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Post by Ralyks on Sept 28, 2022 19:23:57 GMT
I get that they provide bonus stats, active useful skills, passive skill bonuses, wield unique strong weapons, increases the passive income thanks to their administration, morale is harder to be dropped to low levels, etc...
But on the other hand...
Dafuq? So much chit-chat, at least non-general squads remain silent and dont put pressure on you, its so much better with them this patch. /s
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Post by 6Johnny23 on Sept 28, 2022 19:58:07 GMT
Hey, did you know that if the battle lasts too long, the situation might get out of control? Or that you should accelerate the pace of attack. Or that there is not much time left?
I hope that you can disable them soon. At least if you auto then they stop.
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Post by nikomachos on Sept 28, 2022 20:02:27 GMT
haha, i like it though, them beeing all aggressive or paniked in chitchat is fun and sometimes they actually set the scene very well in the opening dialogue and its not just another mission i wont remember 10 minutes later. those are important, if bothersome when restarting too often xD
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Post by Ralyks on Sept 28, 2022 22:23:23 GMT
Hey, did you know that if the battle lasts too long, the situation might get out of control? Or that you should accelerate the pace of attack. Or that there is not much time left? I hope that you can disable them soon. At least if you auto then they stop. Wait, so thats what they were trying to tell me? Damn, I didnt see it clearly, like having 3-5 spawning dialogues every few seconds telling me went completely over my head.
I mean, here is like they were all panicking because mission was about to end, but they really like talking. Low on hp? Lets talk about it. Did a good trade? Why not mention it. High on morale? That's good, I'll let the player know. At least that is on an individual level, but y. Short on turns? Lets all spam it to block vision and distract the player so that he enjoys more pressure.
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