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Post by blueberry on Feb 24, 2022 14:00:43 GMT
ππ³π°π΅π΄π¬πΊ, there is no notch, just the hole for the camera. I just checked, if I select the option to use the full screen (by default it's not active), including the part with the camera, it's no longer cut and in campaigns and conquest the buttons for pause and end turn have appeared Today it feels quite bad to post here while there's a big mess going on... Thank You blueberry. So, if I understand You correct: - select the option to use the full screen (by default it's not active), including the part with the camera
This eliminated all the problems You encountered ? Android 10 right? Yes, I just went to settings->display->full screen apps and allowed the game to use full screen. EW7 and EW5 already use full screen, despite the option not being active. And yes, Android 10
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Post by ππ³π°π΅π΄π¬πΊ on Feb 24, 2022 15:00:22 GMT
>>> This eliminated all the problems You encountered ? Android 10 right? Yes, I just went to settings->display->full screen apps and allowed the game to use full screen. EW7 and EW5 already use full screen, despite the option not being active. And yes, Android 10 Super blueberry, Your detailed and precise answers, help a lot: I just declared explicit the mod to be 'resizable' to prevent the Android 12 - compatibility-mode glitch - this changed the behaviour on Android 10. (resiable is the opposite of fullscreen I assume) I will add this important help in the documentation (soon) - No need to change the apk immediately - and I can investigate more. Thanks for Your hints (Icon will arrive). The EW4 of our Unlock APK was developed for Android 2.2 (Froyo). But with the combined help of our Easytech-Fan-Community, we can keep this gem alive. A Great teamwork !
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Post by ππ³π°π΅π΄π¬πΊ on Feb 24, 2022 20:54:30 GMT
Mod-It-Yourself V2 Here you learn where you can move the Back - Pause - Forward buttons. By design the Back - Pause - Forward buttons that are located in the edges of the screen. When EW4 was developed, there were no round edges, folds or notches existing. With all the new devices, some of You may want or need to adjust the positions individually. Step 1: Identify your layout Easy with V2: klick on the main screen the M-icon Note the code from the left side of the window (W:480h or W:534h or W:568h) Step 3: Dublify the layout Copy the right layout into assets W:480h copy assets/config/layout.xml to assets/layout.xml W:534h copy assets/config/layout-534h.xml to assets/layout-534h.xml W:568h copy assets/config/layout-568h.xml to assets/layout-568h.xml Step 2: Modify your layout - open the NEW file, assets/layout*.xml that you just created and modify the left and top positions in lines 766 to 769 to satisfy your needs. Line 766 to 769 for all V2 layouts Code example from layout-568h.xml 766ββββββββββββ<Element id="btn_undo" type="button" frm1="button_return.png"ββx="0" y="293" w="37" h="37"/> 767ββββββββββββ<Element id="btn_skip" type="button" frm1="button_skip.png"ββββx="0" y="293" w="37" h="37"/> 768ββββββββββββ<Element id="btn_next" type="button" frm1="button_round.png"βx="541" y="293" w="37" h="37"/> 769ββββββββββββ<Element id="btn_pause" type="button" frm1="button_pause.png"βx="541" ββy="0" w="37" h="37"/>
24.2.22 ποΈ
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Post by blueberry on Feb 24, 2022 20:58:02 GMT
ππ³π°π΅π΄π¬πΊ, I played a few campaign missions and afew rounds in conquest and everything seems ok. I have to say, though, that I prefer the normal unlocked game, because this just stretches everything out a bit to adapt to wider screens. It would be better if it just made you see more tiles, instead (if it's possible). This is the difference between your new version and the unlock version I play (the one from the thread "all unlocked APKs): The number of tiles shown is the same, just stretched out. The menu that appears when you press pause has a couple of things in a different color, is that intentional? Also, when you end the turn and it asks you to confirm, the "cancel" button is in the "confirm" button's place and viceversa. Is that intentional, too?
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Post by blueberry on Feb 24, 2022 21:03:23 GMT
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Post by ππ³π°π΅π΄π¬πΊ on Feb 24, 2022 21:44:32 GMT
ππ³π°π΅π΄π¬πΊ, I played a few campaign missions and afew rounds in conquest and everything seems ok. I have to say, though, that I prefer the normal unlocked game, because this just stretches everything out a bit to adapt to wider screens. It would be better if it just made you see more tiles, instead (if it's possible). This is the difference between your new version and the unlock version I play (the one from the thread "all unlocked APKs): The number of tiles shown is the same, just stretched out. The menu that appears when you press pause has a couple of things in a different color, is that intentional? Also, when you end the turn and it asks you to confirm, the "cancel" button is in the "confirm" button's place and viceversa. Is that intentional, too? Great - thanks for images and spoiler: Valuable help blueberry - What happend (I believe so): To fix the problems that appear with the SnowCace (Android 12) -'compatibility mode', I declared the V2 - Android12 ready. I know this implies scalable, but it was fixing directly the the Android12 glitch. I have to complete my research to learn how exactly scalable must be switced off in Android12 applications. That I don't have a device to test it directly here make the steps so slow, your EW6 notice helps . I absolutely agree with you, that the screen is stretched too much, but I hope/believe that I will find the missing setup soon. I expect for wide screens a correct aspect. Black borders left and right for the 'Screens' (main-menu, headquarter, miission select etc) and oversized battlefields - instead of the borders this extra-space is added on the right side. I will add a Beta-tester version and will tag You as soon I can adress it.
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Post by blueberry on Feb 24, 2022 22:28:09 GMT
ππ³π°π΅π΄π¬πΊ, I played a few campaign missions and afew rounds in conquest and everything seems ok. I have to say, though, that I prefer the normal unlocked game, because this just stretches everything out a bit to adapt to wider screens. It would be better if it just made you see more tiles, instead (if it's possible). This is the difference between your new version and the unlock version I play (the one from the thread "all unlocked APKs): The number of tiles shown is the same, just stretched out. The menu that appears when you press pause has a couple of things in a different color, is that intentional? Also, when you end the turn and it asks you to confirm, the "cancel" button is in the "confirm" button's place and viceversa. Is that intentional, too? Great - thanks for images and spoiler: Valuable help blueberry - What happend (I believe so): To fix the problems that appear with the SnowCace (Android 12) -'compatibility mode', I declared the V2 - Android12 ready. I know this implies scalable, but it was fixing directly the the Android12 glitch. I have to complete my research to learn how exactly scalable must be switced off in Android12 applications. That I don't have a device to test it directly here make the steps so slow, your EW6 notice helps . I absolutely agree with you, that the screen is stretched too much, but I hope/believe that I will find the missing setup soon. I expect for wide screens a correct aspect. Black borders left and right for the 'Screens' (main-menu, headquarter, miission select etc) and oversized battlefields - instead of the borders this extra-space is added on the right side. I will add a Beta-tester version and will tag You as soon I can adress it. Well, I just wanted to help with some feedback, I'm not into modding, so my help is limited, unfortunately. By the way, the original ew4unlock already can adapt (if I activate the option) to full screen on my phone (with exactly the same stretched aspect of v2), so what are the devices you're focused on, the ones with Android 12? Oh, and I took a look at the other ET games I have installed and, besides EW5 and EW7, also GCR and EW6:1914 use the full screen automatically, without having to turn the fullscreen option on.
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Post by Lancetier on Mar 5, 2022 9:02:29 GMT
Hey Trotsky I was playing V2 everything looks good apart from the stars look weird in general stats, and I noticed that the mission in "eastern overlord" campaign called "Russo-Turkish_ War" (yes with underscore) only lets you select to play as Ottomans, if you select Russia and start mission, the game crashes at the black loading screen...
Also... I was reading a bit from blueberry, how would you reduce screen stretching? Mine is a little stretched too.
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Post by Arthur Currie on Mar 5, 2022 15:30:09 GMT
He probably forgot to assign a stage.
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Post by ππ³π°π΅π΄π¬πΊ on Mar 5, 2022 16:42:29 GMT
He probably forgot to assign a stage. exactly, I forgot to add the path to the second btl. Do-it-yourself for Lancetier: Open config/def_battlelist.xml SEARCH: file2="campaign REPLACE: file2=" btl/campaign ALL
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Post by ππ³π°π΅π΄π¬πΊ on Mar 5, 2022 17:57:31 GMT
Hey Trotsky I was playing V2 everything looks good apart from the stars look weird in general stats, and I noticed that the mission in "eastern overlord" campaign called "Russo-Turkish_ War" (yes with underscore) only lets you select to play as Ottomans, if you select Russia and start mission, the game crashes at the black loading screen... Also... I was reading a bit from blueberry, how would you reduce screen stretching? Mine is a little stretched too. Thank you for your bug-report Lancetier. I will patch the apk soon, I updated the APK, see the other post. For the screen size problems: I have to admit: without physical access to the device I can't patch the apk to be 100% compatible to newer android that I have (9). Your's and blueberry's screenshots are not 100% what I expected. At the moment there too many variants to make one! beta - but I am working on this. Can you please post a screenshot with the broken stars?
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Post by Lancetier on Mar 6, 2022 8:25:53 GMT
Hey Trotsky I was playing V2 everything looks good apart from the stars look weird in general stats, and I noticed that the mission in "eastern overlord" campaign called "Russo-Turkish_ War" (yes with underscore) only lets you select to play as Ottomans, if you select Russia and start mission, the game crashes at the black loading screen... Also... I was reading a bit from blueberry, how would you reduce screen stretching? Mine is a little stretched too. Thank you for your bug-report Lancetier. I will patch the apk soon, I updated the APK, see the other post. For the screen size problems: I have to admit: without physical access to the device I can't patch the apk to be 100% compatible to newer android that I have (9). Your's and blueberry's screenshots are not 100% what I expected. At the moment there too many variants to make one! beta - but I am working on this. Can you please post a screenshot with the broken stars? The general stars: imgur.com/a/BalqjsXAlso, I tested new APK, I can load the russo turkish war mission on russian side just fine now, thanks! Did you check all the other missions like it where you can choose different sides?
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Post by ππ³π°π΅π΄π¬πΊ on Mar 6, 2022 18:12:58 GMT
Can you please post a screenshot with the broken stars? The general stars: imgur.com/a/BalqjsXAlso, I tested new APK, I can load the russo turkish war mission on russian side just fine now, thanks! Did you check all the other missions like it where you can choose different sides? Great now I see the difference - - thank you a lot for your work. I reduced size where I can, so I removed the big IAP images from image_ui , that I lost quality was absolutely not the plan - I need to contol my tool. There two selectable missions, I corrected both. thank you for your valuable help Lancetier.
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Post by Arthur Currie on Mar 6, 2022 20:59:58 GMT
This thread contains alot of paragraphs. Its practically a novel
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Post by almhtarif on Oct 9, 2024 11:57:04 GMT
The mod crashes in the middle of the 2nd campaign and removes all saved progress!
My phone is redmi note 10s android 11
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