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Post by Tony on Aug 24, 2016 13:02:16 GMT
Help! What exactly does the business skill do... one gives more money while stationed in town but the one with stars... exact effect? What is best economic build? For example...
I have Jerome tier 1. I want to get augusti teir 2. I want a resulting general with nobleman architecture business trainer and economic expert... is this not possible?
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Post by Quintus Fabius on Aug 24, 2016 13:37:08 GMT
Help! What exactly does the business skill do... one gives more money while stationed in town but the one with stars... exact effect? What is best economic build? For example... I have Jerome tier 1. I want to get augusti teir 2. I want a resulting general with nobleman architecture business trainer and economic expert... is this not possible? Tony, I was sure that economy skills improve income when in city (adds to whatever it produces), and decreases cost for stuff like buying Warhorse and improving cities (Lv. III sity to Lv. IV for example). Not sure about the skills though, but I was fairly sure Fatimah, the ottoman Princess, was one of the better Eco. Generals. And she is free as well.
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Post by yuanzhong on Aug 24, 2016 23:40:26 GMT
Help! What exactly does the business skill do... one gives more money while stationed in town but the one with stars... exact effect? What is best economic build? For example... I have Jerome tier 1. I want to get augusti teir 2. I want a resulting general with nobleman architecture business trainer and economic expert... is this not possible? Tony, I was sure that economy skills improve income when in city (adds to whatever it produces), and decreases cost for stuff like buying Warhorse and improving cities (Lv. III sity to Lv. IV for example). Not sure about the skills though, but I was fairly sure Fatimah, the ottoman Princess, was one of the better Eco. Generals. And she is free as well. The Eco skills don't affect the item price, only number of trade star (or nobility if your general has low trade stars). IMO the Eco general doesn't need 5* trade stars because he only stay in Big city and doesnt move too much to reach market city, i prefer fighting general with max trade stars. About Eco skill only Architecture is valuable, Eco Expert and Master is suck when you have Napoleonic Code (skill give 50 and 75% but item give 100% more income of the city)
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Post by Frederick the Great on Aug 28, 2016 12:40:24 GMT
Now the question is, why does the general Napoleon seem so strong and impresses so many players when his skills aren't really top notch? He cheats..sorta. The reason is twofold: 1) When you meet him in conquest or campaign he is often commanding heavy artillery or elite guard cavalry for example and guess what? French heavy artillery (and ottoman too) have the best stats in the world. They have an additional 2 points in min_max damage- this is as if Napoleon had 2 free bonus combat skills- and the same goes with the French guard cavalry, these are 3 points stronger. Any general commanding these op French units would look stronger (The game mention this effect and hints at Britain having better battleships for example,this also makes British navy generals look stronger) 2) The second reason can be seen by looking at Napoleon's Rank and Nobility as early as the 2nd or 3rd campaign- it will be vastly higher than yours. If you "grind" and level your rank and nobility to match his he will no longer seem formidable, on the contrary he would more look like a wet soacked dripping kitten! K ,then TLDR, cya in in HQ. So if France has better artillery and cavalry and Britain has better navy, what bonus do other countries have? I would guess Prussia has better infantry because they did in real life.
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Post by Quintus Fabius on Aug 28, 2016 13:28:13 GMT
Now the question is, why does the general Napoleon seem so strong and impresses so many players when his skills aren't really top notch? He cheats..sorta. The reason is twofold: 1) When you meet him in conquest or campaign he is often commanding heavy artillery or elite guard cavalry for example and guess what? French heavy artillery (and ottoman too) have the best stats in the world. They have an additional 2 points in min_max damage- this is as if Napoleon had 2 free bonus combat skills- and the same goes with the French guard cavalry, these are 3 points stronger. Any general commanding these op French units would look stronger (The game mention this effect and hints at Britain having better battleships for example,this also makes British navy generals look stronger) 2) The second reason can be seen by looking at Napoleon's Rank and Nobility as early as the 2nd or 3rd campaign- it will be vastly higher than yours. If you "grind" and level your rank and nobility to match his he will no longer seem formidable, on the contrary he would more look like a wet soacked dripping kitten! K ,then TLDR, cya in in HQ. So if France has better artillery and cavalry and Britain has better navy, what bonus do other countries have? I would guess Prussia has better infantry because they did in real life. Frederick the Great, allow me to point you to this. european-war-4.boards.net/thread/2124/ew4-countries-unit-system-analysis
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Post by granny's terror on Sept 8, 2016 12:53:01 GMT
Now the question is, why does the general Napoleon seem so strong and impresses so many players when his skills aren't really top notch?
He cheats..sorta. The reason is twofold:
1) When you meet him in conquest or campaign he is often commanding heavy artillery or elite guard cavalry for example and guess what? French heavy artillery (and ottoman too) have the best stats in the world. They have an additional 2 points in min_max damage- this is as if Napoleon had 2 free bonus combat skills- and the same goes with the French guard cavalry, these are 3 points stronger. Any general commanding these op French units would look stronger (The game mention this effect and hints at Britain having better battleships for example,this also makes British navy generals look stronger)
2) The second reason can be seen by looking at Napoleon's Rank and Nobility as early as the 2nd or 3rd campaign- it will be vastly higher than yours. If you "grind" and level your rank and nobility to match his he will no longer seem formidable, on the contrary he would more look like a wet soacked dripping kitten!
K ,then TLDR, cya in in HQ.[/quote]
Bro i have 5* Sophia on French/ottoman heavy artillery but she does less damage than Napoleon.Is it a glitch or what?
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Post by Erich von Manstein on Sept 8, 2016 19:38:59 GMT
granny's terror French heavy arty is equal to Austrian and Russian and inferior to Ottoman heavy arty. Usually enemy's Napoleon has max rank and nobility, when he does not(mostly in HRE campaigns), he has Dragon Flag and a SNARE DRUM which could cause bloodshed.
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Post by Jean-Luc Picard on Sept 8, 2016 23:53:23 GMT
Now the question is, why does the general Napoleon seem so strong and impresses so many players when his skills aren't really top notch? He cheats..sorta. The reason is twofold: 1) When you meet him in conquest or campaign he is often commanding heavy artillery or elite guard cavalry for example and guess what? French heavy artillery (and ottoman too) have the best stats in the world. They have an additional 2 points in min_max damage- this is as if Napoleon had 2 free bonus combat skills- and the same goes with the French guard cavalry, these are 3 points stronger. Any general commanding these op French units would look stronger (The game mention this effect and hints at Britain having better battleships for example,this also makes British navy generals look stronger) 2) The second reason can be seen by looking at Napoleon's Rank and Nobility as early as the 2nd or 3rd campaign- it will be vastly higher than yours. If you "grind" and level your rank and nobility to match his he will no longer seem formidable, on the contrary he would more look like a wet soacked dripping kitten! K ,then TLDR, cya in in HQ. Bro i have 5* Sophia on French/ottoman heavy artillery but she does less damage than Napoleon.Is it a glitch or what? Luck, probably
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Post by skj124325 on Sept 19, 2020 6:24:25 GMT
Hello!
I was wondering if Bugle, Strike, and Accurate remove ALL evasion, or just a portion?
If they remove just a portion, how much?
I want to know how good/bad a skill Siege Master is in comparison to these three.
Thank you!
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Post by Nobunaga Oda on Sept 19, 2020 8:19:43 GMT
Hello!
I was wondering if Bugle, Strike, and Accurate remove ALL evasion, or just a portion?
If they remove just a portion, how much?
I want to know how good/bad a skill Siege Master is in comparison to these three.
Thank you!
The 3 skills remove the effect of terrain evasion for that specific unit. Bugle for inf, Strike for Cav and Accuracy for Arty. For Siege Master, it removes the terrain evasion for units attacking cities, if I understand the posts correctly. So, if you want a city cracker, use a gen with Siege Master. If you want a gen to perform well on the field for his/her specialised unit, use a gen with the appropriate skill. However, the older posts seemed to rate Siege Master as the best and preferred alternative specialised skills to Bugle, Strike and Accuracy.
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Post by kanue on Sept 19, 2020 8:57:58 GMT
Hello!
I was wondering if Bugle, Strike, and Accurate remove ALL evasion, or just a portion?
If they remove just a portion, how much?
I want to know how good/bad a skill Siege Master is in comparison to these three.
Thank you!
The 3 skills remove the effect of terrain evasion for that specific unit. Bugle for inf, Strike for Cav and Accuracy for Arty. For Siege Master, it removes the terrain evasion for units attacking cities, if I understand the posts correctly. So, if you want a city cracker, use a gen with Siege Master. If you want a gen to perform well on the field for his/her specialised unit, use a gen with the appropriate skill. However, the older posts seemed to rate Siege Master as the best and preferred alternative specialised skills to Bugle, Strike and Accuracy. One more thing to add. There seems to be a 'hidden evasion' everywhere (all things, all terrains) in the latter era maps. This makes Bugle, Strike, and Accurate especially good.
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Post by littlecorporal on Sept 19, 2020 15:18:47 GMT
My understanding was that bugle, accuracy, strike also remove the evasion in cities as well so are preferred to siege master.
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Post by ππ³π°π΅π΄π¬πΊ on Sept 19, 2020 17:47:38 GMT
My understanding was that bugle, accuracy, strike also remove the evasion in cities as well so are preferred to siege master. Exactly this is my stand of knowledge too. Very funny, I'm asking myself also this question for a few days... I throw the ingame chinese skill explanation of SiegeMasyet into translate. " Improve the combat effectiveness of troops against the enemy defending the city "
In SD the whole text won't fit in the infobox. I think I can check now, if SiegeMaster and BSA have the same effect when attacking a city. I will post my findings. As we talk about the skills: The min +1 skills are not bad! Statistical they're slightly netter than the max +1 skills. I believe this is a misunderstanding (Post two merges two different information's) In a clean environment - no evasion 100%restaint, 100% health, 0 cheverons etc A single unit with 5-10 can't deal less than 25 DMG. That's the mistake IMO.
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Post by ππ³π°π΅π΄π¬πΊ on Sept 19, 2020 22:17:16 GMT
OK I certainty proved it (just for artillery / accurate).
SiegeMaster takes out evasion for cities, factories and stables. (Ports untested - I assume also for ports).
Accurate removes it too - for these targets the skills work equal. Accurate also removes every terrain and installation evasion and the 'hidden evasion'.
Don't underestimate the hidden evasion! In 1798 I didn't notice any difference, 1809 it must be 1-2% 1HP, in US1775 the advantage was constant (for every sungle fight during the conquest) 3HP (5%) more dammage with the accurate skill - everywhere - you don't expect the skill is working- untainted, no items
Terrain evasion for infantry is rare and maximal 5%, for art and cav, half of all hexes have 5% to 20% (+ installation max 50% total), so for infantry SM can have a higher value.
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Post by littlecorporal on Sept 19, 2020 23:54:53 GMT
Do the evasions and fortifications bonuses stack? Is, the fortification bonus also considered evasion?
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