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Post by General William T. Sherman on Apr 16, 2016 15:32:25 GMT
Iroquois: Gain 20,000 more population. 0 population increased to 20,000 population. Move into Quebec (-10 PP) (10 PP left) (Quebec added to the Iroquois Confederation) Research Spears (-10 PP) (15 more PP needed) (0 PP left)
Patagonia: Gain 20,000 more population. 0 population increased to 20,000 population. Move into Chile (-10 PP) (10 PP left) (Chile added to the Union of Patagonia) Research Spears (-10 PP) (15 more PP needed) (0 PP left)
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Post by Desophaeus on Apr 16, 2016 15:36:27 GMT
Was that everyone? NEW PHASE Quick Poll Would yall like events such as natural disasters or plagues? Nay, hold off for now... I believe it would help slow down the PP explosive growth, but let's just keep the alpha the alpha testing, to see how far it really gets. I do like the idea of the natural disasters and plagues. I'm going to bring up a possible idea in the concepts.
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Post by Desophaeus on Apr 16, 2016 15:39:52 GMT
Iroquois: Gain 20,000 more population. Move into Quebec (-10 PP) (10 PP left) (Quebec added to the Iroquois Confederation) Research Spears (-10 PP) (15 more PP needed) (0 PP left) Patagonia: Gain 20,000 more population. Move into Chile (-10 PP) (10 PP left) (Chile added to the Union of Patagonia) Research Spears (-10 PP) (15 more PP needed) (0 PP left) I think maybe it's more easier to say 5,000 increaaed to 20,000. The way you said it, it's like 15,000 jump to 35,000. Plenty of confusion in those words.
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Post by General William T. Sherman on Apr 16, 2016 15:40:35 GMT
Was that everyone? NEW PHASE Quick Poll Would yall like events such as natural disasters or plagues? Nay, hold off for now... I believe it would help slow down the PP explosive growth, but let's just keep the alpha the alpha testing, to see how far it really gets. I do like the idea of the natural disasters and plagues. I'm going to bring up a possible idea in the concepts. IDEA TIME!!!!! How about plagues can only occur in countries which are currently in the Medieval Age so as to simulate the Black Death and have a tech called "Plague Resistance" after this happens. After a plague hits a country in them, they can't get hit by another plague for the rest of the game. Once a country gets hit by the plague, they can now research "Plague Resistance" (You can only research this tech if you've been hit by a plague). Once Plague Resistance is researched, it will give them a +2 against all other enemies who don't have plague resistance.
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Post by Bismarck on Apr 16, 2016 15:41:47 GMT
Amazi 20,000 20pp Research Hunting -10 Train Spearman -10 1+2 total is 3 Capture Scandinavia Post the two new trained spearmen in Scandinavia
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Post by General William T. Sherman on Apr 16, 2016 15:42:15 GMT
Desophaeus, i have just edited my turn, is this what you mean by that?
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Post by Bismarck on Apr 16, 2016 15:46:11 GMT
Iromae 20,000 20pp Extortion -10pp Train 2 Triarii -10pp Claim France area
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Post by Desophaeus on Apr 16, 2016 15:52:34 GMT
Desophaeus, i have just edited my turn, is this what you mean by that? Not really... how did you get 20,000 overnight? You gained 5,000 per region for one phase. You were 15k, now 20k. It makes sense that you are supposed to be at 20k now, but not in how you got there. You said this part "Gain 20,000 more population." That's where things go bananas. You "gain 5,000 more population" in reality.
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Post by Bismarck on Apr 16, 2016 16:07:08 GMT
Well, we all know what he means and thats what matters.
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Post by Desophaeus on Apr 16, 2016 16:13:44 GMT
Well, we all know what he means and thats what matters. That's fine right now, later on... things are going to be really really really really really confusing. Just wanted to make sure it's not heading that direction. That's why I brought it up about the math involved.
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Post by Desophaeus on Apr 16, 2016 16:22:00 GMT
Koralonica 10,000 population 10 pp Research community - 8 pp (8/8) Researching Spears - 2 pp (2/5) population raised 5k in capital region (the only one anyway) 15 PP this turn 3 pp to finish spears research (5/5) Spend 5 PP to produce one Triarii Move the 1 spearman to capture the South Africa Nambia region and claim it. 7 remaining PP. Research Extortion (7/10) Owns now Nambia Angola (15k), South Africa The Actual Nambia (zero k?) I think it's too OP for a newly claimed providence to give potentially equal PP of my capital region's 1st turn (10k people) in 1 or 2 turns. I know this is an Alpha, so we're still doing 5k raises per providence per phase. But for GW1 and beyond, we should have more modest population gains and the PP is acruited only in blocks of 10s, like if you have 39,000 it still gives you 30 PP. Raise 5k in 2 providences, Angola 20k, and Nambia 5k. 25 PP 3 pp to finish Extortion (10/10) Move 1 Triarii from Nambia to South Africa and claim 3rd providence. South Africa now zero population. 22 PP remaining, question... what does the tech for discovery gives you exactly? I'm assuming it's worthless if you are at the forefront of research at the moment anyway?
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Post by Desophaeus on Apr 16, 2016 16:27:16 GMT
Aestulandstein 10,000 population 10 pp Researching Community - 10 pp (10/10) Ok done with the Germania (randomly in Korea lol) Sorry! I forgot about Aestulandstein! Ok 15k pop - 15 pp Research Spears (10/10) Spend 5 PP to make 1 spearman Korea (15k) raised 5k pop in Korea, now 20k - 20 pp total Create second spearman 5 pp Move 2nd spear to Shanghai and claim it Shanghai zero population right now. Spend 10 pp for Hunting (10/10) Create 3rd spearman, leave it at Koralonica's capital for now.
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Post by Bismarck on Apr 16, 2016 16:29:07 GMT
population raised 5k in capital region (the only one anyway) 15 PP this turn 3 pp to finish spears research (5/5) Spend 5 PP to produce one Triarii Move the 1 spearman to capture the South Africa Nambia region and claim it. 7 remaining PP. Research Extortion (7/10) Owns now Nambia Angola (15k), South Africa The Actual Nambia (zero k?) I think it's too OP for a newly claimed providence to give potentially equal PP of my capital region's 1st turn (10k people) in 1 or 2 turns. I know this is an Alpha, so we're still doing 5k raises per providence per phase. But for GW1 and beyond, we should have more modest population gains and the PP is acruited only in blocks of 10s, like if you have 39,000 it still gives you 30 PP. Raise 5k in 2 providences, Angola 20k, and Nambia 5k. 25 PP 3 pp to finish Extortion (10/10) Move 1 Triarii from Nambia to South Africa and claim 3rd providence. South Africa now zero population. 22 PP remaining, question... what does the tech for discovery gives you exactly? I'm assuming it's worthless if you are at the forefront of research at the moment anyway? By the time you research it there will be other techs you dont have. Its more for stealing tech. I made Romans have a small tribal stage since there isn't much Roman history then.
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Post by Desophaeus on Apr 16, 2016 16:32:40 GMT
Okay
Put 22pp in research civilization (22/124) I assume I already met the requirements at this point.
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Post by Bismarck on Apr 16, 2016 16:35:05 GMT
Władysław Anders if you can do your turns? You can write out for your next phase as well so that we can get more in.
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