jz
Corporal
Posts: 4
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Post by jz on Aug 31, 2020 3:29:41 GMT
I started playing EW6: 1917 recently, I am a beginner player in EW, I started playing the conquest with Brazil in 1917, I conquered Colombia, Guyana (Colombia had attached and I conquered later), southern Mexico, and the city Salvador in Cuba. The scenario in the Americas over, the time had come to go to Africa, but a large horde of central empires came, which was divided into 2, going to North America, and another towards Cuba, (they have already conquered the City of Salvador) , and now they are coming to South America. I must go back to 0 since I have no prospect of launching an offensive to progress, or I must continue defending myself waiting for the horde to end and have gaps for me to launch an offensive and finally go to Africa ?
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Post by Hans Hartwig Von Beseler on Aug 31, 2020 8:28:08 GMT
if you are beginner i dont think the best idea is starting with 1917 conquest because the tech diffrences, it will be better for you to start with 1861 conquest with mexico and develop your tech and generals and than go for 1917
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Post by Nobunaga Oda on Aug 31, 2020 8:44:56 GMT
if you are beginner i dont think the best idea is starting with 1917 conquest because the tech diffrences, it will be better for you to start with 1861 conquest with mexico and develop your tech and generals and than go for 1917 Agreed. The 1917 map is the largest one there is. If you're new to EW6:1917 and the EW games in general, you may want to try out Campaigns to familiarise yourself with how the game works first. Then, play the easiest and smallest Conquest in 1861. If you want to gain experience in playing as Latin American countries, then follow the suggestion above and try out Mexico. Mexico is quite player friendly, doable and helps you to get used to playing as a Latin American state. Besides these, the above post is quite helpful. Develop your tech first so that you can match that of your enemies.
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Post by Hans Hartwig Von Beseler on Aug 31, 2020 12:16:40 GMT
I started playing EW6: 1917 recently, I am a beginner player in EW, I started playing the conquest with Brazil in 1917, I conquered Colombia, Guyana (Colombia had attached and I conquered later), southern Mexico, and the city Salvador in Cuba. The scenario in the Americas over, the time had come to go to Africa, but a large horde of central empires came, which was divided into 2, going to North America, and another towards Cuba, (they have already conquered the City of Salvador) , and now they are coming to South America. I must go back to 0 since I have no prospect of launching an offensive to progress, or I must continue defending myself waiting for the horde to end and have gaps for me to launch an offensive and finally go to Africa ? btw in 1917 conquest even if tou are a player with iap generals the only way to win is with spaming malitia and if your tech not high enough you dont have chance to keep with ai ( unless if you have a line of cavalry genrals with max edge skill)
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Post by Boss Tweed on Aug 31, 2020 14:31:40 GMT
You could try Bulgaria in 1865. Take out the balkans and do nothing for the rest of the game. 1917 is by far the hardest conquest owing mostly to an enormous map, but 1865 and 1861 are pretty easy.
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jz
Corporal
Posts: 4
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Post by jz on Aug 31, 2020 22:23:32 GMT
if you are beginner i dont think the best idea is starting with 1917 conquest because the tech diffrences, it will be better for you to start with 1861 conquest with mexico and develop your tech and generals and than go for 1917 Thanks for the help, I will start with Mexico in 1861;)
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jz
Corporal
Posts: 4
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Post by jz on Aug 31, 2020 22:28:18 GMT
if you are beginner i dont think the best idea is starting with 1917 conquest because the tech diffrences, it will be better for you to start with 1861 conquest with mexico and develop your tech and generals and than go for 1917 Agreed. The 1917 map is the largest one there is. If you're new to EW6:1917 and the EW games in general, you may want to try out Campaigns to familiarise yourself with how the game works first. Then, play the easiest and smallest Conquest in 1861. If you want to gain experience in playing as Latin American countries, then follow the suggestion above and try out Mexico. Mexico is quite player friendly, doable and helps you to get used to playing as a Latin American state. Besides these, the above post is quite helpful. Develop your tech first so that you can match that of your enemies. Technology is the icon in the bottom left corner?
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Post by Hans Hartwig Von Beseler on Sept 1, 2020 5:46:28 GMT
Agreed. The 1917 map is the largest one there is. If you're new to EW6:1917 and the EW games in general, you may want to try out Campaigns to familiarise yourself with how the game works first. Then, play the easiest and smallest Conquest in 1861. If you want to gain experience in playing as Latin American countries, then follow the suggestion above and try out Mexico. Mexico is quite player friendly, doable and helps you to get used to playing as a Latin American state. Besides these, the above post is quite helpful. Develop your tech first so that you can match that of your enemies. Technology is the icon in the bottom left corner? its the training icon
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Post by Nobunaga Oda on Sept 1, 2020 13:58:29 GMT
Technology is the icon in the bottom left corner? its the training icon I don't quite get what you mean. The bottom left button does pull up the window for National Technology. However, you need to have a lvl 5 capital city first before you can upgrade your tech. For Conquest, there is a button for Diplomacy right above the National Tech button. It allows you to: 1. Donate resources to allies, 2. Pay your allies to enter earlier 3. Pay enemies to enter later, 4. Declare war on an allied or natural state, 5. Preemptively declare war on enemies, 6. Check which states belong to which faction, 7. Pay enemies facing near defeat to turn neutral and 8. Observe the number of turns left before an allied or enemy enters the war. There are also other features for Conquest such as "leader" countries in a faction that do not have the option to pay them to turn neutral.
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Post by Hans Hartwig Von Beseler on Sept 1, 2020 15:27:36 GMT
I don't quite get what you mean. The bottom left button does pull up the window for National Technology. However, you need to have a lvl 5 capital city first before you can upgrade your tech. For Conquest, there is a button for Diplomacy right above the National Tech button. It allows you to: 1. Donate resources to allies, 2. Pay your allies to enter earlier 3. Pay enemies to enter later, 4. Declare war on an allied or natural state, 5. Preemptively declare war on enemies, 6. Check which states belong to which faction, 7. Pay enemies facing near defeat to turn neutral and 8. Observe the number of turns left before an allied or enemy enters the war. There are also other features for Conquest such as "leader" countries in a faction that do not have the option to pay them to turn neutral. my mistake i meant to trainig im just used to call it tech from wc4 and 3
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Post by andrei on Sept 1, 2020 15:47:19 GMT
Just started playing this game somewhat a week ago. I am at 5th campaign. I see that my tech is lower than the one enemies have in 1917 conquest. Not challenge conquest, normal one. Is it OK to go for 1917 rewards now or will it be painful?
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Post by Nobunaga Oda on Sept 1, 2020 16:46:17 GMT
Just started playing this game somewhat a week ago. I am at 5th campaign. I see that my tech is lower than the one enemies have in 1917 conquest. Not challenge conquest, normal one. Is it OK to go for 1917 rewards now or will it be painful? Supposedly, attempting Challenge now is good because the tech lvl difference is quite minimal. I don't recommend attempting 1917 Normal now.
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Post by andrei on Sept 1, 2020 17:07:47 GMT
Just started playing this game somewhat a week ago. I am at 5th campaign. I see that my tech is lower than the one enemies have in 1917 conquest. Not challenge conquest, normal one. Is it OK to go for 1917 rewards now or will it be painful? Supposedly, attempting Challenge now is good because the tech lvl difference is quite minimal. I don't recommend attempting 1917 Normal now. I tried challenge 1861. It was OK for 2* and 3* But with 1* is a fail. My mobility is too low. I can't be in time at the crucial places before enemy spam overwhelms my forces. It is probably doable with tons of medpacks but I don't want to use such an approach...
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Post by kanue on Sept 1, 2020 17:53:26 GMT
Supposedly, attempting Challenge now is good because the tech lvl difference is quite minimal. I don't recommend attempting 1917 Normal now. I tried challenge 1861. It was OK for 2* and 3* But with 1* is a fail. My mobility is too low. I can't be in time at the crucial places before enemy spam overwhelms my forces. It is probably doable with tons of medpacks but I don't want to use such an approach... You can probably do 1* in 1861 with Cuba. If your tech is not too high (and thus the gap between your AI friend and foe's tech is not too big), the you can win just by using diplomacy.
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Post by andrei on Sept 1, 2020 18:05:26 GMT
I tried challenge 1861. It was OK for 2* and 3* But with 1* is a fail. My mobility is too low. I can't be in time at the crucial places before enemy spam overwhelms my forces. It is probably doable with tons of medpacks but I don't want to use such an approach... You can probably do 1* in 1861 with Cuba. If your tech is not too high (and thus the gap between your AI friend and foe's tech is not too big), the you can win just by using diplomacy. Thanks, I tried Peru earlier And what is more or less convenient tech level to go for 1917 normal rewards?
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