|
Post by stoic on Nov 24, 2021 8:59:27 GMT
Oh, I have found a better candidate! Suleiman the Magnificent is great to take this position. Best defence in the game, damage reduction by 40%, rumor... A lot of investments though. Alright, in overall tanking, Suleiman would be better. Joan is actually great as well. Still, i am gonna make Charlemagne work. I'm gonna have the best Charlemagne, just you wait. He'll be in the Volgograd hall of fame, it's only a matter of time. Well, no-one to my knowledge has used Carl in endgame teams yet, so, it's your chance to create a history
|
|
|
Post by Deleted on Nov 24, 2021 11:02:12 GMT
Alright, in overall tanking, Suleiman would be better. Joan is actually great as well. Still, i am gonna make Charlemagne work. I'm gonna have the best Charlemagne, just you wait. He'll be in the Volgograd hall of fame, it's only a matter of time. Well, no-one to my knowledge has used Carl in endgame teams yet, so, it's your chance to create a history I'll have to save medals for him first. He's quite expensive and doesn't provide much aside from being a punching bag. That should be useful at least. Seems like going the full offensive route with his items is the way.
|
|
|
Post by Erich von Manstein on Nov 24, 2021 11:40:52 GMT
The Fire Dragon generals (Li Shimin and Koxinga), along with the Cover generals, have gained some popularity after the release of arena. You might see him in an ArtyCom lineup but I've seen people rating Koxinga above him solely because of the price tag. Eh, I wouldn't say so. I think that he is good, above the Blue gens in value, certainly, but in Comparison to the others, he is pretty much strictly worse than Heih. He has an large advantage in stats If you leave Bismark at 5 stars, and if you upgrade Bismark to 6 stars, they have roughly equal stats and Koxinga has Navigation and Fire Dragon instead of Accuracy and Rumor. About equal, I'd say, and Bismark wins due to price. He is essentially a Li Shimin without Logistics and lower stats. He does have Navigation, which is nice, and of course the price tag is pretty good (not as good as Khalid or Cleo). I would say he could be a decent second Artillery with Bismark if you get him in discovery while bringing Khalid or Cleo to Empire, but while I hope that he can be great, I am skeptical of his use. You have a point if we are talking about other lineups, but this is ArtyCom. Beside Heihachiro, Khalid, and Cleopatra, it may well be possible to add another one to two artillery generals into the lineup. If we are adding two, then you will need to make a choice between Li Shimin and Koxinga. Unless you think Columbus is better than both of them.
|
|
|
Post by mayankshadow on Nov 24, 2021 14:30:12 GMT
Look. I dont visit often now. And i dont know for whom this suggestion is going on. If it is for deleted than spend bucks on napolean. And choose kox over li cause u have bootle. If it is for smone else. Go for li although investment is high, results are superb. And if u plan 5 arty or arty comm as they say. I have did one before and i say use them in combos. Cleo + khalid heih+bus The former two for small scale and later for high scale destruction. The first two be used to attack units instead of building in land if necessary nd in sea the later two. Li be used in between parts to do both stuff and such that he remains under comm efect every minute. Columbus is not that good. Kox is disposed due to li. Nap is iap. The rest five are used. There are only 8arty as far.
|
|
|
Post by Deleted on Nov 26, 2021 0:59:47 GMT
Finally unlocked awakened Suri, and gotta say,best price performer i'm pretty sure. She pretty much got what most cavalry would want: bravery and logistics. She's a Cav commander so she's not replaceable in cav comps or mixed comps. The only problem is her stats,which inspiration helps, tho her hp is still a problem(odin set candidate). Also technically done with the main campaigns,just need to 3 star everything and i'm officially done with the main campaigns. Was done 2 days ago but i forgot to post an update.
|
|
|
Post by Gerd von Rundstedt on Nov 26, 2021 12:30:25 GMT
Dang, that may be one of the quickest runs I have ever seen.
|
|
|
Post by Deleted on Nov 26, 2021 13:14:55 GMT
Dang, that may be one of the quickest runs I have ever seen. Most players don't post their progress, so there are probably ones that was faster. I also was willing to farm conquests for literature, so i pretty much reached industrial age after 2 days of farming discvery age India. That, and bottle of life is pretty strong, and made gunpowder and industrial age much easier.
|
|
|
Post by Deleted on Nov 26, 2021 13:21:09 GMT
Most frustrating conquest of all time. Even more frustrating than challenge conquests in EW6:1914. Captured all level 11 cities, whoops, capital transfered to a level 10 city. Captured all that? Whoops, transfer to a lvl 9 city, thankfully it was the last city that turned to a capital, else i would have lost my mind. The disadvantage of 1 star nations is how the enemy just never gives up. Also lost my all my generals due to minor mistaks and frustration during the end(basically me using the auto feature). Hopefully 2 star and 3 star would be less frustrating.
|
|
|
Post by mayankshadow on Nov 26, 2021 13:26:43 GMT
Dang, that may be one of the quickest runs I have ever seen. Most players don't post their progress, so there are probably ones that was faster. I also was willing to farm conquests for literature, so i pretty much reached industrial age after 2 days of farming discvery age India. That, and bottle of life is pretty strong, and made gunpowder and industrial age much easier. Yups 9 days to end normal game is enough. All blue gens some grey. No equip bought. Very few abilities upgraded. But there was no hardmode or legend or arena or asgard temple back then.
|
|
|
Post by blueberry on Nov 26, 2021 14:27:25 GMT
Most frustrating conquest of all time. Even more frustrating than challenge conquests in EW6:1914. Captured all level 11 cities, whoops, capital transfered to a level 10 city. Captured all that? Whoops, transfer to a lvl 9 city, thankfully it was the last city that turned to a capital, else i would have lost my mind. The disadvantage of 1 star nations is how the enemy just never gives up. Also lost my all my generals due to minor mistaks and frustration during the end(basically me using the auto feature). Hopefully 2 star and 3 star would be less frustrating. Yeah, the ragnarok conquests are the worst. In the three conquests I played, they surrendered only when they had about 20 cities and about 50 or 60 units left. If I recall correctly, I had about 100 units at the end. In all conquests of all ages I never understood well what prompts a country to surrender or to move capital, whether it's the number of units or the number of cities or a balance of the two. Maybe just spamming warriors to have a much higher number of units would save a lot of turns...
|
|
|
Post by Deleted on Nov 26, 2021 15:14:56 GMT
Most frustrating conquest of all time. Even more frustrating than challenge conquests in EW6:1914. Captured all level 11 cities, whoops, capital transfered to a level 10 city. Captured all that? Whoops, transfer to a lvl 9 city, thankfully it was the last city that turned to a capital, else i would have lost my mind. The disadvantage of 1 star nations is how the enemy just never gives up. Also lost my all my generals due to minor mistaks and frustration during the end(basically me using the auto feature). Hopefully 2 star and 3 star would be less frustrating. Yeah, the ragnarok conquests are the worst. In the three conquests I played, they surrendered only when they had about 20 cities and about 50 or 60 units left. If I recall correctly, I had about 100 units at the end. In all conquests of all ages I never understood well what prompts a country to surrender or to move capital, whether it's the number of units or the number of cities or a balance of the two. Maybe just spamming warriors to have a much higher number of units would save a lot of turns... Interesting. I always thought it was the number of cities captured along with the capital, and if you are a 1 star, 2 star or 3 star nation. Never thought about number of units. The enemy monsters are quite numerous as well, so i'll just be taking as much land as possible. Also eliminating every Hades that i see, as the no name generals can take on the other mini bosses.
|
|
|
Post by blueberry on Nov 26, 2021 16:17:18 GMT
Yeah, the ragnarok conquests are the worst. In the three conquests I played, they surrendered only when they had about 20 cities and about 50 or 60 units left. If I recall correctly, I had about 100 units at the end. In all conquests of all ages I never understood well what prompts a country to surrender or to move capital, whether it's the number of units or the number of cities or a balance of the two. Maybe just spamming warriors to have a much higher number of units would save a lot of turns... Interesting. I always thought it was the number of cities captured along with the capital, and if you are a 1 star, 2 star or 3 star nation. Never thought about number of units. The enemy monsters are quite numerous as well, so i'll just be taking as much land as possible. Also eliminating every Hades that i see, as the no name generals can take on the other mini bosses. My strategy for these conquests was to create three teams of gens who could take down any number of monsters (you often find two or three together, sometimes even four) and to devise a path so they could take down as many of them as possible. The other gens or normal units had to take the cities without monsters. Also, I ignored Omsk until the end. There is no monster inside and the city layout is the easiest you can find, so you just have to leave normal units (with maybe one or two no-name gen) nearby, ready to capture it when you're confident they'll surrender. I didn't rush with my gens, I took it easy, sometimes spending a few turns to reach a dead end just to kill some monsters. Btw, do you already have all your main gens at lvl 5*?
|
|
|
Post by Deleted on Nov 26, 2021 17:08:46 GMT
Interesting. I always thought it was the number of cities captured along with the capital, and if you are a 1 star, 2 star or 3 star nation. Never thought about number of units. The enemy monsters are quite numerous as well, so i'll just be taking as much land as possible. Also eliminating every Hades that i see, as the no name generals can take on the other mini bosses. My strategy for these conquests was to create three teams of gens who could take down any number of monsters (you often find two or three together, sometimes even four) and to devise a path so they could take down as many of them as possible. The other gens or normal units had to take the cities without monsters. Also, I ignored Omsk until the end. There is no monster inside and the city layout is the easiest you can find, so you just have to leave normal units (with maybe one or two no-name gen) nearby, ready to capture it when you're confident they'll surrender. I didn't rush with my gens, I took it easy, sometimes spending a few turns to reach a dead end just to kill some monsters. Btw, do you already have all your main gens at lvl 5*? All my main gens are 6 stars yes, except bismarck and Montezuma (he'll be later). I only made 2 groups,one to conquer the east and one the west. Ignoring Omsk was also a strategy i did, didn't work since i captured it too early. I focus on killing Hades more than the others, as hades has plunder and hits quite hard. Fenrir as well, although i find him not dealing as much damage,so a team of generic generals can take him out.
|
|
|
Post by blueberry on Nov 26, 2021 17:47:58 GMT
All my main gens are 6 stars yes, except bismarck and Montezuma (he'll be later). Wow, you're advancing with impressive speed!
|
|
|
Post by Deleted on Nov 27, 2021 0:02:12 GMT
All my main gens are 6 stars yes, except bismarck and Montezuma (he'll be later). Wow, you're advancing with impressive speed! We're given 690 medals per day, that's why. That, and i'm just using my medals to upgrade rank and keep my important skill levels to 6(except for Suri, all her skills are at 10).
|
|