|
Post by Gerd von Rundstedt on Aug 10, 2021 13:06:47 GMT
Is there any use for knight badges? After you upgrade your tech to max lvl? No. There's promotion.
|
|
|
Post by Gerd von Rundstedt on Aug 10, 2021 13:12:53 GMT
Even if it was super OP the game difficulty for f2p still wouldn't change... Hmm yeah. I never use SFs for tanks. Only Katyusha and Elefant (Since I upgraded it recently) for heavy artillery + Wiking/552nd Regiment and of course, KV6. BTW, Leeb + Elefant (Fully upgraded) on armoured troops is too much OP. Bado G. Leo: Hello, I work for 20% less salary and work faster than Vilhemrit R. Vonlebe, and can even give you money sometimes. I do have stunning breakthroughs less, and don't work double shifts unless I have my Spanish pal El Efont working with me, but I think you'll find me helpful. I can be found at 1939 Western and African. I do hope you'll hire me.
|
|
|
Post by John Marston on Aug 10, 2021 14:18:36 GMT
Hmm yeah. I never use SFs for tanks. Only Katyusha and Elefant (Since I upgraded it recently) for heavy artillery + Wiking/552nd Regiment and of course, KV6. BTW, Leeb + Elefant (Fully upgraded) on armoured troops is too much OP. Bado G. Leo: Hello, I work for 20% less salary and work faster than Vilhemrit R. Vonlebe, and can even give you money sometimes. I do have stunning breakthroughs less, and don't work double shifts unless I have my Spanish pal El Efont working with me, but I think you'll find me helpful. I can be found at 1939 Western and African. I do hope you'll hire me. I might, after Rommel and Nimitz
|
|
|
Post by randomperson on Aug 10, 2021 16:48:59 GMT
Is there any use for knight badges? After you upgrade your tech to max lvl? No. You can promote all your special forces to max if you want to. Edit: I just noticed that Gerd von Rundstedt, posted this already before me. I just didn't flip the page.
|
|
|
New toys.
Aug 10, 2021 16:53:58 GMT
via mobile
Post by yuanzhong on Aug 10, 2021 16:53:58 GMT
After you upgrade your tech to max lvl? No. You can promote all your special forces to max if you want to. Edit: I just noticed that Gerd von Rundstedt, posted this already before me. I just didn't flip the page. It's a huge effort with a very long time of grinding 🤣. Never do it again.
|
|
|
Post by randomperson on Aug 10, 2021 16:55:24 GMT
But, I suggest using Panther for your medium tanks because Panther+Guderian=Destruction. I prefer Mtas rather than Panther since it ability to pass any terrain I haven't found an instance where Guderian+Panther hasn't been fast enough. Panther has +3 mobility at max lvl, guderian has +3 and also Panther ignores mountains. +6 mobility added onto the base speed of a tank is fast enough to get wherever you want unless there's like 5 rivers.
|
|
|
New toys.
Aug 10, 2021 16:57:21 GMT
via mobile
Post by Gerd von Rundstedt on Aug 10, 2021 16:57:21 GMT
I prefer Mtas rather than Panther since it ability to pass any terrain I haven't found an instance where Guderian+Panther hasn't been fast enough. Panther has +3 mobility at max lvl, guderian has +3 and also Panther ignores mountains. +6 mobility added onto the base speed of a tank is fast enough to get wherever you want unless there's like 5 rivers. I just haven't found an instance where Guderian + Panther has been good enough. Good (even great) damage and speed, but terrible survivability. Like, terrible terrible.
|
|
|
Post by randomperson on Aug 10, 2021 17:22:15 GMT
randomperson , I did upgraded Panther to level IV, but I usually won't have enough money to put them (My first priority is giving Guderian 3 stacks and then SFs for Heavies). But yeah, I will use them. Too bad I can't use Stalin's Organs on Leeb. (The Germans reffered the Katyushas as Stalin's Organs). Oh and GOG3 is available on PC randomperson. You can download from Microsoft store. I'm playing the PC version. I too use bluestacks, but only for mods. Upon deployment, Max Guderian on max tech 2 stack tank has 63-88 attack (the 88 has country bonus, I did testing in the first mission of 1939 axis. If there was no country bonus then adding stacks would do even less). When another stack is added, he gets 67-95 attack. That's 4-7 more damage for 36 gold. If I add a panther (attack promoted), Guderian suddenly has 79-104 attack (16 more), 5 more defense, 3 more mobility, the ability to ignore half defense and the ability to march through mountains. So, we have: 9-12 attack+5 Defense+3 Mobility+Ignoring half defense+March through mountains+24 Gold vs 314 HP. I think the left hand side of the equation wins here. Still, I sometimes just put Guderian on a heavy tank because there are 2 heavy tanks in a lot of missions.
|
|
|
Post by randomperson on Aug 10, 2021 17:42:57 GMT
I haven't found an instance where Guderian+Panther hasn't been fast enough. Panther has +3 mobility at max lvl, guderian has +3 and also Panther ignores mountains. +6 mobility added onto the base speed of a tank is fast enough to get wherever you want unless there's like 5 rivers. I just haven't found an instance where Guderian + Panther has been good enough. Good (even great) damage and speed, but terrible survivability. Like, terrible terrible. You just have to position him correctly. Like, don't put him on a river with 5 heavy artillery around. Blitzkrieg is also excellent survivability. With general promotions, each new stack is 314 hp and with panther, he gets 10-16 defense (10 being on a river, 16 being in a forest trench) which is 35%-43% less damage. As long as you do proper scouting and place him in the correct spot, Guderian+Panther has good survivability, and extremely good attack (enough to OHKO 1944 armoured cars).
|
|
|
New toys.
Aug 10, 2021 20:00:13 GMT
via mobile
Post by lightbringer on Aug 10, 2021 20:00:13 GMT
I usually avoid having him do the heavy hitting. I run him heavy arty so they soften the targets up and guardian/panther cleans them up
I'm liking the new special forces. Range on the arty is nice, E100 with Manny hits hard
|
|
|
Post by John Marston on Aug 11, 2021 2:48:32 GMT
I just haven't found an instance where Guderian + Panther has been good enough. Good (even great) damage and speed, but terrible survivability. Like, terrible terrible. You just have to position him correctly. Like, don't put him on a river with 5 heavy artillery around. Blitzkrieg is also excellent survivability. With general promotions, each new stack is 314 hp and with panther, he gets 10-16 defense (10 being on a river, 16 being in a forest trench) which is 35%-43% less damage. As long as you do proper scouting and place him in the correct spot, Guderian+Panther has good survivability, and extremely good attack (enough to OHKO 1944 armoured cars). I prefer him to put on 3 stack (He has 4 stars so that 900+ health ) and wreak havoc in the enemy or slip behind the enemy lines and destroy troops especially artilleries as they are really annoying.
|
|
|
Post by randomperson on Aug 11, 2021 3:44:44 GMT
You just have to position him correctly. Like, don't put him on a river with 5 heavy artillery around. Blitzkrieg is also excellent survivability. With general promotions, each new stack is 314 hp and with panther, he gets 10-16 defense (10 being on a river, 16 being in a forest trench) which is 35%-43% less damage. As long as you do proper scouting and place him in the correct spot, Guderian+Panther has good survivability, and extremely good attack (enough to OHKO 1944 armoured cars). I prefer him to put on 3 stack (He has 4 stars so that 900+ health ) and wreak havoc in the enemy or slip behind the enemy lines and destroy troops especially artilleries as they are really annoying. The extra stack is worth 314 hp but I think Panther is still better because of the massive extra damage+mobility+survivability (he takes like 15% less damage due to 5 more defense). Oh, and also ignoring half defense is pretty nice for even more damage. As I put in another post, you save 24 gold, gain 16 attack, gain 3 mobility, gain the ability to ignore half defense (5-10% more damage), and gain mobility through mountains. Ofc, the optimal situation would be having 3 stacks and Panther but you can't always afford it.
|
|
|
Post by NotRandom on Aug 11, 2021 4:03:57 GMT
I'm actually considering purchasing the package just for the artillery. It just seems so broken, Karl and Elefant combined. And in most late-game Axis missions you get 2 heavy tanks which is great for both Maus and E-100 [haven't finished the game yet ] but then again idk if its worth it.
|
|
|
Post by stoic on Aug 11, 2021 5:40:47 GMT
I'm actually considering purchasing the package just for the artillery. It just seems so broken, Karl and Elefant combined. And in most late-game Axis missions you get 2 heavy tanks which is great for both Maus and E-100 [haven't finished the game yet ] but then again idk if its worth it. Current campaigns are relatively easy, and doable without any investments. But, if I recognize the pattern right, ET will add eventually new battles and maybe even campaigns, so buying new SF might be helpful. Usually the rule of thumb in ET games is: "don't do anything until you are stuck". If you can progress without buying generals - do it. If you can complete missions with your current team - do it. If the number and quality of your SF are enough to be in the game - just continue to do what you are doing. But when you all of a sudden start hitting walls - it is time to analyse where your main problem is and how you can improve your team. Don't do anything until you know for sure what is your real weakness not an imaginary one. It is well may be that your tactical approach is wrong, not the quality of your troops.
|
|
|
Post by NotRandom on Aug 11, 2021 6:01:51 GMT
I'm actually considering purchasing the package just for the artillery. It just seems so broken, Karl and Elefant combined. And in most late-game Axis missions you get 2 heavy tanks which is great for both Maus and E-100 [haven't finished the game yet ] but then again idk if its worth it. Current campaigns are relatively easy, and doable without any investments. But, if I recognize the pattern right, ET will add eventually new battles and maybe even campaigns, so buying new SF might be helpful. Usually the rule of thumb in ET games is: "don't do anything until you are stuck". If you can progress without buying generals - do it. If you can complete missions with your current team - do it. If the number and quality of your SF are enough to be in the game - just continue to do what you are doing. But when you all of a sudden start hitting walls - it is time to analyse where your main problem is and how you can improve your team. Don't do anything until you know for sure what is your real weakness not an imaginary one. It is well may be that your tactical approach is wrong, not the quality of your troops. uh huh well Burma campaign is really just a wall for me rn. I've been putting off getting a decent allied artillery general for quite some time now and it's coming back to haunt me. I'm considering getting Zhukov and the SF package but $11 is a lot for a game that I'm close to finish. (Not counting elite mode, of course). Seeing how EW6 and 1914 turned out I'm not very inclined to bet on "future content" and ET games don't have great replay potential either.
|
|