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Post by JustANormalAccount on Jun 8, 2022 15:41:00 GMT
1:Mamluk(M*mluk):One of my most hated units in this game(though still one of the best units in the game),I still think it has one weakness that could potentially be used as a way to kill mamluk,that is i see that my melee infantry general(specfically varangian guard and Cnut)deal tough damage against it,so i have an idea,why don't we use Cnut(Basil if needed as a second general)as a Mamluk killer since Mamluk don't have counter against it and melee DID have 15% reduction in ranged damage(35% if have top shield,making janissary "better" as a ranged killer than varangian is imo),yes you'll still taking ton of damage,but with good anti ranged trait and weapon damage reduction,i still it's better than melee cavalry or charge cavlary. 2:Templars:An Overrated unit imo, a glass cannon which deals TONS of damage...,but medicore at almost everything else,and even the damage role is even can be overshadowed by Noble cav and Cataphracts,which is more common for slightly less damage (Will be updated)
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Post by JustANormalAccount on Jun 8, 2022 16:02:07 GMT
3:Camel rider:This units is pretty much a Khalid dilemma(ironic since Camel rider is Khalid special units)it's good on it's field as a tier three units but against others,not so much 3:War elephant:I think this is an underrated,Yes it's slow,Yes it's worse than teutons but hear me out,it's has the max non level damage along with teutons,it has the highest charge of melee cavalry(i think this units was originally meant to be a charge units)and it's slow could still be fix by upgrade lv so it have 9 mobility instead of 8 and using fast march,also the damage that it could deal is comparable to some units like teutons while still being pretty tanky imo 3:Elephant archers: scratch that, this units always trash on,even HAAC,a tier three units still better than this garbage,rate 0/10
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Post by nikomachos on Jun 8, 2022 16:51:56 GMT
i have not much experience using either elephant unit but, war elephant has an absolute garbage availability...meaning i have more teutons now! (plus the potential to raid them) even though i had weeks and months more time to collect war elephant. this on the other hand with elephant archers: you can buy them in shop, so i will eventually upgrade them -> eventually high enough lvl to use in hybrid builds, unlike war elephant. (yeah doesnt have dodge which rly sucks bc it turns out to be rly great to have... but high defense though) and higher lvls and availability are more important here. imo.
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Post by Erich on Jun 9, 2022 11:12:55 GMT
I think, there are many ways to deal with each unit. And the best way to deal with them is using the right active skill. Richard, Saladin, Khalid… with Templars, Mamluks, Camels, Elephants… whatever… can be dealt with using Athelstan + Matilda of Boulogne (with Caesar’s Commentaries) + Harald Hardrada/Simeon of Bulgaria.
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Post by JustANormalAccount on Jun 9, 2022 12:32:26 GMT
I think, there are many ways to deal with each unit. And the best way to deal with them is using the right active skill. Richard, Saladin, Khalid… with Templars, Mamluks, Camels, Elephants… whatever… can be dealt with using Athelstan + Matilda of Boulogne (with Caesar’s Commentaries) + Harald Hardrada/Simeon of Bulgaria. using Calmness on master arsonist is while definitely good,i think there still TONS of ways to kill M*mluk and Templars even without this combo,still it would not be a wasted skill,just that i think there are better combo with calmness like Alfred's tunneling + Matilda/Theodora/+Theodora to burn cities and castles
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Post by jonblend on Jun 9, 2022 19:16:54 GMT
I think, there are many ways to deal with each unit. And the best way to deal with them is using the right active skill. Richard, Saladin, Khalid… with Templars, Mamluks, Camels, Elephants… whatever… can be dealt with using Athelstan + Matilda of Boulogne (with Caesar’s Commentaries) + Harald Hardrada/Simeon of Bulgaria. using Calmness on master arsonist is while definitely good,i think there still TONS of ways to kill M*mluk and Templars even without this combo,still it would not be a wasted skill,just that i think there are better combo with calmness like Alfred's tunneling + Matilda/Theodora/+Theodora to burn cities and castles Especially in campaign where war gear tech points are extremely scarce, (and I prefer tents and wagons) this is my siege combo: 2x tunneling (with Theodora), destroy units guarding the city, occupy it, upgrade city as much as possible and have Justinian repair the walls if there are still lots of enemies nearby. Roland steals the necessary resources and Baldwin (scout cav) makes sure everybody gets to where I need them.
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Post by JustANormalAccount on Jun 10, 2022 2:41:14 GMT
using Calmness on master arsonist is while definitely good,i think there still TONS of ways to kill M*mluk and Templars even without this combo,still it would not be a wasted skill,just that i think there are better combo with calmness like Alfred's tunneling + Matilda/Theodora/+Theodora to burn cities and castles Especially in campaign where war gear tech points are extremely scarce, (and I prefer tents and wagons) this is my siege combo: 2x tunneling (with Theodora), destroy units guarding the city, occupy it, upgrade city as much as possible and have Justinian repair the walls if there are still lots of enemies nearby. Roland steals the necessary resources and Baldwin (scout cav) makes sure everybody gets to where I need them. Not gonna lies,this is a pretty good way to use calmness...But if you have an available slot in the first place since you gonna have to many generals that is important than Theodora
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Post by JustANormalAccount on Jun 10, 2022 2:41:47 GMT
Place*
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Post by jonblend on Jun 11, 2022 9:46:09 GMT
Especially in campaign where war gear tech points are extremely scarce, (and I prefer tents and wagons) this is my siege combo: 2x tunneling (with Theodora), destroy units guarding the city, occupy it, upgrade city as much as possible and have Justinian repair the walls if there are still lots of enemies nearby. Roland steals the necessary resources and Baldwin (scout cav) makes sure everybody gets to where I need them. Not gonna lies,this is a pretty good way to use calmness...But if you have an available slot in the first place since you gonna have to many generals that is important than Theodora Most of the times, core members (7 of the available 8 generals) are Alfred, Cnut, Narses, Justinian, Theodora, Roland, Baldwin in scenarios which have cities. More income means more troops and this can compensate having "weak links" such as Theodora & Justinian. If there are only a few legions and we first need to raise an army then Belisarius shines. When there are no cities, Basil, El Cid and Simeon become important. For keeping allies alive, Adil and Frederick. Even Aetius has his moments when it's necessary to reach/block certain tiles fast or rescue allies.
Nur Din is the only one of the generals with bonds, hero legends or personal weapons that I find hard to integrate.
So, to come back to your point, I think there is a certain amount of roles we can have represented in our castle. And it's the player's task to analyze the situation and choose an optimal team while keeping in mind that resources (heraldry, seals, mithril, mercenary units, gold, medals) are limited. Less resources could mean that some generals have to fill multiple roles and of course, while sometimes certain strategies are superior to others, there is rarely just one way to beat a given mission.
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Post by JustANormalAccount on Jun 11, 2022 12:57:32 GMT
Not gonna lies,this is a pretty good way to use calmness...But if you have an available slot in the first place since you gonna have to many generals that is important than Theodora Most of the times, core members (7 of the available 8 generals) are Alfred, Cnut, Narses, Justinian, Theodora, Roland, Baldwin in scenarios which have cities. More income means more troops and this can compensate having "weak links" such as Theodora & Justinian. If there are only a few legions and we first need to raise an army then Belisarius shines. When there are no cities, Basil, El Cid and Simeon become important. For keeping allies alive, Adil and Frederick. Even Aetius has his moments when it's necessary to reach/block certain tiles fast or rescue allies.
Nur Din is the only one of the generals with bonds, hero legends or personal weapons that I find hard to integrate.
So, to come back to your point, I think there is a certain amount of roles we can have represented in our castle. And it's the player's task to analyze the situation and choose an optimal team while keeping in mind that resources (heraldry, seals, mithril, mercenary units, gold, medals) are limited. Less resources could mean that some generals have to fill multiple roles and of course, while sometimes certain strategies are superior to others, there is rarely just one way to beat a given mission.
You analyze the whole thing pretty well,i just needed to add some points though, 1:I think Justinian is pretty much a great or even an almost perfect Generalist/Hybrid since he have good point on everything and his skill is while slightly go out on archers still have 1 skill and active that is more for hybrid or defender 2:Castle is while undoubtedly good(in fact it kinda saved me sometimes)is pretty expensive in terms of iron,even my max bond Justinian and Theodora struggle to upgrade castle from lv1 to lv3 with only one or two cities,so I think the reason that Easytech put castle slightly more expensive than cities(other than the obvious keep not from being a upgrading castle and put mercenaries on generals fest) is that they want to make us use available and cities Units more and not relied on just mercenaries
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Post by jonblend on Jun 11, 2022 15:16:06 GMT
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