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Post by pevertpanda on Sept 29, 2023 3:13:16 GMT
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Post by micky on Sept 29, 2023 22:17:12 GMT
Air superiority looks good and his other skills aren't bad either. So gave him 5.
P.S. Is it just me or does he look a bit like Weygand from WC3?
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Post by Boss Tweed on Oct 1, 2023 23:20:35 GMT
Has two big flaws in his main skill. 1. Air isn't that good in wc4 in general. Ignore AA unlike in WC3 would not make a tremendous difference in damage. 2. Only 3 nations have stealth craft. 1 has stealth craft that would majorly benefit from his main (USA).
Coupled with a comparatively middling skillset (Industrial, really?) I would only give him a 4 star ranking.
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Post by resiphius on Oct 2, 2023 16:11:53 GMT
Has two big flaws in his main skill. 1. Air isn't that good in wc4 in general. Ignore AA unlike in WC3 would not make a tremendous difference in damage. 2. Only 3 nations have stealth craft. 1 has stealth craft that would majorly benefit from his main (USA). Coupled with a comparatively middling skillset (Industrial, really?) I would only give him a 4 star ranking. I can agree with your first point but not the second because as useless as the bonus is, it doesn’t make Spaatz any worse in terms of air force capacity. As for the industrial expert, I think it’s mainly for defense events that see more use of fortifications.
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Post by t0rvesta on Oct 3, 2023 21:54:30 GMT
air is strong in this game if you use it correctly in combination with tanks as support, lower enemys health enough so they are 1 shot to tank and tank can hit another target.
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Post by Darth Nihilus on Oct 3, 2023 23:43:49 GMT
I can agree with your first point but not the second because as useless as the bonus is, it doesn’t make Spaatz any worse in terms of air force capacity. As for the industrial expert, I think it’s mainly for defense events that see more use of fortifications. He's got the big 2 of air skills (carpet + leader) and i guess air superiority would make targeting cities a bit more viable (although they still have really high defense and nukes do next to no damage even w/o aa). I probably would have preferred econ expert, but there is a niche use for industrial expert i guess. Still doesn't really make his iap pack worth it, even with the eichelberger add-on.
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Post by Gerd von Rundstedt on Oct 3, 2023 23:46:50 GMT
air is strong in this game if you use it correctly in combination with tanks as support, lower enemys health enough so they are 1 shot to tank and tank can hit another target. Au contraire, sirrah. Air is perfectly good in conquest, but at that point, Spaatz can't do the paratrooping chaining that is necessary for speedrunning conquests. And in campaigns, air absolutely sucks as a use for your resources, and generals are mediocre when it comes to increasing that ability. This is due to AAA being overtuned in this game, particularly in the later campaigns. Your aerial attacks will do nigh nothing. The only reason Arnold is used is because he has a lot of ability as a support general due to Rumor, Air, Movement, and CT, something that Spaatz cannot have. Finally, the reborn version of our good friend t0rvesta, I do hope that you will maintain civility this go around, will you?
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Post by t0rvesta on Oct 4, 2023 0:01:19 GMT
i'm always civil, just don't get on my bad side
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Post by Gerd von Rundstedt on Oct 4, 2023 1:56:59 GMT
i'm always civil, just don't get on my bad side ... That is the entire point of civility.
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Post by resiphius on Oct 5, 2023 9:10:23 GMT
I can agree with your first point but not the second because as useless as the bonus is, it doesn’t make Spaatz any worse in terms of air force capacity. As for the industrial expert, I think it’s mainly for defense events that see more use of fortifications. He's got the big 2 of air skills (carpet + leader) and i guess air superiority would make targeting cities a bit more viable (although they still have really high defense and nukes do next to no damage even w/o aa). I probably would have preferred econ expert, but there is a niche use for industrial expert i guess. Still doesn't really make his iap pack worth it, even with the eichelberger add-on. Actually I think Eichelberger is the worse problem of the IAP pack than Spaatz, because he has none of any of explosives, rumors, plain fighting, crossfire or inspiration, and I don’t see what practical benefit amphibious warfare and machinist can offer to artillery units. Attack guidance is lackluster to me because the generals being chained to attack won’t use artillery leader, rumor (not sure about skills like accuracy, plain fighting etc), and upgrade to Lv5 is expensive (1440 medals in total) yet offers nothing more than raise the activation rate 100%.
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Post by Darth Nihilus on Oct 5, 2023 17:10:28 GMT
Actually I think Eichelberger is the worse problem of the IAP pack than Spaatz, because he has none of any of explosives, rumors, plain fighting, crossfire or inspiration, and I don’t see what practical benefit amphibious warfare and machinist can offer to artillery units. Attack guidance is lackluster to me because the generals being chained to attack won’t use artillery leader, rumor (not sure about skills like accuracy, plain fighting etc), and upgrade to Lv5 is expensive (1440 medals in total) yet offers nothing more than raise the activation rate 100%. Of course. I agree that Berger has less of an impact that Spaatz. I probably should have said that Berger's add-on only adds a negligible benefit.
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Post by resiphius on Oct 8, 2023 8:54:56 GMT
Actually I think Eichelberger is the worse problem of the IAP pack than Spaatz, because he has none of any of explosives, rumors, plain fighting, crossfire or inspiration, and I don’t see what practical benefit amphibious warfare and machinist can offer to artillery units. Attack guidance is lackluster to me because the generals being chained to attack won’t use artillery leader, rumor (not sure about skills like accuracy, plain fighting etc), and upgrade to Lv5 is expensive (1440 medals in total) yet offers nothing more than raise the activation rate 100%. Of course. I agree that Berger has less of an impact that Spaatz. I probably should have said that Berger's add-on only adds a negligible benefit. I do say Berger actually adds a negative impact to the bundle, because I think Spaatz is just not excellent for its price but Berger being even more lackluster makes it further overpriced. By the way, I’m thinking about ditching Zhukov’s artillery barrage for a more useful skill, any suggestion?
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Post by Erich von Manstein on Oct 8, 2023 9:09:45 GMT
He's got the big 2 of air skills (carpet + leader) and i guess air superiority would make targeting cities a bit more viable (although they still have really high defense and nukes do next to no damage even w/o aa). I probably would have preferred econ expert, but there is a niche use for industrial expert i guess. Still doesn't really make his iap pack worth it, even with the eichelberger add-on. Actually I think Eichelberger is the worse problem of the IAP pack than Spaatz, because he has none of any of explosives, rumors, plain fighting, crossfire or inspiration, and I don’t see what practical benefit amphibious warfare and machinist can offer to artillery units. Attack guidance is lackluster to me because the generals being chained to attack won’t use artillery leader, rumor (not sure about skills like accuracy, plain fighting etc), and upgrade to Lv5 is expensive (1440 medals in total) yet offers nothing more than raise the activation rate 100%. Is it proven that they won't crit?
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Post by resiphius on Oct 8, 2023 9:58:33 GMT
Actually I think Eichelberger is the worse problem of the IAP pack than Spaatz, because he has none of any of explosives, rumors, plain fighting, crossfire or inspiration, and I don’t see what practical benefit amphibious warfare and machinist can offer to artillery units. Attack guidance is lackluster to me because the generals being chained to attack won’t use artillery leader, rumor (not sure about skills like accuracy, plain fighting etc), and upgrade to Lv5 is expensive (1440 medals in total) yet offers nothing more than raise the activation rate 100%. Is it proven that they won't crit? Played the Battle of Kursk campaign challenge difficulty with Eichelberger (with lvl 5 attack guidance), Zhukov and Konev in the team, all 6 attempts ended with Eichelberger chaining Zhukov or Konev to attacked but no artillery leader icon popping up even though Konev wore an artillery leader +50% medal and Zhukov wore a lvl 3 red ribbon.
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Post by Erich von Manstein on Oct 8, 2023 10:58:56 GMT
Is it proven that they won't crit? Played the Battle of Kursk campaign challenge difficulty with Eichelberger (with lvl 5 attack guidance), Zhukov and Konev in the team, all 6 attempts ended with Eichelberger chaining Zhukov or Konev to attacked but no artillery leader icon popping up even though Konev wore an artillery leader +50% medal and Zhukov wore a lvl 3 red ribbon. Would you mind checking via summing up the damage?
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