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Post by Darth Nihilus on Nov 30, 2022 0:19:43 GMT
The attack thing is a good idea, however it could slow the game down by a lot, especially if players only have a few days where they're both online as for the bonuses, I was talking about all bonuses added together, not just outnumber bonuses :) I think if the RP's very active then it could be 4 points per day, if not then just 4 points per page. And yeah, I know that you're talking about all the bonuses together. I just think outnumbering should play less of a factor into the total bonus.
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Post by Warlord247 on Nov 30, 2022 0:36:11 GMT
The attack thing is a good idea, however it could slow the game down by a lot, especially if players only have a few days where they're both online as for the bonuses, I was talking about all bonuses added together, not just outnumber bonuses I think if the RP's very active then it could be 4 points per day, if not then just 4 points per page. And yeah, I know that you're talking about all the bonuses together. I just think outnumbering should play less of a factor into the total bonus. I don't go past the +2.5 you set as the bonus on the Google doc. And that's a fine idea, but once again I think it softlocks it a bit. If we're able to have a ton of great battles a day, why limit it, ya know? I think an in game consequence could work better. What I was doing during the Yugoslavian invasion was every 2 all-out attacks was -1 fatigue, and every 4 regular attacks was -1. We could change the numbers, but I feel that would work better then putting a hard cap. If the other player is online we could use the point system tho, so someone doesn't get reckted in their sleep
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Post by Darth Nihilus on Nov 30, 2022 2:04:22 GMT
I don't go past the +2.5 you set as the bonus on the Google doc. And that's a fine idea, but once again I think it softlocks it a bit. If we're able to have a ton of great battles a day, why limit it, ya know? I think an in game consequence could work better. What I was doing during the Yugoslavian invasion was every 2 all-out attacks was -1 fatigue, and every 4 regular attacks was -1. We could change the numbers, but I feel that would work better then putting a hard cap. If the other player is online we could use the point system tho, so someone doesn't get reckted in their sleep True, I agree that fatigue works better than the point system. That way if you really feel good then you could launch more attacks, but naturally the more attacks you launch the worse you'll do.
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Post by General Kenobi on Jan 9, 2023 22:13:58 GMT
does this still exist is it still on
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Post by Kliment Jefremovitš Vorošilov on Jan 9, 2023 22:29:03 GMT
does this still exist is it still on
Yes, check WW2 RP.
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Post by Warlord247 on Apr 16, 2023 10:33:19 GMT
Hey Kliment Jefremovitš Vorošilov, 2 things: 1. We never discussed how naval battles worked 2. Sometime during my mergers my navy totals were erased, so I have no clue what my ship counts are (nervous chuckle)
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Post by Warlord247 on Apr 16, 2023 21:01:43 GMT
Another question I just thought of Kliment Jefremovitš Vorošilov, should allies be able to share upgrades the same way irl nations do? Like if I research +.5 tank damage, should my allies tanks also receive the bonus? I can see an argument to be made on either side, hence why I'm asking you. I'll follow whatever you say
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Post by General Kenobi on Apr 20, 2023 12:11:26 GMT
does this still exist is it still on
Yes, check WW2 RP. wow i do keep coming back here
so what's the thing rn i might as well partake
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Post by Warlord247 on Apr 20, 2023 12:15:50 GMT
wow i do keep coming back here
so what's the thing rn i might as well partake
We're still in WW2. My suggestion would be to play U.S, so you have time to set yourself up and put all your factories to work
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Post by Warlord247 on Apr 20, 2023 12:23:16 GMT
However Japan can also work for the same reason General Kenobi , I just wouldn't suggest Europe because there's already a massive military build up (Except maaaybe the U.K could be viable)
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Post by Darth Nihilus on Apr 20, 2023 14:32:14 GMT
Since ChatGPT is a thing now I wonder if it would be possible to train it to play as an NPC country...
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