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Post by emporors on Jun 7, 2016 3:13:24 GMT
5 on both and I have 2 free generals...I mean playing as US or is that not good?
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Post by Amatsukaze on Jun 7, 2016 3:20:06 GMT
5 on both and I have 2 free generals...I mean playing as US or is that not good? 39 and 43? Yes I think so, you have to deliver most of your troops from the mainland to the otherside, while America is never being a major battlefield, that you could not immediately limit the speed of the expansion of your enemies and control the situation, that's the problem with US. Moreover, think of choosing a non-america allied country, if you do it quick you can even ignore the america as axis won't reach there, so to do it quick choose some other from Asia or Europe or Egypt OwO
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Post by emporors on Jun 7, 2016 3:22:21 GMT
How would you go about using Egypt since it is 1*
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Post by Amatsukaze on Jun 7, 2016 3:40:25 GMT
How would you go about using Egypt since it is 1* 1* is never a problem, as long as I have a city with Field Artillery or sometimes Armor Car available, I can do any country in 39 and 43 OwO remember, the girl in front of you have finished all conquest era with all star levels OWO
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Post by emporors on Jun 7, 2016 3:43:04 GMT
Should I use paratroopers with that
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Post by Amatsukaze on Jun 7, 2016 3:56:59 GMT
Should I use paratroopers with that All country you choose can use paratroops, it's only the matter of when you are using them OuO
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Post by emporors on Jun 7, 2016 3:59:07 GMT
Thank you so much for your help
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Post by Desophaeus on Jun 7, 2016 4:21:44 GMT
5 on both and I have 2 free generals...I mean playing as US or is that not good? Don't upgrade those no-eyes cmdrs. They're more expensive to become awesome generals rather than buying the generals in the academies (just avoid buying the wrong ones ofc). The thread about choosing a general will guide you on which ones to go for. Playing as USA isn't that bad, but pretty slow. It's up to you. 1943 is a lot better for USA than 1939. UK is a great choice too. India and Egypt is fairly easy (for their smaller sizes, they're the easiest out of all options in 1943). 1939, I recommend Italy, Japan, Spain (probably the TOP 3 easiest conquests ever in the entire game). Romania, Finland, Hungary (if you want a slight challenge but still a lot easier than other options).
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Post by Desophaeus on Jun 7, 2016 4:33:31 GMT
Hey Empo, would you still want me to post a picture of invading USA from overseas? I already started a 1939 game Nazi Germany for a quick start toward that. I'll get to the point of about going to launch an invasion tonight.
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Post by Amatsukaze on Jun 7, 2016 4:42:58 GMT
Thank you so much for your help Good luck! Doing more conquests enhance your combat skills! OwO You can do Allies 5 after having Badoglio~
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Post by Desophaeus on Jun 7, 2016 10:05:34 GMT
I just read your thread...how do you invade with US just gather an army by the coast and just a mass invasion?
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Post by Desophaeus on Jun 7, 2016 10:55:05 GMT
I'm going to post here separately the explanation for the picture because I'm having problems posting both pics and text with the lagging network right now.
The setting of the visual aid ------------------------------------------ Okay to start off... this picture was taken during playing Germany 1939, around turn 19 I think. Russia has lost all of his generals, including the ones that spawned later, the eastern front is just about going to push deep into the heart of Russia and seize Moscow. He's doomed at this point. France has lost her homeland, pretty much a goner as well. UK already lost London, and I plan to take Dublin in the very next turn. This is THE key. This is when I would start thinking about invading America: Europe 98% down, 2% to go.
Oh btw... Even though Canada sent some troops over to help his queen, I shot them all down one by one with a battleship and a sub combo located just between Northern Ireland and Scotland. The queen of England is still going to fall to her knees to me. Her colonies (and former colonies - USA) will surely fall to me as well.
Now, take a look at the picture.
I may seems to be very low on Oil (zero in fact), but it's really okay. I just happened to use a lot of airstrikes with the German air force generals (they're very strong to use). So I burned a lot of gold and oil but have somewhat a low troop count in comparison to my normal gameplay because Germany 1939 gives me a lot of generals on tanks and infantries (plus air generals on infantries as well). I already had moved all of my troops for this turn and then spent the last of my oil to help out Spain and Italy.
France still holds Lyons and Marsalis, so I used Griem in Paris to launch strategic bombing (costing 50 oil each) to blast the French general down to zero for my idiotic friends down south. The blue arrow siginfy this part of my game. I wanted to be clear that this picture is intended to be helpful in ALL games much as possible. The oil situation is unusual for me and it should not be happening to you either. Do make sure that you do have at least a soild income of oil which is easy in general for conquests anyway.
Next... the naval assault: --------------------------------- If you look at the orange-red lines I marked. Each one of the four lines starts at the four docks that are closer to NE Canada than anywhere else. They each also are capable of at least producing a battleship.
Specifically for 1939, the one near Dublin is the only one capable of producing an aircraft carrier. In the later conquests, the one sandwiched between Ireland and England can produce carriers as well. This fact is not particularly important because the main objective is to have sufficient naval forces whether if it be battleships or carriers. The choice is yours.
This is particularly for taking down enemy defenses. Your navy is stronger against forts and coastal artilleries than your army. Use that to your benefit. I prefer to damage my battleships rather than my precious troops because in WC3, the troops doesn't need ships to cross seas, but the ships can't cross lands or even enter cities on the shore.
Your navy should clear out every enemy floating in the North Atlantic, in order to keep the invasion running according to the plans. You don't want your troops to sink before they get a taste of the enemy's soil or to recieve a dent in their armor before the real fight has begun either.
I have marked three orange-red Xs over in the enemy Canada. They're a fort and two coastal artilleries. Blow them away with the battleships' cannons or with the planes from carriers. 2 to 3 battleships (or 4 to 5 carriers) should suffice but you can have more if you want.
In 1939, you don't have to worry about nuclear weapons, but in 1943 (yes USA do have nukes) and beyond, they are a concern. Other than cheating, there's no stopping the USA from launching a nuclear warhead against you. Let it come, but better yet, down on your navy rather than the troops.
On average, the AI prioritize targets with higher HP over the rest when using missles (whether with warheads or empty). For all units without a general attached, the battleships has the highest HP, and carriers the second highest. Be sure to send in a replacement every time they're damaged to keep presenting a tasty, fresh target for the nukes to hit.
Enemy defenses and nuclear weapons, that's the two main purposes of your navy here.
Next.... the invasion forces build-up: ----------------------------------------- (Excluding generals) One of the top units for taking down the enemy's cities is an unit that has a 30% bonus against cities (it's not mentioned in-game but it's the vs-fortresses bonus that apply here). Also, it's a balanced unit that benefits from having a moderate 20% bonus against armor/tanks. What's also nice is the high movement rate of 12 (in comparison to 7 in average of other troop types).
I present to you, *drumroll* the motorized infantry!
Look over to the European city that's the closest to Canadan shores, it's fortunate enough that Dublin is a level III city that allows production of MI. In 1950 and 1960, it goes up to level IV (which still allows MI of course). What's more, if your air troop tech is high enough (lvl 6 or so), you can deploy MI as paratroopers - PMI, and Dublin do have an airport as a convenience.
Don't get me wrong, it's not going to help you out by loading the PMI directly onto Canadian soil straight from Ireland, non-stop flight. The airport allows you to deploy more than just one motorized infantry per turn. You could land a PMI onto every tile of Ireland then move them into the water the next turn.
If not, just get Dublin churn out a reasonable amount of MI (say a handful like 5 or 6 if you feel comfortable with that). Either way, once you have the troops at the front of Ireland, and the enemy defenses are down, you can move forward on the green path A. The less turns spent on water tiles, the more turns you can run over land tiles quickly with motorized infantries.
One thing though, I also like to use a couple of armored cars to run alongside the MI troops due to their speed (slightly slower based on the type of terrain, but still fast) and their excellent 50% attack bonus versus enemy infantry. If you look ahead for enemies in Eastern Canada/US, it can be worthwhile to produce an armored car in the place of one or two MI.
In Ireland or UK.... If you do happen to have troops that are not neither MI or A-C. They will be seriously slowed down on the green path A due to the mountainous terrain between the shore and Ottoawa/Toronto. I suggest for those troops: take the green path B for a longer trip in the water tiles into the Labrador bay for a shorter trip from the shore to Ottoawa. It can save a couple of tile spent during the turns of moving into the heart of Canada.
Every land troop type goes the same two tile distance in the water, but not all troop types can match the land speed of motorized infantry or armored cars.
If you go back to the picture, you will also see a green X marking the lone city on a little island. Just send a small group of troops and a chunk of your navy to take it down. Once the defenses are down, your navy is mainly just there to attract more nukes away from your troops. Plus they may give some additional support for the battle in New York City. The navy is still relatively limited on how far inland they will help you, so... my recommendation is 1/3 of the navy can be diverted to take down the island city in the far north. (Just be sure to bring along at least one or two land troops in order to actually get the city itself).
Next.... Tackling the Shore: ---------------------------------------
I felt this deserves a separate section by itself to warn you about the negative combat stats for troops fighting in the water.
Let me warn you, yes in WC3, the troops can swim! They have their very own boats for themselves! One problem, if your army (not navy) is fighting the enemy army on the shore while you're in the water... your troops will suffer a serious disadvantage. I have used that advantage myself, shooting down the dumb AI units trying to swim around while my armies sit at the shore waiting for the slaughter to finally end.
In an invasion, you definitely don't want to mimic the idiotic behavior of the AI. Just move your troops in the water up next to the shore. You can't move onto the land in the same turn (I wish I could. I wish you could too). Even if there's an enemy within your reach, just leave him be. Focus on getting onto the land. Meanwhile the battleships or carriers can give that enemy a bloody nose for you. Be patient, and individual troops of yours
Next: Additional forces to use for your benefit:
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Post by emporors on Jun 7, 2016 15:14:32 GMT
thank you for that...now I need to get around that point in the game so I can invade right away
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Post by Desophaeus on Jun 7, 2016 15:16:59 GMT
5 on both and I have 2 free generals...I mean playing as US or is that not good? Don't upgrade those no-eyes cmdrs. They're more expensive to become awesome generals rather than buying the generals in the academies (just avoid buying the wrong ones ofc). The thread about choosing a general will guide you on which ones to go for. Playing as USA isn't that bad, but pretty slow. It's up to you. 1943 is a lot better for USA than 1939. UK is a great choice too. India and Egypt is fairly easy (for their smaller sizes, they're the easiest out of all options in 1943). 1939, I recommend Italy, Japan, Spain (probably the TOP 3 easiest conquests ever in the entire game). Romania, Finland, Hungary (if you want a slight challenge but still a lot easier than other options). thank you for that...now I need to get around that point in the game so I can invade right away See above for recommendations. I don't really recommend Germany as the best choice to starting out in the conquest mode ofc.
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Post by emporors on Jun 7, 2016 15:45:22 GMT
Ya it is going to take a while on Germany for me...so should I do Spain or japan
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