Armored Cars and Tanks, so if you can't have HMG, worry about the undoubtedly much better unit. And yes, the HMG unit may not be Usain Bolt, but it's the same mobility of Militia. And the AI will spam some sort of artillery, probably some light artillery, or siege artillery. You are now coming up with useless theories to win a lost debate. Also you couldn't get any useless theory for population cost ?
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