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Post by ππ³π°π΅π΄π¬πΊ on Apr 30, 2021 1:21:06 GMT
Stoertebecker in EW4: Headless tier 1 marching on I always thought so, but If I look in detail:
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Post by John Marston on Apr 30, 2021 5:16:33 GMT
Stoertebecker in EW4: Headless tier 1 marching on I always thought so, but If I look in detail: That is scary
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Post by STILETT0 on May 14, 2021 22:12:22 GMT
I want to add the paranoid Ottomans And another example how bad AI-tactic is. The Battle for Le Havre already goes on already for more than 10 Rounds: If I am not wrong, are they 1809 conquests? 1st one is for sure because 1809 Ottoman Empire spams a lot of coastal fort. I have decided to cover every hex of Anatolia with forts. Thank you for the inspiration trotskyAlso, ever wanted to survive as serbia in 1815? Well, STILETT0 has!
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Post by John Marston on May 15, 2021 12:37:38 GMT
If I am not wrong, are they 1809 conquests? 1st one is for sure because 1809 Ottoman Empire spams a lot of coastal fort. I have decided to cover every hex of Anatolia with forts. Thank you for the inspiration trotsky Also, ever wanted to survive as serbia in 1815? Well, STILETT0 has! Then try Poland 98. I can claim it as the hardest conquest in the game.
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Post by ππ³π°π΅π΄π¬πΊ on May 16, 2021 0:51:30 GMT
I have decided to cover every hex of Anatolia with forts. Thank you for the inspiration trotsky Also, ever wanted to survive as serbia in 1815? Well, STILETT0 has! Then try Poland 98. I can claim it as the hardest conquest in the game. Poland hard? No. Sardegna was not this easy. AI never builds forts touching each other, but only one fort per round this will take looooong STILETT0
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Post by John Marston on May 16, 2021 5:32:15 GMT
Then try Poland 98. I can claim it as the hardest conquest in the game. Poland hard? No. Sardegna was not this easy. AI never builds forts touching each other, but only one fort per round this will take looooong STILETT0 Sardina is easy. Once we go to exile in the east, we can build our conquest from there. As of Poland, you have to stand your ground because if you do not, there will be huge enemy spam.
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Post by ππ³π°π΅π΄π¬πΊ on May 16, 2021 17:47:27 GMT
Poland hard? No. Sardegna was not this easy. AI never builds forts touching each other, but only one fort per round this will take looooong STILETT0 Sardina is easy. Once we go to exile in the east, we can build our conquest from there. As of Poland, you have to stand your ground because if you do not, there will be huge enemy spam. Sorry, my error: I thought Poland 1809. I did not read correctly. Excuse me, John Marston
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Post by John Marston on Aug 29, 2021 5:49:30 GMT
When did it happen to you? Note : AA means Assault art and DA means Defense Art
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Post by Nobunaga Oda on Aug 30, 2021 12:36:37 GMT
John Marston, try this: An enemy gen with DA is surrounded by cav, inf and arty while he is close to dying or taking severe damage. His DA kept triggering.
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Post by John Marston on Aug 30, 2021 14:20:17 GMT
John Marston , try this: An enemy gen with DA is surrounded by cav, inf and arty while he is close to dying or taking severe damage. His DA kept triggering. You experienced something anyone shouldn't
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Post by pathdoc on Aug 30, 2021 15:17:32 GMT
AI never builds forts touching each other It's convenient that the way it does this means you can put a general in between, touching three of them at once without being demoralized, to create a rank grind. See the way they are positioned around Tirana in the screencap provided by STILETT0, and note the nice little gap in which you can position a heavy artillery if you make a conquest in which the enemy lasts long enough to start fort-spamming. Then you can heal it with medpacks if necessary and make the save, so that when you load it up again and put whatever artillery princess or artillery general you want to grind in it, it's full-strength and ready to go.
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Post by ππ³π°π΅π΄π¬πΊ on Aug 30, 2021 15:31:56 GMT
AI never builds forts touching each other It's convenient that the way it does this means you can put a general in between, touching three of them at once without being demoralized, to create a rank grind.Β Β See the way they are positioned around Tirana in the screencap provided byΒ STILETT0, and note the nice little gap in which you can position a heavy artillery if you make a conquest in which the enemy lasts long enough to start fort-spamming. Then you can heal it with medpacks if necessary and make the save, so that when you load it up again and put whatever artillery princess or artillery general you want to grind in it, it's full-strength and ready to go.Β Grinding for Ranks works far the best with guards cavalary. You don't gain experience for your counterattacks only for attacking. A grind with 4 cosequitive kills is imo the fastest way to max out any general (5-6h, Load-kill-exit) (60 DMG <=> 1ποΈ upgrade cost) The trafalgar-grind doesn't give any rank.
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Post by pathdoc on Aug 30, 2021 15:46:39 GMT
It's convenient that the way it does this means you can put a general in between, touching three of them at once without being demoralized, to create a rank grind. See the way they are positioned around Tirana in the screencap provided by STILETT0 , and note the nice little gap in which you can position a heavy artillery if you make a conquest in which the enemy lasts long enough to start fort-spamming. Then you can heal it with medpacks if necessary and make the save, so that when you load it up again and put whatever artillery princess or artillery general you want to grind in it, it's full-strength and ready to go. Grinding for Ranks works far the best with guards cavalary. You don't gain experience for your counterattacks only for attacking. A grind with 4 cosequitive kills is imo the fastest way to max out any general (5-6h, Load-kill-exit) (60 DMG <=> 1ποΈ upgrade cost) The trafalgar-grind doesn't give any rank. True; thanks for reminding me. However, as the Trafalgar grind shows, you CAN grind medals in this way; a kill is not the only thing that brings a medal, and someone like Sophia, with spy skill, will smash her way through basic forts very quickly.
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Post by pathdoc on Aug 30, 2021 17:25:23 GMT
Stoertebecker in EW4: Headless tier 1 marching on I always thought so, but If I look in detail: Call him Roland, put him on double machine guns and position him in the northern half of Denmark in the game:
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Post by ππ³π°π΅π΄π¬πΊ on Sept 20, 2021 20:47:55 GMT
A wooden fort changed shape when I added swamp instead of hills for the netherlands ...
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