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Post by Torvesta on Jun 8, 2020 17:14:09 GMT
i know lee has the highest potential after changing skills which is not too bad considering you can easily get books from ads and also from challenge campaigns, but he does cost a lot of medals. I don't know if its worth the price because i'm planning to buy hindenburg after and probably hipper (apparently he is the best free general in game but idk how useful he will be in conquests or in difficult navy missions later in the game)
so just wondering who is the best alternative to lee, if difference in price is small i might end up going for lee.
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Post by Gone on Jun 8, 2020 17:15:27 GMT
Straussenburg. Although you only need an Infantry general once you reach Chapter 6, so, unless you’re there, don’t buy him.
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Post by Torvesta on Jun 8, 2020 17:35:04 GMT
why only when i reach chapter 6? i'm halfway through chapter 5 atm
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Post by SolidLight on Jun 8, 2020 18:20:28 GMT
i know lee has the highest potential after changing skills which is not too bad considering you can easily get books from ads and also from challenge campaigns, but he does cost a lot of medals. I don't know if its worth the price because i'm planning to buy hindenburg after and probably hipper (apparently he is the best free general in game but idk how useful he will be in conquests or in difficult navy missions later in the game) so just wondering who is the best alternative to lee, if difference in price is small i might end up going for lee. I really wouldn’t recommend buying an infantry general if medals are an issue. Infantry are really bad in 1914, the only good one is militia because it can be used as a meatshield. All the other ones cost too much and have too sucky stats for their price. Some of us just don’t use infantry generals at all since the cost of fielding one is so huge. Anyway. Petain has the highest potential, followed by Lee, and then Straussenburg. But Boroevic/MacMahon is probably the most cost efficient. Boroevic because turning him into an HMG general (HMG is the only passable unit for a general to use) is really cheap and MacMahon because he’s actually pretty good in history mode and not super expensive to optimize.
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Post by Torvesta on Jun 8, 2020 19:22:43 GMT
the thing is in campaign, you are only given 1 or 2 artillery units to start with, and 1-2 cav units most of the time and i already have ivanov + beseler and jackson + plumer. the only unit left is infantry and my infantry general is weak so thats the part of my army that is lacking.
i might buy lee tbh because i would rather only buy 1 infantry and i want to go for the best. I know he costs the most but i can farm lots of medals from challenge modes. or do you think i should go for straussenburg?
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Post by SolidLight on Jun 8, 2020 19:54:55 GMT
the thing is in campaign, you are only given 1 or 2 artillery units to start with, and 1-2 cav units most of the time and i already have ivanov + beseler and jackson + plumer. the only unit left is infantry and my infantry general is weak so thats the part of my army that is lacking. i might buy lee tbh because i would rather only buy 1 infantry and i want to go for the best. I know he costs the most but i can farm lots of medals from challenge modes. or do you think i should go for straussenburg? One inf isn't bad to have if you can't field any new cavalry soon (if you start with no cities or something). But usually you should wait 1-2 turns to spawn a cavalry to field a cavalry general. Usually you get a really bad infantry unit too. The game loves to give you New Infantry. Fielding a general on that is really bad since they only attack once per turn and are slow and really weak. Lee then. Boroevic is cheaper and easier to optimize, but Lee really is the highest damage and highest defense infantry general you can get. Get Jungle and Mountain since HMGs don't have March. You can go without Mountain if you want to use LMGs (which are also decent), but HMGs really deal significantly more damage and have better HP.
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Post by valdemar on Jun 9, 2020 1:20:39 GMT
the thing is in campaign, you are only given 1 or 2 artillery units to start with, and 1-2 cav units most of the time and i already have ivanov + beseler and jackson + plumer. the only unit left is infantry and my infantry general is weak so thats the part of my army that is lacking. i might buy lee tbh because i would rather only buy 1 infantry and i want to go for the best. I know he costs the most but i can farm lots of medals from challenge modes. or do you think i should go for straussenburg? Totally agree with you. What I found is that for the history mode you will need many of the mid tier inf generals rather than the expensive. McMahon is only purple/gold needed. McArthur, Falkenhausen are best of the others. Esperey, Ruzsky, Carol, Bojovic are good additions. I needed them for history mode. As inf level slower do add these and level them a bit. Save your medals for other general types, silver stars and history books.
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Post by Torvesta on Jun 9, 2020 4:19:08 GMT
i need strong generals for challenge campaign + conquest.
what is so good about history mode? do they give good rewards because i can't see the achievements for history
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Post by valdemar on Jun 9, 2020 5:33:24 GMT
i need strong generals for challenge campaign + conquest. what is so good about history mode? do they give good rewards because i can't see the achievements for history First off your inf in campaign and Conquest is mostly about hp and def. And the most vital skill is Aura, which can be added with 5 text books. Example. I know Grant sucks but you will normally ever deploy 2 inf Gen. Give Grant Aura and assault. Give McMahon tactic master. McMahon can work alone where you have few inf. Grant can work alone where you have many inf. Together they become great. History mode gives you items - some that boost princess bonus and some to boost cards - eg Verdun gives +3 cards and 1st Balkan increases princess rebate of recruiting cav to 35%. These are total game changers in Conquest.
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Post by valdemar on Jun 9, 2020 5:36:42 GMT
Sorry know I didn't mention Grant before but any inf gives the same option to add aura.
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Post by Torvesta on Jun 9, 2020 5:40:17 GMT
i want end-game generals so i have best chance of finishing hard levels near the end, i dont want to waste medals on mid-tier generals so i would rather get the best, lee needs his skills changing but books are not an issue because you can farm them from challenge campaigns + ads.
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Post by valdemar on Jun 9, 2020 7:42:42 GMT
OK
I play end game now and my point is that you don't need inf Gen end game. You need 4-5 cav, 4-5 art and 1-2 navy all top tier. 🙂
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Post by Gone on Jun 9, 2020 19:14:43 GMT
OK I play end game now and my point is that you don't need inf Gen end game. You need 4-5 cav, 4-5 art and 1-2 navy all top tier. 🙂 You’re gonna need Tukhachevsky if you want 4 top-tier art
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tokra
First Lieutenant
Posts: 32
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Post by tokra on Jun 10, 2020 6:59:06 GMT
i need strong generals for challenge campaign + conquest. what is so good about history mode? do they give good rewards because i can't see the achievements for history First off your inf in campaign and Conquest is mostly about hp and def. And the most vital skill is Aura, which can be added with 5 text books. Example. I know Grant sucks but you will normally ever deploy 2 inf Gen. Give Grant Aura and assault. Give McMahon tactic master. McMahon can work alone where you have few inf. Grant can work alone where you have many inf. Together they become great. History mode gives you items - some that boost princess bonus and some to boost cards - eg Verdun gives +3 cards and 1st Balkan increases princess rebate of recruiting cav to 35%. These are total game changers in Conquest. Wait, what? I ever thought that history mode is only for fun and some medals here and there. Can some1 confirm this? And is somewhere an overview about those rewards?
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Post by Harry Lillis "Bing" Crosby Jr on Jun 10, 2020 8:21:50 GMT
First off your inf in campaign and Conquest is mostly about hp and def. And the most vital skill is Aura, which can be added with 5 text books. Example. I know Grant sucks but you will normally ever deploy 2 inf Gen. Give Grant Aura and assault. Give McMahon tactic master. McMahon can work alone where you have few inf. Grant can work alone where you have many inf. Together they become great. History mode gives you items - some that boost princess bonus and some to boost cards - eg Verdun gives +3 cards and 1st Balkan increases princess rebate of recruiting cav to 35%. These are total game changers in Conquest. Wait, what? I ever thought that history mode is only for fun and some medals here and there. Can some1 confirm this? And is somewhere an overview about those rewards? Nope, you can explore what the items are in the general medals or your inventory. Upon clicking them (greyed out at bottom), you can find out on which history mode level to unlock them. 3 starring a history mode mission with S rank grants you a chance to win an item if its the correct mission, 3 silver medals and 1 random item (most likely 1 silver star, followed by textbooks, and then rarest of all a medical pack). When you replay a 3-starred mission you will only earn 3000-4000 coins
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