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Post by Keewl on Feb 1, 2016 10:20:09 GMT
I was wondering what peoples opinions were for the perfect build for eye covered generals for infantry, armour and artillery. I have a bunch of combinations but I don't want my medals to go to waste so I was wondering what other people thought were the best combination. Thanks
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Post by Deleted on Feb 1, 2016 10:42:50 GMT
I was wondering what peoples opinions were for the perfect build for eye covered generals for infantry, armour and artillery. I have a bunch of combinations but I don't want my medals to go to waste so I was wondering what other people thought were the best combination. Thanks Differs from your gaming style
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Post by Jean Lannes on Feb 2, 2016 4:20:17 GMT
I think Erich von Manstein can help you. Don't make them for infantry though. Infantry is weak(er compared to other units).
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Post by Erich von Manstein on Feb 2, 2016 15:36:15 GMT
First of all: Plain Fighting+Explosive+Supply is necessary for all. Artillery: Artillery Barrage+Ace Forces. Tank: Tide of Iron+Blitzkrieg.
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Post by Deleted on Feb 2, 2016 16:14:59 GMT
First of all: Plain Fighting+Explosive+Supply is necessary for all. Artillery: Artillery Barrage+Ace Forces. Tank: Tide of Iron+Blitzkrieg. And navy wolfpack + supply+ explosive + that anti-air skill (can't remember)
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Post by Moreau on Feb 2, 2016 18:52:55 GMT
5 stars on everything obviously and some perks/skills
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Post by Moreau on Feb 2, 2016 18:53:07 GMT
Highest level tho,like marshall
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Post by Erich von Manstein on Feb 2, 2016 19:49:58 GMT
First of all: Plain Fighting+Explosive+Supply is necessary for all. Artillery: Artillery Barrage+Ace Forces. Tank: Tide of Iron+Blitzkrieg. And navy wolfpack + supply+ explosive + that anti-air skill (can't remember) If you want a navy general against aliens, Explosive+Supply+Ace Forces+Fleet Leader(yes, Leader skill because too little navy output skills)+Defense Tactic will be better.
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Post by Deleted on Feb 2, 2016 20:17:12 GMT
I was talking kinda more about Navy/air and defense tactics or camouflage
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Post by Erich von Manstein on Feb 2, 2016 20:27:47 GMT
I was talking kinda more about Navy/air and defense tactics or camouflage Against aliens, camouflage does not work.
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Post by Deleted on Feb 2, 2016 21:04:50 GMT
Yeah I know that but still it is good use in human conquests
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Post by TK421 on Feb 2, 2016 21:36:38 GMT
Frankly, I'd create 2 tank generals and one arty general to the specifications above. That's what I did and it worked wonders. Granted, you'll want to buy one of the better infantry generals. They might be weak, when compared to most other types of units, but damn does it feel good to have a powerful mech paratroop behind enemy lines, taking their cities>
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Post by Keewl on Feb 3, 2016 3:02:57 GMT
Thanks guys, very helpful
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Post by Desophaeus on Feb 3, 2016 4:02:33 GMT
I have heard this is a bad idea. Making a perfect general with that method would cost like 13,000 to 16,000 or something like that. Manstein gave some very useful info in a thread somewhere on this website.
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Post by Horatio Nelson on Feb 3, 2016 14:33:58 GMT
I made my French general a navy general: *100 Health *4 Navy stars *3 Air stars *2 Movement stars *Lvl 2 Supplies *Lvl 2 Defense *Lvl 3 Fleet Leader *Lvl 3 Wolfpack *Lvl 2 Ace Forces
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