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Post by Harry Lillis "Bing" Crosby Jr on May 25, 2020 10:41:04 GMT
Wow... I never noticed, and I didnt think I dealt more damage when I had the upgrades myself... will check it out. Thanks for pointing this out! Just checked and yes enemy ships have low defence. However no effect on inf with all inf medals achieved. Strange. Profitable glitch
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tokra
First Lieutenant
Posts: 32
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Post by tokra on May 25, 2020 11:15:49 GMT
Thank you guys. I have tested the difference between level 6 and 7 ship defence in challange conquest 1865. Training-Level 6: My Corvette 30 def, allied Corvettes 26 def, enemy Corvettes 36 def Training-Level 7: My Corvette 33 def, allied Corvettes 27 def, enemy Corvettes 15 def ( !!! ) It seems that these Training Medals have a high impact on the difficulty of challange conquests... can someone confirm this? I have tested now the ship attack level. The stats are growing as intended, so ship defence seems to be bugged (lets call it a feature). Also notable is that the allied stats are growing slower than the of the enemy. (so lower stats = better?) lvl 4: my corvette 61 atk; allied 51 atk; enemy 72 atk lvl 5: my corvette 66 atk; allied 56 atk; enemy 78 atk lvl 6: my corvette 72 atk; allied 61 atk; enemy 84 atk lvl 7: my corvette 78 atk; allied 66 atk; enemy 90 atk
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Post by Harry Lillis "Bing" Crosby Jr on May 25, 2020 11:49:46 GMT
Thank you guys. I have tested the difference between level 6 and 7 ship defence in challange conquest 1865. Training-Level 6: My Corvette 30 def, allied Corvettes 26 def, enemy Corvettes 36 def Training-Level 7: My Corvette 33 def, allied Corvettes 27 def, enemy Corvettes 15 def ( !!! ) It seems that these Training Medals have a high impact on the difficulty of challange conquests... can someone confirm this? I have tested now the ship attack level. The stats are growing as intended, so ship defence seems to be bugged (lets call it a feature). Also notable is that the allied stats are growing slower than the of the enemy. (so lower stats = better?) lvl 4: my corvette 61 atk; allied 51 atk; enemy 72 atk lvl 5: my corvette 66 atk; allied 56 atk; enemy 78 atk lvl 6: my corvette 72 atk; allied 61 atk; enemy 84 atk lvl 7: my corvette 78 atk; allied 66 atk; enemy 90 atk Happy first post, and officially, welcome to the forum haha. Is this constant throughout the different years, 1865, 1914 and 1917?
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Post by 9hundred89 lol on May 25, 2020 12:24:53 GMT
I have tested now the ship attack level. The stats are growing as intended, so ship defence seems to be bugged (lets call it a feature). Also notable is that the allied stats are growing slower than the of the enemy. (so lower stats = better?) lvl 4: my corvette 61 atk; allied 51 atk; enemy 72 atk lvl 5: my corvette 66 atk; allied 56 atk; enemy 78 atk lvl 6: my corvette 72 atk; allied 61 atk; enemy 84 atk lvl 7: my corvette 78 atk; allied 66 atk; enemy 90 atk Happy first post, and officially, welcome to the forum haha. Is this constant throughout the different years, 1865, 1914 and 1917? I think so, but i guess it only affects ships. Other units not affected by it. However, the problem is still in, why still easytech made the allied tech lower and enemy tech higher than the normal level. Its not fair, after all, as the enemy can easily pass through the allies.
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tokra
First Lieutenant
Posts: 32
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Post by tokra on May 26, 2020 15:00:48 GMT
Happy first post, and officially, welcome to the forum haha. Is this constant throughout the different years, 1865, 1914 and 1917? I think so, but i guess it only affects ships. Other units not affected by it. However, the problem is still in, why still easytech made the allied tech lower and enemy tech higher than the normal level. Its not fair, after all, as the enemy can easily pass through the allies. I don't understand it either. Where is the point in doing challange conquests if there is no real reward. All training becomes useless and makes it even harder to win. Literally each crap unit from the enemy hits me like truck and our allied dumbistans are building ships while their capital is under siege.
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Post by Harry Lillis "Bing" Crosby Jr on May 27, 2020 2:38:25 GMT
I think so, but i guess it only affects ships. Other units not affected by it. However, the problem is still in, why still easytech made the allied tech lower and enemy tech higher than the normal level. Its not fair, after all, as the enemy can easily pass through the allies. I don't understand it either. Where is the point in doing challange conquests if there is no real reward. All training becomes useless and makes it even harder to win. Literally each crap unit from the enemy hits me like truck and our allied dumbistans are building ships while their capital is under siege. I guess that's a final decision by ET; without this huge nerf they wouldn't receive much revenue from IAPs from players desperate to clear those conquests
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Post by Navia Lanoira on May 28, 2020 14:22:18 GMT
I don't understand it either. Where is the point in doing challange conquests if there is no real reward. All training becomes useless and makes it even harder to win. Literally each crap unit from the enemy hits me like truck and our allied dumbistans are building ships while their capital is under siege. I guess that's a final decision by ET; without this huge nerf they wouldn't receive much revenue from IAPs from players desperate to clear those conquests 50-50 convinced.
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tokra
First Lieutenant
Posts: 32
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Post by tokra on May 30, 2020 8:49:11 GMT
Heyho, can someone give me some advices for columbia? I have managed Peru with like 70 medpacks and I don't want to do this again. I usually take out Peru in turn 3 and then move to the east to deal with france, but this is where the struggle beginns. France creates nearly every 2 turns a new Gen and I spent 17 turns to conquer the city. At this point, iroquies are dead and britains+canada only have some provinces left in the top right... Landing in Richmond is nearly impossible now due to the strong us navy. I guess I was to slow, but how can I do better? My Gens are all maxed out btw
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Post by Bing Crosby on May 30, 2020 12:18:54 GMT
Heyho, can someone give me some advices for columbia? I have managed Peru with like 70 medpacks and I don't want to do this again. I usually take out Peru in turn 3 and then move to the east to deal with france, but this is where the struggle beginns. France creates nearly every 2 turns a new Gen and I spent 17 turns to conquer the city. At this point, iroquies are dead and britains+canada only have some provinces left in the top right... Landing in Richmond is nearly impossible now due to the strong us navy. I guess I was to slow, but how can I do better? My Gens are all maxed out btw Try to split your forces. 2 generals rush up mexico while the rest squeeze past the Dutch and the Brazilians. I had dogfight on Ivanov which helped me trap the units in the French capital. Normally I can take the city by the 10th turn. And btw, Peru doesnt need any medpacks if you employ right strategy
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Post by Navia Lanoira on May 30, 2020 12:45:20 GMT
Heyho, can someone give me some advices for columbia? I have managed Peru with like 70 medpacks and I don't want to do this again. I usually take out Peru in turn 3 and then move to the east to deal with france, but this is where the struggle beginns. France creates nearly every 2 turns a new Gen and I spent 17 turns to conquer the city. At this point, iroquies are dead and britains+canada only have some provinces left in the top right... Landing in Richmond is nearly impossible now due to the strong us navy. I guess I was to slow, but how can I do better? My Gens are all maxed out btw Heyhey, what i did in colombia is take out peru in atleast 2 turns, then divide armies into two- about 7 generals up, defeat mexico and help your allies make a comeback, and four taking france. Tip is that, focus in taking the north america, as it will decide your fate. So defeating mexico= comeback. Try to save the confederate and canada/GB. In my run, britain has only isles left. Landing in richmond is not a good idea, but maybe, suicide. Take the west part first, then advance east. In south america, defend there until the french advance melts. As possible, also take your allies cities so they wont fall into france. After your attack in the north completed, the french advance is now useless, so use that to take them. Dont care about spain, they are useless here, great britain will try to hold attack great antilles.
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Post by Harry Lillis "Bing" Crosby Jr on May 30, 2020 13:47:09 GMT
Strangely enough, going up mexico is key for Peru. For Cuba, the better choice would be to head up Richmond.
Having said that, if you go up Mexico thats where USA will spam to stop your advance. Then, your troops who have defeated France can easily sneak up Richmond and open up another front.
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Post by Navia Lanoira on May 30, 2020 13:52:49 GMT
Strangely enough, going up mexico is key for Peru. For Cuba, the better choice would be to head up Richmond. Having said that, if you go up Mexico thats where USA will spam to stop your advance. Then, your troops who have defeated France can easily sneak up Richmond and open up another front. Either ways, it will end up in victory.
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Post by zabadanov86 on May 30, 2020 17:25:53 GMT
Anyone finish tribal union 1914 conquest challenge?
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Post by Harry Lillis "Bing" Crosby Jr on May 31, 2020 2:35:05 GMT
Anyone finish tribal union 1914 conquest challenge? someone on WeGamers did, and after Serbia 1914 im going to try that Tbh I have 0 confidence considering how even in normal mode I fail by getting all my generals wiped out by the Italians :/
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Post by Darth Vader on May 31, 2020 2:36:57 GMT
Anyone finish tribal union 1914 conquest challenge? someone on WeGamers did, and after Serbia 1914 im going to try that Tbh I have 0 confidence considering how even in normal mode I fail by getting all my generals wiped out by the Italians :/ Looks like the Italians won't change sides this time.
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