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Post by journeykeen on May 9, 2024 13:41:30 GMT
Any tips for f2p players for the last mission? Which way is better to go? Is it worth destroying fortresses? Land in between the bottom two cities, and take the Southern one ASAP to spawn your elite units. Your best elite tank should go through the middle where the most units are, a secondary artillery gen with rumor should stun Eisenhower, then your remaining units should be support, with a few for the coastline. Use your best AF gen on the Akagi for land units, especially to make artillery one-shot for your tanks.
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Post by truhses on May 9, 2024 20:23:06 GMT
Any tips for f2p players for the last mission? Which way is better to go? Is it worth destroying fortresses? Land in between the bottom two cities, and take the Southern one ASAP to spawn your elite units. Your best elite tank should go through the middle where the most units are, a secondary artillery gen with rumor should stun Eisenhower, then your remaining units should be support, with a few for the coastline. Use your best AF gen on the Akagi for land units, especially to make artillery one-shot for your tanks. You may be talking about the hard level, but I meant normal.
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Post by run4glory on May 9, 2024 20:27:15 GMT
I also struggle to beat normal.. i think i have a decent f2p team but yeah.. f2p. Found first 6 missions really easy but somehow last mission is harder than the first 6 combined
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Post by truhses on May 10, 2024 4:22:42 GMT
I concentrated on destroying the fortresses. The fleet attacked the Australian fortress and then the aircraft carriers. After destroying the middle fortress and repelling the counterattack, I divided my forces: the main forces into the city of Eika and its fortress, the rest into the eastern fortress and the city. Then united to attack MacArthur and the coastal cities.
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Post by Nobunaga Oda on May 10, 2024 4:31:00 GMT
I also struggle to beat normal.. i think i have a decent f2p team but yeah.. f2p. Found first 6 missions really easy but somehow last mission is harder than the first 6 combined I used Dowding on howitzer, Doenitz on 2× cruiser, Yamashita on the commandos, and Rokossovsky on the 3× heavy tank. Probably Bastico on the 3× medium tank. This is followed by Guderian on Pershing, can't remember which elite arty Konev was on (Priest, BM-22, or the howizter), Rommel on the T-85(?), Leeb on another elite arty, Rundstedt on Medic, and probably Nenonen on a 3× rocket arty.
Navy takes the nearby port, and moves to take the next two ports (IIRC, one is open to the sea and the following port is guarded by an admiral). Afterwards, you should have enough to spam 1× sub every turn or every two turns. Capture the next port with the spam / block the incoming American spam. You should send your best admiral to attack the nearest enemy fortresses one by one. Wipe out the fleet about the second sea fortress and surround it with subs. Stop the spam and send your admiral to attack the big cities of the West Coast.
Land to take the Canadian city. Dowding can camp in the starting island city. Place the Economic Centre wonder. Start spamming gens, but advance cautiously. Enemy groups will move to counterattack. Take the nearest Anerican city. Place the Trade Centre wonder (only if sure you can hold it). Guard against Patton's counterattack while some troops move to take the coastal city. Guard against the Australians. Split your troops. Mix of common and elite in both. Keep marching, but don't get ahead of your main forces and watch for the American fortresses' spam. When you begin the attack or approach, they will spam troops. Our goal in the land campaign is to take the respective cities and seal the fortresses off with bunkers, while destroying the spam and rushing for the cities. The coastal advance is riskier, but more straightforward. You should rush the coast so that you can deploy some armour / arty against MacArthur and Eisenhower.
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Post by Nobunaga Oda on May 10, 2024 13:12:46 GMT
Dutch East Indies Campaign: Hard, which direction should we take after seizing Borneo? We should be fortunate enough to take British Brunei and drop light troops onto Sumatra and attack the British, but is this a good plan? Or should we drop them onto Java, clear out the Dutch and cross over to attack reinforced Wavell?
Good thing the naval spam is less worse here.
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Post by truhses on May 10, 2024 15:00:32 GMT
Dutch East Indies Campaign: Hard, which direction should we take after seizing Borneo? We should be fortunate enough to take British Brunei and drop light troops onto Sumatra and attack the British, but is this a good plan? Or should we drop them onto Java, clear out the Dutch and cross over to attack reinforced Wavell? Good thing the naval spam is less worse here. Just completed a level... 1. After landing, the main forces move to the southern city and destroy the Allied fleet there together with the fleet. Another detachment captures Brunei. 2. Landing in Surabaya (medic and priest on a transport plane, heavy tank by sea with the fleet), general movement to Jakarta. 3. Landing on Sumatra, capture of the eastern city on Sulawesi with the help of aviation and navy.
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Post by Nobunaga Oda on May 10, 2024 19:39:52 GMT
Just completed a level... 1. After landing, the main forces move to the southern city and destroy the Allied fleet there together with the fleet. Another detachment captures Brunei. 2. Landing in Surabaya (medic and priest on a transport plane, heavy tank by sea with the fleet), general movement to Jakarta. 3. Landing on Sumatra, capture of the eastern city on Sulawesi with the help of aviation and navy. This plan sounds good. Tried to sail Guderian on a lvl 2 or 3 Pershing alone. He was attacked by the forces on the two islands by Sumatra and kept getting bombed by air. It was safer to march with the rest across Java.
Coral Sea costed me Rommel and Rokossovsky rather than my main admirals. The Allied "retreat" seemed pretty aggressive up to the point when all 3 American fortresses were sunk.
I got Yamaguchi just in time for Coral Sea on Hard. But it seems like I need an air replacement (so that he can replace Messe or Bastico at 1*) and at least Darlan (to replace the remainder). This leaves me with Yamaguchi, Doenitz, Nimitz, Kuznetsov, and Horton. Rommel and Rokossovsky are backup admirals, with Darlan and Chennault on the way, and Messe / Bastico are used in a worst-case scenario. 5 + 0.5 + 0.5 + 0.1 + 0.1 = 6.2 admirals to use for Hard with Darlan (and Chennault) on the way. That's a very high cost, to be honest.
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Post by Dorado St. Sebastian on May 11, 2024 2:34:27 GMT
I dont have much trouble...but i admit it is tedious gearing up different Commanders, switching medals, etc. Between land battle and sea warfare scenarios, like switching Aces medals from Navy to Air/land. I think i just need more medals😆
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