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Post by Marshal Forwards on Apr 25, 2020 14:04:51 GMT
It is very annoying indeed. My tip: try Battle of Eylau from the coalition for grinding - a small map full if aggressive generals that will come to you - around round 8 you will find situations where you can kill at least two or more generals in a row - with a save like this you can force comfortable every 10 min. an academy refresh. Darth Vader, the Trafalgar medal grind is another way to refresh the academy pretty fast.
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Post by Friedrich “Fried Rice” Paulus on Apr 25, 2020 14:28:40 GMT
It is very annoying indeed. My tip: try Battle of Eylau from the coalition for grinding - a small map full if aggressive generals that will come to you - around round 8 you will find situations where you can kill at least two or more generals in a row - with a save like this you can force comfortable every 10 min. an academy refresh. I always used the battle of three emperors, as if you beat, > 50% of each is spin is unlocked, so that you have to complete if fully once, and will get the other spin midway through the second time. It also has tons of horrible generals that are easy prey (the only real good ones on the map are bagration and kutuzov. I’ll definitely check out battle of eylau.
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Post by Darth Vader on Apr 25, 2020 15:12:14 GMT
Friedrich “Fried Rice” Paulus, I believe there is some mods with free changing slot, like bj ww1 Age of reasons (still in development) the aftermath mod and many more.
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Apr 25, 2020 16:39:49 GMT
My tip: try Battle of Eylau from the coalition for grinding - a small map full if aggressive generals that will come to you - around round 8 you will find situations where you can kill at least two or more generals in a row - with a save like this you can force comfortable every 10 min. an academy refresh. I always used the battle of three emperors, as if you beat, > 50% of each is spin is unlocked, so that you have to complete if fully once, and will get the other spin midway through the second time. It also has tons of horrible generals that are easy prey (the only real good ones on the map are bagration and kutuzov. I’ll definitely check out battle of eylau. I will try the Three empires again - It was at the time a real hard mission, my first lost star. My findings are ≈1.3% Academy refresh for a general on single stack and ≈2.6% for a general on a double stacked unit. Even the nobility you get seem to be related to the formation the general is employed - is this correct or are there other dependencies?
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Post by Darth Vader on Apr 25, 2020 16:43:43 GMT
That is impressive, so your saying just putting generals on units gets you more slots open?
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Apr 25, 2020 17:01:43 GMT
That is impressive, so your saying just putting generals on units gets you more slots open? Thank you - I was not clear: Killing of an enemy general: some give ≈1.3% of one full refresh in the academy others ≈2.6% - I would like to know why - I only have seen a probably link to the formation but I'm not sure. So if anybody knows - please share
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Post by Darth Vader on Apr 25, 2020 17:50:02 GMT
O, thanks for being clear. Ew4 should make slot changing thing infinite or set up General buying locations like wc3.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 22:34:46 GMT
Scharnhorst
Price: 3 Emblems or 795 Medals Type of General: Artillery Starting Movement: 3 hex on Rockets and Light Artillery, 2 Hex on Siege and Heavy Artillery Starting Movement after Oak Wheel: 3 hexes on everything Scharnhorst is quite possibly the best price performing general in the game. Not only will he be fast after you give him an oak wheel, his output will be extremely consistent due to accurate. His stars are fantastic, especially his awesome 3 training stars. As he is a trainer, you only really waste 360 medals buying him (Kutaisov is 430 medals and the cheapest trainer). Absolutely fantastic general to purchase. There are not other artillery generals close to as good that are not iaps or princesses.
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Post by Arya Stark on Apr 28, 2020 22:36:29 GMT
Scharnhorst
Price: 3 Emblems or 795 Medals Type of General: Artillery Starting Movement: 3 hex on Rockets and Light Artillery, 2 Hex on Siege and Heavy Artillery Starting Movement after Oak Wheel: 3 hexes on everything Scharnhorst is quite possibly the best price performing general in the game. Not only will he be fast after you give him an oak wheel, his output will be extremely consistent due to accurate. His stars are fantastic, especially his awesome 3 training stars. As he is a trainer, you only really waste 360 medals buying him (Kutaisov is 430 medals and the cheapest trainer). Absolutely fantastic general to purchase. There are not other artillery generals close to as good that are not iaps or princesses. And if you don't have him yet but want to see how good he is, theres the Prussia 1806 and 1809 conquests
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 22:42:16 GMT
Sulkowski Price: 3 Emblems or 850 Medals Type of General: Cavarly Starting Movement: 4 hexes on light cavarly, 3 hexes on horse grenadiers Sulkowski is a fantastic buy for 850 medals. None of his skills are bad, he is a trainer, and he is no stars wasted general. Every star he possesses, you will use. Will strike does not complement spy well, with the exception of when the ai builds forts on hills, it allows him to multitask as a powerful general in unit v unit combat, while being able to absolutely destroy any fortresses nearby. His only con is that you will have to use him on horse grenadiers which are expensive. Otherwise, he is far better purchase then ney as strike > siege + mobility, and he is also a trainer. Strongly recommended as a temporary general.
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Post by Arya Stark on Apr 28, 2020 22:47:23 GMT
Sulkowski Price: 3 Emblems or 850 Medals Type of General: Cavarly Starting Movement: 4 hexes on light cavarly, 3 hexes on horse grenadiers Sulkowski is a fantastic buy for 850 medals. None of his skills are bad, he is a trainer, and he is no stars wasted general. Every star he possesses, you will use. Will strike does not complement spy well, with the exception of when the ai builds forts on hills, it allows him to multitask as a powerful general in unit v unit combat, while being able to absolutely destroy any fortresses nearby. His only con is that you will have to use him on horse grenadiers which are expensive. Otherwise, he is far better purchase then ney as strike > siege + mobility, and he is also a trainer. Strongly recommended as a temporary general. I'd strongly recommend him as a final gen as well, especially if you are like me and don't have Lan. I bought him as a 4th gen (2nd cav) a long time ago and still have him as one of my main gens. I'd still keep him on as endgame if you are free to play, due to the unit v unit ability and the fort cracking capabilities. Just make sure to upgrade those movement stars and get him his 5th cav star
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 22:51:13 GMT
Berthier
If you are a 4 slot player, either get berthier and fully regroup him pre lan (lan with no regrouping is still pretty solid). Or don't get him at all. Golitsyn is a good alternative. If you have Davout/Poniatowski/Lannes, do not get BerthierPrice: 4 Emblems or 945 Medals Type of General: Cavarly Starting Movement: 3 hex on any cavarly While Berthier starts with 1 star movement and 1 star cavarly, after you regroup him, he will be a monster and imo the best general in the game (slightly better than lan as geography will alloy him to have an offensive item rather than a war horse). After you regroup him to 4/5 stars in cavarly, even though he will only have 1 star movement, he will have 3 consistent hex movement, which is more than most generals can offer, while also having pretty significant damage. He is not a complete waste either as 4 stars in trading and 3 training stars is pretty great. Overall, if you bother to max out berthier, he will be an extremely overpowered general and countries will collapse due to his attack. Just fantastic.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:00:16 GMT
GolitsynBEST LAST SLOT FILLER FOR 4 FREE TO PLAY PLAYERSPrice: 4 Emblems or 955 Medals Type of General: Cavarly Starting Movement: 4 hex light and heavy cavarly, 3 hex on guard cavarly and armored cars. While Golitsyn is pretty good, I don't think he quite deserves pink. For IAP plays, he will be good but not much more. As he only has 2 skills to offer, strike and surprise, and good stars, he will be decent but not much more. For non iap plays, I don't recommend buying him till you need a last slot filled. Imo Sulkowski is not much worse, but about twice as price performing in comparison. Dumuoriez is also 560 medals and a trainer. Golitsyn is a pretty strong general to start with, especially when given a snair drum, but imo there are better choices. I'd even say a maxed Sakurako is a better general. For a last slot filler though, no one better exists. He starts off pretty powerful so he needs very little to no regrouping. And his skills are good. Till then, either use a Sulkowski, Raevsky, or Sakurako.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:05:53 GMT
RaevskyPrice: 4 Emblems or 895 Medals
Type of General: Cavarly & Infantry Hybrid
Starting Movement: 4 hexes on any cavarly and light infantry, 3 hexes on any other infantry unit
If you told me Raevsky did not look that impressive, I would not be surprised. But he secretely is. As Diez is the only movement trainer in the first tier, and he is super expensive at 540 medals, you would saving yourself a lot of stress by buying him. This makes his price only 355 medals. For 355 medals, he is very fast on all of the units that matter, such as the powerful machine gunners or the armored car. Furthermore, he also has defense art and surprise as icing on the cake. While otherwise, his skill set is not phenomenal and is definitely worse than golitsyn's, the price performance he brings to the table is quite ridiculous.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:12:03 GMT
Ushakov
Price: 3 Emblems or 705 Medals Type of General: Artillery and Navy Hybrid Starting Movement: 4 hexes on frigates, 3 hexes on battleships and ironclads, 2 hexes on all artillery unit In terms of navy hybrids, Ushakov is easily the most appealing. On navy, he has 5 stars movement and navigation, or an extra star on chicagov. So he is a great price performer to start with. On navy, he starts off as a slow Scharnhorst. After some regrouping, Ushakov can definitely be turned into a powerful artillery general worth comparing to Scharnhorst on land, and also a pretty capable admiral at sea. Definitely recommended.
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