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Post by dikmerrill on Dec 10, 2023 7:29:41 GMT
New Update
What they should do is add some new loyalty rewards for people who have stayed dedicated to the game, like most online games do. Admins can check date of adding app to phone/computer and give out a reward for 1,2,etc years of playing the game in order to keep the rewards fresh and encourage long term players to continue grinding.
Let’s face it; without spending oodles of real cash on micro transactions (somewhat guilty with the 30 day long reward purchase last couple months, the game gets super grindy and somewhat stale. I don’t want to lose interest in this game but admins need to make a more concerted to show players/customers that they aren’t going to drop this game for the newest Easytech war game.
Don’t get me wrong I’ve played at least 8 easytech war strategy/world conquest games, but in all honestly after a while they stop updating or rewarding logging in for more time intensive app users and we customers drop the game for whatever is being thrown at us next.
Little tidbit of advice for the Easytech developers who work on European War 7. Increase the number of times you can get rewarded for certain triumphs. Example and major request. Please expand the daily quest rewards limit to at least 3000 with increments of a step/reward achieved after every 250 past the current limit of 1000. Im at over 1500 now but it’s kind of disappointing no more rewards for constantly putting in that grind.
You could also easily expand the war gear cards limit from the current 25 to something like 40. It’s not giving away TOO many rewards, but it shows there is true incentive to update and log in frequently.
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Post by mrlamo on Dec 12, 2023 5:00:43 GMT
New Update What they should do is add some new loyalty rewards for people who have stayed dedicated to the game, like most online games do. Admins can check date of adding app to phone/computer and give out a reward for 1,2,etc years of playing the game in order to keep the rewards fresh and encourage long term players to continue grinding. Let’s face it; without spending oodles of real cash on micro transactions (somewhat guilty with the 30 day long reward purchase last couple months, the game gets super grindy and somewhat stale. I don’t want to lose interest in this game but admins need to make a more concerted to show players/customers that they aren’t going to drop this game for the newest Easytech war game. Don’t get me wrong I’ve played at least 8 easytech war strategy/world conquest games, but in all honestly after a while they stop updating or rewarding logging in for more time intensive app users and we customers drop the game for whatever is being thrown at us next. Little tidbit of advice for the Easytech developers who work on European War 7. Increase the number of times you can get rewarded for certain triumphs. Example and major request. Please expand the daily quest rewards limit to at least 3000 with increments of a step/reward achieved after every 250 past the current limit of 1000. Im at over 1500 now but it’s kind of disappointing no more rewards for constantly putting in that grind. You could also easily expand the war gear cards limit from the current 25 to something like 40. It’s not giving away TOO many rewards, but it shows there is true incentive to update and log in frequently. trying the nightmare with the formation
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Post by nikomachos on Dec 12, 2023 12:50:21 GMT
ET gifting lvl 5 dmg gem as update reward.
Ew7 player since the week of release, after 2 years of play, grind and daily collection: "Wow, i have have my first lvl 5 dmg gem!" Effort pays off.
Anyway just downloaded update, surprisingly exited to check it out.
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Post by verily on Dec 12, 2023 13:22:51 GMT
war chess to upgrade shoot formation. why would i replay it for small rewards. the cost of upgrading to lvl 20 is already high then to lvl 24. resources gone and didn't max them all.
the solution here: use lots of wardrums.
the upgrade in stats were minimal compare to the high cost.
formation: can tear your high level units with right formation. ex: solid square formation lv9 defeats melee infantry in instant. 1st battle of night mare. also need 3 units/full legion for it to work
war chess can be bought in shop and iap shop.
so should you play the new content? probably not. the game long ended without new campaign or conquest. but if you like challenge go ahead and is use wardrums.
this is garbage update
its the way ET says you should stop EW7, play other games like GCS(as of now f2p friendly). seriously who will even manage to lv24 and theoretically lv30.... ah iap guys
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Post by Nobunaga Oda on Dec 12, 2023 17:14:34 GMT
I agree with the frustration from the Nightmare scenario. Furthermore, the necessary formations to restrain the enemy's is locked by progress and blocked by enemies with high-lvl formations.
I saw a gen with a 100% counterattack (boosted by something's points) formation deal equal or perhaps more dmg to my gens on the same lvl 20 troops. The enemies don't even have talents and their commanders' points are less than half of our gens'! My Robert the Bruce was destroyed by 1 gen and 3 common mobs on Nightmare mode.
The leap is also noticeable even when we compare campaign lvl 1 hard to its nightmare counterpart. Hard: 1 gen, all enemy troops troops on player turn 1. Lvl 6. Nightmare: 3 gens, additional reinforcements, potential troop spam, lvl 20 troops, lvl 9 formation on the gens, war gear on most or all common troops.
What's also foolish was the decision to make Heraldry (required for gen rank upgrades, which all gens need) a required resource for Formation upgrades. I'm unsure if it's only level 0 or 1, but they could've made Seals (required for nobility upgrades, but so few gens need it, especially F2P players) the resource.
Lionheart's upgrade (skin only) was to give him 2 mobility points for every gen affected by new skin's active. Recall that it's 1 chosen target + 2 legions adjacent to the target. That's 6 points or at least one hit by Lionheart.
St. Olga's (skin only) seem to be her active which affects 1 target legion + 2 legions adjacent to the target. As expected, she sets them on fire. I think the upgrade was to give improve her dmg to 25% of any enemy's HP or "durability or strength"? She also has a changed passive skill which gives her and adjacent legions immunity from fire.
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dadudu
Staff Sergeant
Posts: 7
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Post by dadudu on Dec 12, 2023 18:33:55 GMT
Is this a new feature for Nightmare mode? I can't recall this restriction being anywhere before... This'll make nightmare, more of a nightmare.
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Post by nikomachos on Dec 13, 2023 1:29:57 GMT
Lol what is the lionheart christmas hat event (update description) I dont see an event so i guess exclusive to richard owners? Or is it gonna be part of an overall event?
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Post by nexttimebro on Dec 13, 2023 23:51:35 GMT
My thoughts about the update..
Personally, I like these new formations. Now you have to THINK before every attack or move otherwise your unit (even the most powerful ones) might be annihilated with just one counterattack or your damage will be close to zero. It makes the game much more complicated. Unfortunately this change was introduced too late…
I just finished nightmare campaigns (only first 9 are available at the moment). In all of them I mainly deployed only combinations of Timur, Subutai, Saladin, and Manuel I (not all of them are available in missions at the same time). I had units 18-19 lvls and 4-5 lvl gems on my generals, and I spent less with 10 war drums for all campaigns (Yes, it’s possible), but I constantly changed war gears before and after attacks (without it, your generals will be killed in 2-3 turns). So, I believe that t most players will need less than 100-150 drums for all nightmare missions. Formations boost your damage a lot, so upgrade them as fast as possible with the focus on the most used ones (in my case it was a single line + wheel for defensive generals). Pay attention that in this update you may upgrade them only up to lvl 5.
P.S Challenge conquests are so easy now with formations that you may easily farm missed gems and scrolls. P.S2 If you want to save your time in missions and still don’t have Saladin then I strongly recommend to buy him. He’s undoubtedly the best general in the game at the moment. His skill with calmness support may help you to finish some missions (when there is a need to capture 1 city or kill 1 target) in 2-3 turns. In addition, his skill allows you to attack or move in turn 0 when other deployed generals cannot attack.
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Post by verily on Dec 15, 2023 8:07:16 GMT
so war chess is in daily quest. but its too low probability to have. takes 10 reloads to get. war chesss in shop for 25000 coins and reward in expedition. i only want the wheel formation, and oh boy hard time to get it, many retries and wardrums regular unit lv20 with talents. thanks to subutai,murad 2,cnut. manage to win, even the map changes, with archer tower lv5 formation is interesting but nothing to use. as most don't have it.
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Post by verily on Dec 19, 2023 22:47:06 GMT
Lol what is the lionheart christmas hat event (update description) I dont see an event so i guess exclusive to richard owners? Or is it gonna be part of an overall event? its finally there in login event, now it sucks if exclusive to richard owner.
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Post by balthazar on Dec 23, 2023 22:04:09 GMT
Many campaign fights were managable just about the turn limit. Now formations add some spice I accept but the movement cost kind of make you lose 1 turn which is very very valuable in some scenerios. Still people might push it if they promise new future content but right now I am not motivated to grind for either formations or new unit levels. A new content where all of this is required could increase the appeal. Right now I am not excited about my 250 cavalry point Charlemage having difficulty destroying a dark age enemy unit in nightmare for unknown reasons (no talent, No general, No formations)
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Post by mrlamo on Jan 25, 2024 11:41:39 GMT
Many campaign fights were managable just about the turn limit. Now formations add some spice I accept but the movement cost kind of make you lose 1 turn which is very very valuable in some scenerios. Still people might push it if they promise new future content but right now I am not motivated to grind for either formations or new unit levels. A new content where all of this is required could increase the appeal. Right now I am not excited about my 250 cavalry point Charlemage having difficulty destroying a dark age enemy unit in nightmare for unknown reasons (no talent, No general, No formations) surprise updated today
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Post by verily on Jan 25, 2024 23:09:46 GMT
Many campaign fights were managable just about the turn limit. Now formations add some spice I accept but the movement cost kind of make you lose 1 turn which is very very valuable in some scenerios. Still people might push it if they promise new future content but right now I am not motivated to grind for either formations or new unit levels. A new content where all of this is required could increase the appeal. Right now I am not excited about my 250 cavalry point Charlemage having difficulty destroying a dark age enemy unit in nightmare for unknown reasons (no talent, No general, No formations) surprise updated today Yeah, they didn't announce it, but maybe because it's lackluster, nothing new, besides logo(jean d arc),nightmare mode(campaign),war gear lv4, additional conquest points that I guess you will not try as the rewards where low against hard challenge. EW7 is good as dead they didn't add new campaign/conquest map
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Post by Nobunaga Oda on Jan 28, 2024 6:45:39 GMT
Even with my biases, Nightmare mode isn't that interesting because it's only there to further cement the War Drums per turn gameplay style and force players to farm a new currency, chessboards, just to be able to play that mode. And ever since we agreed that the game has become an unbalanced Drums per turn mind-numbing experience, the original tactical and strategic elements started to take a backseat.
Su Dingfang's skin is good to draw current IAP players to buy him, or make any active ones intrigued by his aura. But if you're not going to grind Challenge Conquest or face Nightmare, there's no incentive to return to use him or buy him.
Again, still don't see why a common unit in nightmare is just as, if not stronger than a common unit with a gen on it. Or why an endgame F2P player can't win without resorting to spamming drums or grinding formation resources just to win.
Worse yet, with everyone fighting for the same resources, it's not easy to upgrade them. (Why are formations so expensive?!)
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Post by jonblend on Jan 28, 2024 12:53:55 GMT
I see it as an attempt to balance the difficulty around war drums being available in large quantities.
You won't survive the enemy turn if your units are too frail or the legion is made up of only one unit (type) and the opponent exploits this weakness. Also, if you're exposed to attacks from more than 2-3 directions that's usually a death sentence.
Low turn counts mean that we have to use gems and war gear wisely because war drums won't help with bad strategy. And lastly, you can't spam them mindlessly, otherwise a stack of several thousand war drums won't survive 12 chapters à 8-10 missions.
Chess boards are a limited resource, we can't afford to upgrade every formation in a reasonable f2p time frame. You have to decide on a play style (2-3 formations max) and stick to it.
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