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Post by António Salazar on Aug 1, 2016 17:17:22 GMT
Yes of course but what has that to do with thinking of fun missions? That it's required for the implementation of said missions Sure, but thinking of missions can be done already. E.g battle of Tannenberg, hold Berlin and maybe another Prussian city. Kill the armies of Alexander Samsonov and Paul von Rennenkampf and keep Hindenburg alive.
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Post by Jean-Luc Picard on Aug 1, 2016 17:22:09 GMT
That it's required for the implementation of said missions Sure, but thinking of missions can be done already. E.g battle of Tannenberg, hold Berlin and maybe another Prussian city. Kill the armies of Alexander Samsonov and Paul von Rennenkampf and keep Hindenburg alive. That's great input. We could add you as a "Creative consultant" of sorts and have you come up with more ideas like this
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Post by Deleted on Aug 1, 2016 17:23:21 GMT
In other words hexadecimal coding Meaning you are making maps first and then add missions? I am too lazy to look up the internet what it is is and then present myself as a MrKnowsItAll and by like 'ooh right, hexadecimal coding, of course I get what you mean' Hexadecimal coding uses hexadecimal code system where 6 symbols(0-9&a, b, c, d, e) defines point or thing on blank, it has nothing to do with easytech hexagon map style more than definiting points in map and putting objects on them.
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Post by Deleted on Aug 1, 2016 17:26:20 GMT
Sure, but thinking of missions can be done already. E.g battle of Tannenberg, hold Berlin and maybe another Prussian city. Kill the armies of Alexander Samsonov and Paul von Rennenkampf and keep Hindenburg alive. That's great input. We could add you as a "Creative consultant" of sorts and have you come up with more ideas like this I agree on this
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Post by Desophaeus on Aug 1, 2016 20:42:54 GMT
António Salazar, the easiest way to think of hex coding is like a blind man speaking aloud the locations of pieces on a board. Then the game application listens to the blind man and sets up the pieces onto the map so then you can start playing from there. The computer doesn't think in a visual way like you would when you look at the board; it thinks in a linear processing way (like listening to that blind man and do what he says). You have to give the computer a script of a play before the computer can handle a play. Basically, hex coding is the "HTML programming" for mission files inside an app.
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Post by Jean-Luc Picard on Aug 1, 2016 20:46:38 GMT
António Salazar, the easiest way to think of hex coding is like a blind man speaking aloud the locations of pieces on a board. Then the game application listens to the blind man and sets up the pieces onto the map so then you can start playing from there. The computer doesn't think in a visual way like you would when you look at the board; it thinks in a linear processing way (like listening to that blind man and do what he says). You have to give the computer a script of a play before the computer can handle a play. Basically, hex coding is the "HTML programming" for mission files inside an app. And as you can imagine, it is extremely tedious
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Post by Deleted on Aug 1, 2016 20:55:58 GMT
António Salazar , the easiest way to think of hex coding is like a blind man speaking aloud the locations of pieces on a board. Then the game application listens to the blind man and sets up the pieces onto the map so then you can start playing from there. The computer doesn't think in a visual way like you would when you look at the board; it thinks in a linear processing way (like listening to that blind man and do what he says). You have to give the computer a script of a play before the computer can handle a play. Basically, hex coding is the "HTML programming" for mission files inside an app. There is just a small difference HTML is easy in comparision
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Post by Deleted on Aug 2, 2016 3:34:16 GMT
The Light Bringer,I can do the alliances like I know how to make a neutral country and put it on an alliance for it to be play as.
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Post by Desophaeus on Aug 2, 2016 6:17:42 GMT
Well yes, but it was intended as an analogy to something more common and familiar.
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Post by Deleted on Aug 2, 2016 8:38:41 GMT
The Light Bringer,I can do the alliances like I know how to make a neutral country and put it on an alliance for it to be play as. For beginning it is enough.
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