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Post by Bismarck on Jun 18, 2016 16:52:14 GMT
So it seems that we have a basic knowledge of modding, with experience grows capability, so, I decided that we should have a thread like this just in case this is a possibility.
Mod requests!
Theres already spaces for this in one or two threads so this might not be needed but hey, this place is a bit empty, yes?
So, I guess we should drop our ideas here so we can build on them for when we can do them!
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Post by Deleted on Jun 18, 2016 17:04:39 GMT
So it seems that we have a basic knowledge of modding, with experience grows capability, so, I decided that we should have a thread like this just in case this is a possibility. Mod requests! Theres already spaces for this in one or two threads so this might not be needed but hey, this place is a bit empty, yes? So, I guess we should drop our ideas here so we can build on them for when we can do them! This was implemented in my thread, but yes it can be useful Also I'm searching ideas for what should I mod(I want to make a wc3/ew4 mod)
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Post by Bismarck on Jun 18, 2016 17:42:36 GMT
So it seems that we have a basic knowledge of modding, with experience grows capability, so, I decided that we should have a thread like this just in case this is a possibility. Mod requests! Theres already spaces for this in one or two threads so this might not be needed but hey, this place is a bit empty, yes? So, I guess we should drop our ideas here so we can build on them for when we can do them! This was implemented in my thread, but yes it can be useful Also I'm searching ideas for what should I mod(I want to make a wc3/ew4 mod) My idea for the thread was so that devs can get mod ideas without havening to sift through useless conversation.
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Post by Deleted on Jun 18, 2016 17:47:10 GMT
This was implemented in my thread, but yes it can be useful Also I'm searching ideas for what should I mod(I want to make a wc3/ew4 mod) My idea for the thread was so that devs can get mod ideas without havening to sift through useless conversation. I understood that
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Post by Napoleon Bonaparte on Jun 18, 2016 18:29:08 GMT
1) Please make mods in English. (Whoever can do it).
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Post by Bismarck on Jun 18, 2016 18:45:57 GMT
American Civil war would be interesting instead of the stupid 1812 one
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Post by wollesu on Jun 18, 2016 19:12:31 GMT
I have knowledge in coding but im nit a great translator , and even if i use google translate , it feels cringey to translate ganefiles.
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Post by Deleted on Jun 18, 2016 19:16:00 GMT
American Civil war would be interesting instead of the stupid 1812 one Download American revolutionary war @ easytech
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Post by Deleted on Jun 18, 2016 19:20:51 GMT
American Civil war would be interesting instead of the stupid 1812 one Download American revolutionary war @ easytech And say what type of units you want, what type of map etc etc
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Post by Deleted on Jun 18, 2016 19:21:51 GMT
American Civil war would be interesting instead of the stupid 1812 one Download American revolutionary war @ easytech And say what type of units you want, what type of map etc etc
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Post by wollesu on Jun 18, 2016 19:22:05 GMT
Unfortunately is only for ios
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Post by Deleted on Jun 18, 2016 19:39:42 GMT
Unfortunately is only for ios No I've played it on android
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Post by Bismarck on Jun 18, 2016 20:27:12 GMT
Idea: WWI
We could keep the entrenchment and whatnot the basegame has but amplify the effects of trenching.
Unit Ideas:
-Old Infantry (Muskets, low damage, cost effective, for old and low tech countries)
-Infantry
-Guards
-Cavalry (low tech maybe?)
-Armoured Cars (Mid tierish cav type)
-Tanks (Expensive, late game, cav)
-Old Artillery (like Old Inf in eco terms)
-Artillery
-Old Rocket Artillery
-Rocket Artillery
-Planes
-Bombers
-Mobile Fortress (Wood)
-Entrenched Stone Fort (Immobile)
Maps: Europe 1910 Europe 1914 Europe 1915 Europe 1920 America 1914 America 1920
More later
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Post by Deleted on Jun 18, 2016 21:35:58 GMT
Idea: WWI We could keep the entrenchment and whatnot the basegame has but amplify the effects of trenching. Unit Ideas: -Old Infantry (Muskets, low damage, cost effective, for old and low tech countries) -Infantry -Guards -Cavalry (low tech maybe?) -Armoured Cars (Mid tierish cav type) -Tanks (Expensive, late game, cav) -Old Artillery (like Old Inf in eco terms) -Artillery -Old Rocket Artillery -Rocket Artillery -Planes -Bombers -Mobile Fortress (Wood) -Entrenched Stone Fort (Immobile) Maps: Europe 1910 Europe 1914 Europe 1915 Europe 1920 America 1914 America 1920 More later Map making is not my favorite thing, but I'll think about this
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Post by Bismarck on Jun 18, 2016 21:49:18 GMT
Idea: WWI We could keep the entrenchment and whatnot the basegame has but amplify the effects of trenching. Unit Ideas: -Old Infantry (Muskets, low damage, cost effective, for old and low tech countries) -Infantry -Guards -Cavalry (low tech maybe?) -Armoured Cars (Mid tierish cav type) -Tanks (Expensive, late game, cav) -Old Artillery (like Old Inf in eco terms) -Artillery -Old Rocket Artillery -Rocket Artillery -Planes -Bombers -Mobile Fortress (Wood) -Entrenched Stone Fort (Immobile) Maps: Europe 1910 Europe 1914 Europe 1915 Europe 1920 America 1914 America 1920 More later Map making is not my favorite thing, but I'll think about this It wouldnt be land editing, just borders.
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