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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:16:22 GMT
Kosciuszko Price: 3 Emblems or 685 Medals Type of General: Infantry Economic, Fort Starting Movement: 3 hexes on all infantry. koscuisko is potentially the best economic general in the game. If given a pair of boots and the napoloenic code, he will be a hex faster than fatimah, will bring in an extra 10% income, and has defense art to protect himself from bad situations. He is also the best fortress general, but who uses forts anyway! A good general with a lot of potential.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:25:19 GMT
DobelnPrice: 3 Emblems or 870 Medals Type of General: Infantry Starting Movement: 3 hexes on light infantry, 2 hexes on all other infantry units Mass Fire + Bugle = Great! 5 infantry stars = Good! 0 training star = Horrible! While Dobeln has good qualities, he is 870 medals so he a quite huge price tag. His skills are very good, but he isn't a good price performer. Despite having mass fire, his lack of training stars is a painful hit which will make sure he will be very hard to keep alive (his damage will be consistetly good). For 4 slot players, there is very little to no reason to buy him as a nonregrouped victoria is so much better. If you do buy him, train his nobility up fast and give him a tent. But imo Zakrevsky is a much better buy as he may not have bugle, but he is a very cheap trainer and has mass fire, thus being 4 times as great of a price performer as the cheapest infantry trainer is only 30 medals less. Not good enough to worth but still a pretty good general.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:36:44 GMT
Savary Price: 4 Emblems or 855 Medals
Type of General: Cavarly-Navy Hybrid
Starting Movement: 3 hexes on horse grenadiers, 3 hexes on frigates, 2 hexes on battleships and ironclad.
Savary is basically murat on land once fully regrouped (except without Murat's assualt art). On navy, he isn't too bad either. But Ney imo is slightly better (and even starts off with better stars). And Sophia is better than Navy. Savary has a decent amount of potential but I would not recommend buying him. If you want a navy land hybrid, look to ushakov or sophia. If you want a cavarly fortress wrecker, look to sulkowski. Everything Savary is good at, others are better in.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:40:55 GMT
Ney Price: 4 Emblems or 920 Medals Type of General: Can be anything Starting Movement: 3 hexes on grenadiers and guards, 3 hexes on horse grenadiers, 2 hexes on siege artillery, 3 hexes on frigates, 2 hexes on ironclads and battleships. Ney's hype is well deserved. The guy can do anything! But you already do get Sophia on Artillery, Sulkowski has strike and is a trainer on cavarly, and arnold has 5 buisiness stars and a buisiness trainer on infantry. Ney is a good well-rounded general, but a bad price performer and has too many alternatives to consider. Plus you already do start off with a ney (Sophia) but one with explosives as well. Not recommended, but has appreciable qualities.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:47:14 GMT
Oudinot Price: 4 Emblems or 950 medals Type of General: Infantry Starting Movement: 3 hexes on light infantry, 2 hexes on all other infantry types. Is mass fire > formation? Yes, even when formation is paired with bugle. But is mass fire > formation + 3 training stars??? Oudinot exists as a relatively solid alternative to Dobeln. While neither is recommended as they are super expensive and not trainers (furthermore they are infantry generals), Oudinot is a slightly hard to use but harder hitting alternative to Dobeln. Due to the extra training stars thrown in, he actually offers a pretty good bargain. But if you get victoria, you get the best of both words with defense art thrown in. Not recommended but still good.
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Post by Friedrich “Fried Rice” Paulus on Apr 28, 2020 23:55:50 GMT
YermolovPrice: 885 Medals Starting Movement: 3 hexes on light infantry, 2 hexes on any other infantry or artillery units.
Yermolov is scharnhorst except trade engineering for formation. So he becomes a infantry general like (but still worse than) Maria. On infantry he is pretty bad. On artillery, after giving him horse artillery, he will be scharnhorst. His infantry side is worth forgetting because it is pretty bad (3 stars inf + no training stars + formation < Maria) so why is there any reason to buy Yermolov over Scharnhorst? Yermolov is actually worse of a purchase than Kutaisov, as Kutaisov is 300 medals cheaper, the cheapest trainer, same movement, and also explosives + siege > accurate. Yermolov is someone who could have been great but ends up mediocre due to stepping outside his comfort zone. Also Scharnhorst's juice 3 training stars is reduced to 0. *Sighs*
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 0:00:31 GMT
MerveldtPrice: 3 Emblems or 770 Medals
Type of General: Cavarly
Starting Movement: 4 hexes heavy cavarly, 3 hexes guard cavarly and armored cars.
4 stars cav + 3 movement stars + move trainer is a pretty good bargain for 770 medals. The issue is that Raevsky is way better for an extra 100 medals, and Mervedlt is not that much of an improvement over Diez for 540 medals. He is definitely not terrible and far better than Wittegenstein, but also not quite a good buy. You won't lose too many medals over purchasing him, but there will also not be too great of a reward in doing so as mobility and disguise are awful skills.
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 0:06:14 GMT
Picton
Price: 3 Emblems or 770 Medals Type of General: Infantry Starting Movement: 3 hexes on all infantry. Picton is Zakrevsky with tall boots and an extra infantry star. Imo 770 medals for a slightly above average general is a waste. He isn't bad, he is just uncomfortably priced between Zakrevsky and Dobeln. Picton is slightly above average.
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 0:12:48 GMT
Hood & Duckworth
Price: 3 Emblems, 730 Medals (Hood), 770 Medals (Duckwood) Type of General: Navy Artillery Starting Movement: 3 hexes on frigates, 2 hexes on iron clads battleships and all artillery units. Out of both, Hood is better as he is cheaper and has an extra training star. But then again, that is barely any difference. They both make exceptional naval generals after given firetrucks and propeller's. On land, they are slightly worse ushakov's, having siege rather than accurate (siege is accurate against only cities). Ushakov is better as he is faster, and has better stars (such as training). I'd say he is way better.
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 0:16:01 GMT
SidneyPrice: 4 Emblems or 870 Medals Type of General: Navy (Tries to be a bad infantry general) Starting Movement: 4 hexes on frigates, 3 hexes on ironclad and battleships. A navy general with navigation and steersmann? Nice. But kate is that with fireproof. He does not stand out on navy enough to be worth buying. Furthermore, unlike Ushakov or Duckwood, he is useless on land. Not recommended.
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 0:38:23 GMT
Sulkowski Price: 3 Emblems or 850 Medals Type of General: Cavarly Starting Movement: 4 hexes on light cavarly, 3 hexes on horse grenadiers Sulkowski is a fantastic buy for 850 medals. None of his skills are bad, he is a trainer, and he is no stars wasted general. Every star he possesses, you will use. Will strike does not complement spy well, with the exception of when the ai builds forts on hills, it allows him to multitask as a powerful general in unit v unit combat, while being able to absolutely destroy any fortresses nearby. His only con is that you will have to use him on horse grenadiers which are expensive. Otherwise, he is far better purchase then ney as strike > siege + mobility, and he is also a trainer. Strongly recommended as a temporary general. I'd strongly recommend him as a final gen as well, especially if you are like me and don't have Lan. I bought him as a 4th cav gen a long time ago and still have him as one of my main gens. I'd still keep him on as endgame if you are free to play, due to the unit v unit ability and the fort cracking capabilities. Just make sure to upgrade those movement stars and get him his 5th cav star Yeah he is quite great. Probably one of the best price performers in the game
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Post by Arya Stark on Apr 29, 2020 2:30:47 GMT
Hood & Duckworth
Price: 3 Emblems, 730 Medals (Hood), 770 Medals (Duckwood) Type of General: Navy Artillery Starting Movement: 3 hexes on frigates, 2 hexes on iron clads battleships and all artillery units. Out of both, Hood is better as he is cheaper and has an extra training star. But then again, that is barely any difference. They both make exceptional naval generals after given firetrucks and propeller's. On land, they are slightly worse ushakov's, having siege rather than accurate (siege is accurate against only cities). Ushakov is better as he is faster, and has better stars (such as training). I'd say he is way better. I think if you gave either of them a propeller they'd make viable navy gens. (and maybe get that 5th navy star), because Collingwood is rather pricey (I say that even though I often use him) Siege Master and Steersman are both useful (at times) and universal, so they have decent land ability to start as well The problem is up until SNS you can get away with only having one navy gen (except for maybe battle of Trafalgar) so if you get the (recommended) Ushakov, what point is there in trying out other navy gens?
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 2:50:15 GMT
Hood & Duckworth
Price: 3 Emblems, 730 Medals (Hood), 770 Medals (Duckwood) Type of General: Navy Artillery Starting Movement: 3 hexes on frigates, 2 hexes on iron clads battleships and all artillery units. Out of both, Hood is better as he is cheaper and has an extra training star. But then again, that is barely any difference. They both make exceptional naval generals after given firetrucks and propeller's. On land, they are slightly worse ushakov's, having siege rather than accurate (siege is accurate against only cities). Ushakov is better as he is faster, and has better stars (such as training). I'd say he is way better. I think if you gave either of them a propeller they'd make viable navy gens. (and maybe get that 5th navy star), because Collingwood is rather pricey (I say that even though I often use him) Siege Master and Steersman are both useful (at times) and universal, so they have decent land ability to start as well The problem is up until SNS you can get away with only having one navy gen (except for maybe battle of Trafalgar) so if you get the (recommended) Ushakov, what point is there in trying out other navy gens? I don’t think you need any naval generals for battle of trafalgar. You are right too. At the SNS campaign, the need for navy generals significantly increases. But either maxing out the naval stars of your main land generals and as well getting a couple navy hybrids may work. Ushakov is a nelson lite imo so he is a pretty great deal. So Ushakov + Kate may beat the tedious missions. If you are non free to play, you most likely have to max out the navy stars of all the princesses.
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Post by 𝘛𝘳𝘰𝘵𝘴𝘬𝘺 on Apr 29, 2020 10:37:09 GMT
I don’t think you need any naval generals for battle of trafalgar. You are right too. At the SNS campaign, the need for navy generals significantly increases. But either maxing out the naval stars of your main land generals and as well getting a couple navy hybrids may work. Ushakov is a nelson lite imo so he is a pretty great deal. So Ushakov + Kate may beat the tedious missions. If you are non free to play, you most likely have to max out the navy stars of all the princesses. I agree with Friedrich “Fried Rice” Paulus for Trafalgar you don't need a navi gen, so until SNS you don't use any Admiral. Without Kate or Victoria there SNS missions I couldn't win in time (I even bought 2 propellers for SNS - good investment! - no banner) - but Victoria has enough Naval skills to get all SNS stars.
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Post by Friedrich “Fried Rice” Paulus on Apr 29, 2020 11:20:17 GMT
Yeah sorry berthier is so ugly. With maxed stars and a output item, he always kills the city unit garrison of 60 hp, sometimes even hits up to 80 damage. His damage is really good and pretty consistent, so he is on par with lan. He also has high trading stars and good training stars making him fantastic for cavarly. But depending on a conditions, the player may not need him. For 4 slot players, you have to max him pre getting lan. But even though, you will sacrifice Lan’s potential star abilities. All the way, you could just get Golitsyn who is berthier without geography. He is quite great but it really depends on circumstances whether or not you should get him.
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