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Post by Gerd von Rundstedt on Apr 5, 2021 16:25:02 GMT
Tier: 3
Inf *s: 3
Art *s: 2
Move *s: 2
Crowd Tactics: +10 damage when you outnumber the enemy.
Scout: +10% XP when finding the enemy.
Desperate: Reduce enemy morale by +10 when counterrattacking.
My analysis: Actually a hidden gem (used him for half a week now). A good Karl, and especially good at Infantry. Scout (and other XP skills) are really only good at infantry because they have to replenish so often, so Scout isn't a loser skill like it is on Hoth. Crowd tactics makes him a very adept Arty Killer, and good at something else, too (will get to it). Finally Desperate (at least level two, is pretty powerful, making it that if someone attacks you three times, they lose 45 MORALE(!), making him especially good in his role that I use him in. Before that, his potential as a Mortar Karl: He is fast, and has both Scout and Crowd Tactics, making him exceptionally good at getting XP and Killing. Desperate is useless on a heavy Artillery. In an only land campaign, he is also an excellent, well, Scout, on the frontlines, gaining XP, as well as demoralizing any enmies who dare to attack him. His Crowd tactics works on Counterattack, making him both a frontliner and a defensive infantry. His other Role, my preferred one, is this: A navy killer. Him on a da50 or an M10 absolutely demolish anyone if he is at a coastal artillery, or just in general. Desperate rocks in that case, because for some reason the AI prefers killing CA members to actual navy units. In addition, Both the da50 and the M10 have good vision, making good use of Scout on the only use it has: recovering lost HP from recruitment. That is my case for him. If you disagree, please mention why, but I will not be able to respond.
PS: In Pacific '42 he is incredibly useful and absolutely is a medal making machine.
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Post by eeeeef on Apr 5, 2021 16:35:14 GMT
Ushijima stinky poo.
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Post by Friedrich “Fried Rice” Paulus on Apr 5, 2021 16:40:00 GMT
His movement is ok and crowd tactics is decent. But Kuribiyashi has way higher output for 2 movement stars less
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Post by SolidLight on Apr 5, 2021 19:01:49 GMT
I actually haven't really gotten that far into the game yet since I've been doing and playing other stuff so I can't really speak for endgame, but I'm still pretty confident that this is drivel, no offense.
- He's good at using Karl:
Now here's where my inexperience with late game comes in, but anyway, do you get enough heavy artillery late game to ever justify using Karl over Elefant? Axis are significantly weaker than allies since they have no AoE so you really need all the damage output that you can get (helps that they get the highest damage generals though). Plus why are you tunnel visioning on his XP boost from scouting? (how does scout XP work anyway?) You'd probably get more XP from just killing more stuff from having higher damage.
Also is the XP boost good enough to actually counter the levels you lose from replenishing? Training has always seemed like the only really viable "XP skill" to me, though that one sucks since it's only represented by terrible people.
- He's good at infantry: You just need a lot of damage as infantry as you're only going to be hitting once per player phase and you die really fast on enemy phase for being infantry. +15 damage base, +25 damage with big stacks. Student should be able to maintain +30 damage if we're assuming that we can keep our infantry together by only attacking ideal targets, like we have to if we're going to utilize crowd tactics, and he's cheaper.
- Desperate can tank enemy morale:
You want to get attacked three times by the same enemy? You're either playing too slow or you're trying to die. Plus playing around morale seems really lousy since the actions that are the most effective at tanking enemy morale also means that they get closer to death, so you're really not going to get much mileage out of dropping their morale.
- Counter navy:
Too slow. I do take the opportunity to attack a naval unit with an infantry unit from coastal artillery if the situation arises and there's nothing better to do, but I usually don't end up standing there for too long since I've got other stuff to do.
Basically I think you're kind of getting at what he's good at, but you don't really explain why those things are valuable, or more valuable than some things you might be giving up. The only thing I'd concede is that he doesn't cost a slot for 1942 and that's actually nice since you'd probably want to spend those three slots on Guderian, Leeb and Bock, leaving you with no infantry general, though you should probably just get Yamashita in that case. Faster, more damaging, more consistent and slightly more durable for 110 more.
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Post by Gerd von Rundstedt on Apr 5, 2021 19:58:36 GMT
I actually haven't really gotten that far into the game yet since I've been doing and playing other stuff so I can't really speak for endgame, but I'm still pretty confident that this is drivel, no offense. - He's good at using Karl: Now here's where my inexperience with late game comes in, but anyway, do you get enough heavy artillery late game to ever justify using Karl over Elefant? Axis are significantly weaker than allies since they have no AoE so you really need all the damage output that you can get (helps that they get the highest damage generals though). Plus why are you tunnel visioning on his XP boost from scouting? (how does scout XP work anyway?) You'd probably get more XP from just killing more stuff from having higher damage.
Also is the XP boost good enough to actually counter the levels you lose from replenishing? Training has always seemed like the only really viable "XP skill" to me, though that one sucks since it's only represented by terrible people.
- He's good at infantry: You just need a lot of damage as infantry as you're only going to be hitting once per player phase and you die really fast on enemy phase for being infantry. +15 damage base, +25 damage with big stacks. Student should be able to maintain +30 damage if we're assuming that we can keep our infantry together by only attacking ideal targets, like we have to if we're going to utilize crowd tactics, and he's cheaper.
- Desperate can tank enemy morale:
You want to get attacked three times by the same enemy? You're either playing too slow or you're trying to die. Plus playing around morale seems really lousy since the actions that are the most effective at tanking enemy morale also means that they get closer to death, so you're really not going to get much mileage out of dropping their morale.
- Counter navy:
Too slow. I do take the opportunity to attack a naval unit with an infantry unit from coastal artillery if the situation arises and there's nothing better to do, but I usually don't end up standing there for too long since I've got other stuff to do.
Basically I think you're kind of getting at what he's good at, but you don't really explain why those things are valuable, or more valuable than some things you might be giving up. The only thing I'd concede is that he doesn't cost a slot for 1942 and that's actually nice since you'd probably want to spend those three slots on Guderian, Leeb and Bock, leaving you with no infantry general, though you should probably just get Yamashita in that case. Faster, more damaging, more consistent and slightly more durable for 110 more.1. You most definitely get enough heavy artillery late game, and it is not even Karl over Elefant, rather it is more like Karl over Maresal. Also, I don't think that I am "tunnel-visioning" on his Scout, rather, I am saying that it is a plus. Is it tunnel-visioning to focus on Guderian's Blitzkrieg, Rommel's PL, Vatutin's ToI, or Roko's Anti-Armor? I personally do not think so, but feel free to disagree. I also agree that Training is the best XP skill (with no good gens with it), but Scout is all we can make do with. I do personally like Scout, because it is free XP ( as an example to how Scout works [IMO], Ushi has done 300 dmg, making 300 XP. He goes into the fog of war, finds someone, and an extra 30 XP.), however, I also think that it is only good on infantry, who must recruit often. 2. Ushi's real appeal is that he is also good on the enemy turn, unlike gens like Rundstedt or Yamashita. For this reason I place Crowd Tactics (I play slow and steady, and therefore always have high stacks) higher than Bayonet Charge. However, it is very playstyle dependent, and for some (and I do like Student), Student is better, but for me, I prefer a gen that, As well as have High Base Damage, has other useful skills. 3. On tanking enemy morale, It is not necessarily wanted, but you are going to be attacked anyway, and If you are, it is excellent to destroy the enemy's morale in doing so. I don't want to be attacked by Triple 442nd, but If I am, I also want to lower their morale, and when Ushi is coupled with more units, that 442nd can be tamed very easily. 4. Countering the enemy's navy is a very important thing. I am honestly surprised you do not do it as often. Maybe it was after I was traumatized after losing both my Guderians at Calais in Fall Gelb, but I try to destroy any navy possible, for they pack a powerful punch, and my navy honestly never really stands up to the enemy's. I cannot stress enough how important naval superiority is, even in a mostly land operation. It makes Pacific '42, N. Africa, and Western '44 far easier for the Axis. 5. As for Yamashita being a better buy, I would have to disagree. Yamashita is obviously better star-wise, but Ushijima is a far better Artillery Hybrid. I already mentioned why I prefer Crowd Tactics to Bayonet Charge. I dislike Guerilla because 1. It is very Inconsistent, and 2. Because Infantry generally will be attacking Infantry, Navy, and Artillery (which all do little damage to Infantry), not tanks, which do a lot of damage to infantry. Antitank troops make that possible, but there should always be a city around to fix the utterly destroyed infantry after they are done. Therefore, I have to rank Desperate above it, because Desperate is actually pretty useful. Lastly, in Samurai vs. Scout, Scout is very useful on an infantry general, and Samurai is replaceable with Special Forces, but I have to give the win to Samurai for its convenience. Therefore, I think Ushijima and 90 medals is better than Yamashita.
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Post by Friedrich “Fried Rice” Paulus on Apr 5, 2021 20:06:35 GMT
Gerd von Rundstedt you might as well at this point make a post about how Boris is one of the best infantry generals in the game 😂
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Post by Gerd von Rundstedt on Apr 5, 2021 20:08:37 GMT
Gerd von Rundstedt you might as well at this point make a post about how Boris is one of the best infantry generals in the game 😂 Nonsense. I prefer Cavallero and Dmetriescu.
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Post by HangryBird on Apr 5, 2021 20:11:01 GMT
Gerd von Rundstedt you might as well at this point make a post about how Boris is one of the best infantry generals in the game 😂 Nonsense. I prefer Cavallero and Dmetriescu. Non. It is Darlan; he absolutely destroys the Italians in Western Front 1939 Army Group.
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Post by Gerd von Rundstedt on Apr 5, 2021 20:12:38 GMT
Nonsense. I prefer Cavallero and Dmetriescu. Non. It is Darlan; he absolutely destroys the Italians in Western Front 1939 Army Group. At least Darlan is better than Horthy.
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Post by Gerd von Rundstedt on Apr 5, 2021 20:15:23 GMT
His movement is ok and crowd tactics is decent. But Kuribiyashi has way higher output for 2 movement stars less Crowd Tactics is better than Bayonet Charge, Raider is better than Desperate by a good amount, and Samurai is better than Scout by a little bit. In addition, Ushi is a good Artillery as well. Also, I would say that the two movemnt stars aren't too good, given that Movement isn't too important in this game.
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Post by HangryBird on Apr 5, 2021 20:17:05 GMT
Non. It is Darlan; he absolutely destroys the Italians in Western Front 1939 Army Group. At least Darlan is better than Horthy. Darlan is best infantry general! Fight me!
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Post by Gerd von Rundstedt on Apr 5, 2021 20:20:24 GMT
At least Darlan is better than Horthy. Darlan is best infantry general! Fight me! OK, I know he is good, but Is he the best? That goes to Cavallero.
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Post by Gerd von Rundstedt on Apr 6, 2021 16:22:03 GMT
Also a legend IRL.
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Post by Deleted on Apr 6, 2021 16:30:01 GMT
At least Darlan is better than Horthy. Darlan is best infantry general! Fight me! *dies of stroke brought on by intense laughing* NO
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Post by Amazing on Apr 6, 2021 16:33:01 GMT
I completely disagree and think out of the 2 Kuribayashi is better. I put him at 2 stars because I would still rather use him over Darlan.
Bayonet Charge is +12, Crowd Tactics is +10. Bayonet is obviously better. Raider is better than either Scout or Desperate. Kuribayashi is also cheaper.
Just get Yamashita or Rundestedt, why are we even talking about Ushijima?
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