|
Post by seferhalilovic on Apr 3, 2024 22:26:48 GMT
What do you guys suggest for 2* speedrun? Obviously it has to be ally country, but which one? I tried Canada which seemed like the best option since it has relatively easy access to both fronts (sure, you have to cross two oceans to get to the fronts) but couldn't do it. Made some friends along the way and finished the "befriend everybody" challenge but even without that winning in 25 turns seems impossible. Should I try Australia?
For 1* speedrun I would assume it's Mongolia. What do you guys think?
EDIT: Nope, not Mongolia for 1*. It's Egypt, did that a couple days ago and forgot about it. Much easier, you start with good economy and better units.
|
|
|
Post by Airi Momoi on Apr 4, 2024 3:09:01 GMT
I haven't played around much with the 2 stars, but my guess would actually be ROC. You start with some pretty good units (including Chennault!) and your western units have easy access to the Russian front against Germany. You start with a pretty good economy and Japan offers relatively weak resistance which ideally you'll be able to recapture your lost territories. Australia to me has its base a little too isolated and I don't think Leslie's expeditionary force to Africa is enough to counterbalance that.
Canada was my other initial thought but I don't really wanna do that one. France is a two star but its economy is very weak and it seems that Rommel often rushes you, leading to a more lengthy conquest.
For one stars, Egypt is pretty doable in 35 rounds. Mongolia might be doable too. Your three stars are basically the big two: the Soviets and the Americans. I find that they have very good units which when utilized properly can lead to a rapid conquest. Britain is a little to weak for my taste, but maybe I'm not using their forces properly.
Axis are completely off the table for the speedrun achievements. There's no way I see anyone completing any of them in time with how heavily the conquest is tilted in the favor for Allies.
|
|
|
Post by Nobunaga Oda on Apr 4, 2024 5:24:22 GMT
IIRC, British India and the ROC were recommended for normal mode. The resistance in Southeast Asia shouldn't be too bad and you have access to the Middle East and USSR.
|
|
|
Post by seferhalilovic on Apr 4, 2024 14:19:54 GMT
For two stars, I managed to do it with India!
I found them much easier for a speedrun than ROC, for this simple reason: you are not the main force that has to drive enemy back. With ROC, Japan is mainly your responsibility and it takes a few turns until you start really hammering them and capturing cities. Your whole economy has to be focused on Japan and you can't really do much in Europe. You have to be able to give proper air support to Soviets in order to take a W in neccessary amount of turns. With India, your whole responsibility is Indochina (one triple stacked heavy is enough to take it), while you just support USSR/ROC in their push against European Axis/Japan with crappier units. The weight of the war is not on your back what I am trying to say here. I got a bit lucky that my allies landed in Spain on time and eliminated Rommel in Africa which doesn't happen too often. I even forgot about Indian units in Mediterranean lmao. Could've use them to try to do something in Balkans or Africa.
But yeah, suma sumarum, India felt easier to me than ROC. Australia is too far from everything even though they have solid starting units. France might be doable (not for speedrun tho) but taking out Rommel and then Kluge in Iberian peninsula will be tough.
For 1*, US I think, it's not as time consuming as USSR although both are easy. UK not as good imo.
|
|
|
Post by George Rudi on Apr 4, 2024 14:24:06 GMT
What do you guys suggest for 2* speedrun? Obviously it has to be ally country, but which one? I tried Canada which seemed like the best option since it has relatively easy access to both fronts (sure, you have to cross two oceans to get to the fronts) but couldn't do it. Made some friends along the way and finished the "befriend everybody" challenge but even without that winning in 25 turns seems impossible. Should I try Australia? For 1* speedrun I would assume it's Mongolia. What do you guys think? EDIT: Nope, not Mongolia for 1*. It's Egypt, did that a couple days ago and forgot about it. Much easier, you start with good economy and better units. Canada will be easier (and faster 2 stars). Send Simmonds and Crerar to Spain, along with 1 of your arty gen, to get a base to summon Guderian in elite force. Send other gen to pacific, and focus on pacific front first. It will be much easier if you have more than 3 navy gen. The strategy will be like the pic below. Pacific front
|
|
|
Post by journeykeen on Apr 4, 2024 14:57:03 GMT
What do you guys suggest for 2* speedrun? Obviously it has to be ally country, but which one? I tried Canada which seemed like the best option since it has relatively easy access to both fronts (sure, you have to cross two oceans to get to the fronts) but couldn't do it. Made some friends along the way and finished the "befriend everybody" challenge but even without that winning in 25 turns seems impossible. Should I try Australia? For 1* speedrun I would assume it's Mongolia. What do you guys think? EDIT: Nope, not Mongolia for 1*. It's Egypt, did that a couple days ago and forgot about it. Much easier, you start with good economy and better units. Canada will be easier (and faster 2 stars). Send Simmonds and Crerar to Spain, along with 1 of your arty gen, to get a base to summon Guderian in elite force. Send other gen to pacific, and focus on pacific front first. It will be much easier if you have more than 3 navy gen. The strategy will be like the pic below. Pacific front This is precisely what I did. Don’t forget you can sky train/paratroop the M7 Priest and field artillery (with your best artillery generals) across oceans to take cities on round 3-4 to spawn tanks (especially Guderian/Manstein on elite units) on round 4-5!
|
|
|
Post by seferhalilovic on Apr 4, 2024 15:36:40 GMT
george Rudi, journeykeen, thanks for the response guys. That's the exact strategy I tried, except I did not succeed in Spain. When I say succeed, I mean I did not manage to use my troops efficiently after landing in La Coruna which was perfect, no units damaged and with Crerar, Konev [M7 Priest], the other gen on m26 Pershing along with a few crappier units from mainland I brought for support. Landing in Sapporo and taking over mainland Japan and then progressing further was incredibly easy. USA & ROC helped massively. In Spain, instead of marching from La Coruna to Madrid so I can put Guderian, Rommel & co, I took Malaga & Sevilla with paratroopers, got to Africa, from Africa to Balkans and from Balkans to Eastern front. My idea was just to give air support to USSR while they march forward to the West instead of fighting on land in Iberian peninsula. In Spain, I still could've forced Madrid take and do damage from there, but I basically let Kluge on Stuka zu Fuss destroy my units by waiting for the "right moment" to take Madrid since I did not want to take it by using unit with general on it expecting he will demolish it. In the end, I did not preserve my units from Kluge nor have I taken Madrid on time. I was being too passive and it costed me a few valuable turns. Being passive might work in 1939 playing with certain countries, but not in 1943. Instead of using brute force I waited and that's why I couldn't do it under 25. Basically, good strategy, extremely poor execution.
|
|
|
Post by tristanknight on Apr 4, 2024 17:47:46 GMT
What do you guys suggest for 2* speedrun? Obviously it has to be ally country, but which one? I tried Canada which seemed like the best option since it has relatively easy access to both fronts (sure, you have to cross two oceans to get to the fronts) but couldn't do it. Made some friends along the way and finished the "befriend everybody" challenge but even without that winning in 25 turns seems impossible. Should I try Australia? For 1* speedrun I would assume it's Mongolia. What do you guys think? EDIT: Nope, not Mongolia for 1*. It's Egypt, did that a couple days ago and forgot about it. Much easier, you start with good economy and better units. i'd suggest india. i finished mine in 25 rounds, and wasn't even speed running, so i'm sure a speed runner can do better than me. for 1 star i'd suggest egypt, i finished that in 21 turns.
|
|
|
Post by George Rudi on Apr 4, 2024 17:58:28 GMT
george Rudi, journeykeen, thanks for the response guys. That's the exact strategy I tried, except I did not succeed in Spain. When I say succeed, I mean I did not manage to use my troops efficiently after landing in La Coruna which was perfect, no units damaged and with Crerar, Konev [M7 Priest], the other gen on m26 Pershing along with a few crappier units from mainland I brought for support. Landing in Sapporo and taking over mainland Japan and then progressing further was incredibly easy. USA & ROC helped massively. In Spain, instead of marching from La Coruna to Madrid so I can put Guderian, Rommel & co, I took Malaga & Sevilla with paratroopers, got to Africa, from Africa to Balkans and from Balkans to Eastern front. My idea was just to give air support to USSR while they march forward to the West instead of fighting on land in Iberian peninsula. In Spain, I still could've forced Madrid take and do damage from there, but I basically let Kluge on Stuka zu Fuss destroy my units by waiting for the "right moment" to take Madrid since I did not want to take it by using unit with general on it expecting he will demolish it. In the end, I did not preserve my units from Kluge nor have I taken Madrid on time. I was being too passive and it costed me a few valuable turns. Being passive might work in 1939 playing with certain countries, but not in 1943. Instead of using brute force I waited and that's why I couldn't do it under 25. Basically, good strategy, extremely poor execution. Simply confuse Kluge (mine rumor from Leeb & Guderian), or if you don't have active rumor gen, proceed to Italy and quickly meet Zhukov group (Manstein should be dead/low health at that time). I suggest to paratroop to empty Germany's city than helping USSR with air attack. As long as Finland, Hungary, Romania, and Bulgaria didn't go bigger, USSR should be fine.
|
|
|
Post by George Rudi on Apr 4, 2024 17:59:15 GMT
What do you guys suggest for 2* speedrun? Obviously it has to be ally country, but which one? I tried Canada which seemed like the best option since it has relatively easy access to both fronts (sure, you have to cross two oceans to get to the fronts) but couldn't do it. Made some friends along the way and finished the "befriend everybody" challenge but even without that winning in 25 turns seems impossible. Should I try Australia? For 1* speedrun I would assume it's Mongolia. What do you guys think? EDIT: Nope, not Mongolia for 1*. It's Egypt, did that a couple days ago and forgot about it. Much easier, you start with good economy and better units. i'd suggest india. i finished mine in 25 rounds, and wasn't even speed running, so i'm sure a speed runner can do better than me. for 1 star i'd suggest egypt, i finished that in 21 turns. Let me try for now, and i'll update later Update: Casually speeding (means that no medal/ribbon swapping, not all gens used 😄) Done with 20, should be 19 cause i don't know there's a Port Sudan now in 1943. And there's Egypt city with troop beside the port shows how stupid our allies is.
|
|
|
Post by journeykeen on Apr 4, 2024 22:22:15 GMT
That’s another good point by Rudi:
Paratroop empty cities the Soviets surround. The AI are terrible at taking cities in WC4, so you don’t want the Soviet push to get help up. If you don’t take some of those cities they’ll stay there forever.
Also, ignoring a Stu Foss is not smart as it can attack multiple times (and it’s Kluge). Stun-lock it with your artillery/blitzkrieg tanks then commit a low-value general with rumor to stun it for the rest of the game. It’s not a bad idea to commit a guy like Pavlov to this job for the meager cost of 120 medals for level 1 rumor.
|
|
|
Post by George Rudi on Apr 5, 2024 1:37:00 GMT
That’s another good point by Rudi: Paratroop empty cities the Soviets surround. The AI are terrible at taking cities in WC4, so you don’t want the Soviet push to get help up. If you don’t take some of those cities they’ll stay there forever. Also, ignoring a Stu Foss is not smart as it can attack multiple times (and it’s Kluge). Stun-lock it with your artillery/blitzkrieg tanks then commit a low-value general with rumor to stun it for the rest of the game. It’s not a bad idea to commit a guy like Pavlov to this job for the meager cost of 120 medals for level 1 rumor. Yes, we're Finland for USSR massive-but-stupid troops, lol.
|
|
|
Post by jonblend on Apr 7, 2024 11:26:06 GMT
George Rudi 's strategy also got me a <25 turns win with Canada. For 1* I did it with Egypt but ended up having to declare war on UK because Donitz decided to take a port in Canada which was way out of range from continental Europe. Luckily, we have 35 turns for this challenge.
|
|
|
Post by George Rudi on Apr 7, 2024 12:47:29 GMT
George Rudi 's strategy also got me a <25 turns win with Canada. For 1* I did it with Egypt but ended up having to declare war on UK because Donitz decided to take a port in Canada which was way out of range from continental Europe. Luckily, we have 35 turns for this challenge. The only obstacle is Donitz naval group and Kluge on Stuka Zu Fuss (simply stun-lock him with rumor). Japan will surely fall, the quicker they fall the better for us, so we can focus on european front and prevent Italy, Balkans, and Finland grow too big to handle.
|
|
|
Post by vietnammapper on Apr 8, 2024 9:43:45 GMT
Has anyone been able to win this conquest as an 1-star Axis nation?
|
|