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Post by Friedrich “Fried Rice” Paulus on Apr 13, 2020 18:55:47 GMT
Oh like manstein’s timeless wc3 guide. That sounds like a great idea. I can provide some pictures for generals I don't have if necessary: I have the game on my computer so its easy for me to take screenshots and upload them I am ok with the pictures. Most of the generals appear in conquest so thats where I get them from. The price tag is my biggest issue so far.
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Post by Marshal Forwards on Apr 13, 2020 19:01:24 GMT
I can provide some pictures for generals I don't have if necessary: I have the game on my computer so its easy for me to take screenshots and upload them I am ok with the pictures. Most of the generals appear in conquest so thats where I get them from. The price tag is my biggest issue so far. drive.google.com/file/d/0B4AFDkmD67WKSEpDS05EZjBtVGM/view?usp=sharingall price tags, excluding IAPs. But that’s easy, Moreau-Radetzky is the edge 6-8 emblems.
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Post by Friedrich “Fried Rice” Paulus on Apr 13, 2020 19:16:37 GMT
A thank you very much. I’ll see about improving this guide, and other similar guides in the future
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Post by Friedrich “Fried Rice” Paulus on Apr 13, 2020 23:28:28 GMT
Sophia Type of General: Hybrid, but Strongest on Artillery Requirement to Unlock: 250 Years Rule in Europe Starting Movement on Relevant Units: 3 Hex on Light Artillery and Rockets, 3 hex on Grenadier Guards, 3 Hex on Horse Grenadier Cavarly, 2 Hex on Ironclad and Battleship, 3 Hex on Frigate. Sophia is a very strong artillery general that you will recieve very early. She has good output, especially against city garrison. She can also destroy forts, reaching devasting outputs of 200+ on siege artillery. She can also be Ney on infantry and cavarly, but after tons of investment of course.
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Post by Friedrich “Fried Rice” Paulus on Apr 13, 2020 23:54:39 GMT
IsabellaType of General: Artillery Requirement to Unlock: 700 Years Rule in Europe Starting Movement on Relevant Units: 3 hex on all artillery units. Geography and Engineering makes Isabella's starting movement at least 3 hexes independent of terrain. You can easily fix this to be 4 and even 5 if you needed to. So right off the bat, she has the maximum mobility potential on any artillery general. Secondly, she has accurate meaning that her average output will be pretty good. Furthermore, she has 4 training stars, which only Sakurako and Nelson (IAP) offer. Lastly, since you don't have to give her any movement items to make her go faster, her average output will be fantastic. There are no iaps who are plain better than her, but she has some equals like Davout and Nelson. Recommended, one of if not the best generals in the game.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:07:13 GMT
Lan
Type of General: Cavarly, but can be comparable to Lannes on infantry if given a snair drum and regrouped sufficiently. Requirement to Unlock: 550 Years in Asia Starting Movement: 3 Hex Grenadier/Guards, 2 Hex on Assualt Infantry, 4 Hex on Light Cavarly and Heavy Cavarly, 3 Hex on Armored Cars and Horse Grenadier Guards Lan is a cavarly general with 4 pretty solid skills. Only one of these that is mediocre in my opinion is leadership. As cavarly are not units that are affected by demoralization from other attacking cavarly units, they are in significantly less danger than other units when it comes to morale debuffs. Still, it is better to have it and not need it, then to need it and not have it. Lan cannot be flanked which is still pretty cool. The rest of her skills are fantastic. She has 4 trading stars, and 5 training stars, making her somewhat of a beast. Only general who can hold a candle to her is maxed Berthier, but even then he is super expensive to train and will be marginally worse (by a tiny amount). Give her a war horse and prepare to be awstruck in how good she is.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:15:29 GMT
VictoriaType of General: Hybrid, strongest on infantry but can be a satisfactory navy general due to her stars. Requirement to Unlock: 850 Years Rule in Europe Starting Movement: 4 hex on light infantry, 3 hex on all other infantry units, 2 hex on battleship and ironclad, 3 hex on frigate. Dobeln with 5 training stars (compared to none), 2 extra stars in movement, and both defense art and assualt art. A fantastic general that is better than the majority of the infantry focused iaps (except for maybe Lannes and Washington). But if you have four slots only, an infantry general, even if she is a navy hybrid, is not in demand. Golitsyn will fill the role far better. If you have more than 4 slots, by all means, be my guest. Please note that she is notoriously hard to unlock.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:21:02 GMT
Kate
Type of General: Navy Requirement to Unlock: 350 Years Rule in America Starting Movement: 3 hex on battleship and ironclad, 4 hex on frigate, 2 hex on all artillery units. Kate: by far the best naval general in the game. But she is a one-trick pony as that's the only thing she can do. Especially when compared to ushakov who can a great naval general while also being quite good on artillery. Her versatility is even more limited then victoria, who most likely won't make the final cut. She has her place, but do not keep her unless you have purchase iap slots. Otherwise, just give lan the firetruck and fan and she will not be much worse. If you have only 4 slots, don't even regroup elpinstone into her twice, just use her till you run out of slots then regroup her. But for others who have many slots, she is a must keep.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:28:29 GMT
SakurakoType of General: Hybrid on every land unit Requirement to Unlock: 350 years in Asia Starting Movement: 4 hex on light infantry, 3 hex on all other infantry unit types. 4 hex on light cavarly and Heavy Cavarly, 3 hex on horse grenadier guards and armored cars. 3 hexes on all artillery units. 4 stars movement is very good movement, especially for a hybrid. 4 training stars is also fantastic. 3 hex movement on artillery, machine gunners, and 4 hex movement on light infantry, armored cars, and horse grenadiers. Her output will never be terrible due to have strike, bugle, and accurate. Of course, since she tries to be good at everything, there are many disadvantages. She lacks mass fire for infantry, making her unideal for that if you want an infantry general. She is much better on artillery and cavarly. She can be a passable last slot filler if you regroup her enough. She is a good general, whether or not she is good enough is up to you. I will say this though, she makes iap generals like Desaix, Archduke Charles, and Brock essentially irrelevant.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:39:15 GMT
Fatimah
Type of General: Infantry, Fortress, Cavarly Hybrid? Requirement to Unlock: 250 years in Europe Starting Movement: 3 hex on light infantry, 2 hex on all other infantry unit types. 3 hex on all cavarly units. 2 hex on all artillery units. Will I don't agree that she is awful like the general perception is on this forum, she does leave a lot to be desired. First off, 4 fort stars (but no skills to support). Weak! Only one infantry star (main economic unit). Weak! Bad movement. Weak! No geography to take advantage of the two cavarly stars. But she is still a passable economic general that will get the job done, and will still move 3 hexes on infantry. The issue is that Koscuisko can do the same when given the economic code, on top of being faster and having better infantry stars, and of course the addition of defense art. So get him instead if you have more than 4 slot or get someone else if you have only 4 slots. She has her place but not for too long in the game. Then she becomes useless. But we are thankful she is unlocked early, unlike another bad princess (Maria).
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:48:04 GMT
MariaType of General: Infantry General Requirement to Unlock: 450 Years Rule in Europe Starting Movement: 3 hex on all infantry unit types but machine gunners. 2 hex on machine gunners. 3 hex on heavy cavarly An unredeemably terrible princess. The only unit she is passable on is infantry where she is cornplanter. On cavarly, she is absolutely terrible. She also is very bad on artillery and navy. However, unlike someone with similar skills (Blucher), she at least does not have the audacity to ask for 8$ to use. She isn't awful on infantry as she is hull with more training stars, but you will quickly scrap her for sakurako and even zakrevsky. Use her till you have no need of her, she is just not good enough.
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Post by Friedrich “Fried Rice” Paulus on Apr 14, 2020 0:58:09 GMT
Alright, guys I unfortunately won’t be able to work on this till wednesday evening due to exams so i’ll call it a wrap for now. I’ll fix the iaps very soon, and then will start with the brutal second and first tier generals. Thanks a lot for the help. This will greatly benefit my future guides.
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Post by ambitiousace on Apr 14, 2020 1:01:15 GMT
Alright, guys I unfortunately won’t be able to work on this till wednesday evening due to exams so i’ll call it a wrap for now. I’ll fix the iaps very soon, and then will start with the brutal second and first tier generals. Thanks a lot for the help. This will greatly benefit my future guides. Good job and good luck mate
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Post by SolidLight on Apr 14, 2020 11:20:05 GMT
Actually I think that Victoria is possibly the best general in the game if we’re assuming that we use her to the fullest potential (which no one sane will do). Even leadership isn’t necessary if you do ridiculous S/L as you can just S/L if a cav unit triggers the demoralization.
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Post by Erich von Manstein on Apr 15, 2020 5:18:54 GMT
Charles is definitely not better than Junot unless you're not regrouping at all. But who will consider those two instead of Dumouriez if you aren't going for an all tier 1 lineup? Same with Nobunaga Oda, Arnold deserves more recognition. You'll need at least 670 medals to give Isabella 5* trading, and that won't help you in combat. But Arnold can do the trading and provide some support in dealing damage for 135 less. Btw Lan has 4* trading. I still feel like Davout is not that friendly to beginners because his output is not that consistent comparing to those with Accurate and Strike.
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