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Post by andrei on Mar 29, 2021 16:02:53 GMT
Why is it not true? In 1939 for example You use Airlift/Mass Airlift/Force March and couple of prepared paradrop infantry units and all the british production capacity provinces are captured in 1-2 turns. Britain is effectively killed in 2 turns. It's ridiculously easy. No fun. I go full amphibious assault after securing naval dominance because I don't have the funds to kill every unit in London and still have enough to secure your Londonese position. London is empty very often. Just need paradrop or airlift, nothing else. Stupid AI doesn't know that paradrop exists.
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Post by stoic on Mar 29, 2021 16:15:12 GMT
The AI can never predict paraspam in WC4. I mean no disrespect, but I just have a differing opinion. At least You need economy (means conquer quite a lot) to bomb the daylight out of the cities to paradrop important points. Here You need nothing. You only need to use force march or airlift and a single infantry delivered into the enemy's rear cripples its defense. I can't agree more... At first I was really overjoyed that I could take Berlin with one half-dead unit But when you do this 7 or 8 times in a row, all traces of thought that you are a genius disappear . All that you need to do is to ignore AI's movements, to spam Infantry and to send them to different directions. This is a recipe of win in a nutshell in any year and in any situation. In EW5 AI tried at least to defend some crucial points, a feature completely ignored by AI in GoG3 Army Group mode...
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Post by Port on Mar 30, 2021 22:46:10 GMT
At least You need economy (means conquer quite a lot) to bomb the daylight out of the cities to paradrop important points. Here You need nothing. You only need to use force march or airlift and a single infantry delivered into the enemy's rear cripples its defense. I can't agree more... At first I was really overjoyed that I could take Berlin with one half-dead unit But when you do this 7 or 8 times in a row, all traces of thought that you are a genius disappear . All that you need to do is to ignore AI's movements, to spam Infantry and to send them to different directions. This is a recipe of win in a nutshell in any year and in any situation. In EW5 AI tried at least to defend some crucial points, a feature completely ignored by AI in GoG3 Army Group mode... The secret is the Mass Airlift Card. Rigs the game.
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Post by Joseph Stalin on May 13, 2021 19:01:27 GMT
1941East- Soviet army groups, (Especially the fourth) There is no risk of your allies getting blocked, everyone has a clear front with no border gore. Also your allies dont get streamrolled unlike 1939-1942 desert. Fourth army group faces the weakest axis forces, the german allies in the balkans whom can be easily capitulated with a swift rush. German groups are easy too but you will need to march a lot more deep inside USSR.
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Post by Thortilla on May 13, 2021 20:20:42 GMT
'41 is honestly the hardest one, can we agree on that? I like German N because you have a lot of enemies nearby with enough units to take care of said enemies. I disagre with the axis side you only need to spam and with the Soviet side SERIOUSLY? THAT it's easier than the tutorials the most difficult is 1939 because you have to entrust your allies with a front ...... and they are useless The army groups are very easy especially in 1942 I think the one who designed 1942 thought of giving 8 countries free to the community to get medals
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Post by STILETT0 on May 13, 2021 23:51:46 GMT
That's not true in my opinion, but everyone is entitled to their own. Why is it not true? In 1939 for example You use Airlift/Mass Airlift/Force March and couple of prepared paradrop infantry units and all the british production capacity provinces are captured in 1-2 turns. Britain is effectively killed in 2 turns. It's ridiculously easy. No fun. As Soviet First I wiped out AG North, used Tito to hug the Baltic coast and capture Berlin. Any difference? No, AG Center is still a pain in the *autocorrected*
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Post by gladiator on May 14, 2021 1:48:15 GMT
1939 playing for axis
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