|
Post by Von Bismarck jr on Sept 17, 2016 2:40:39 GMT
Oh dear, nevermind. 5 don't want GW to occur. Okay, the forum has spoken I guess. That sucks, I was looking forward to it but I guess theres no point in setting something up that no one would do lmao. Alright well its dead then. But if anyone changes their mind I won't lock the poll. ++Between TW and Dippy we have enough options. We could have a third option IF we had like 25 people in the RP board. We have maybe 12ish at any time on average. Sucks that majority don't want it back. It was a good, simpler TW. Kinda like the MTWs, but in a different way. I wouldn't consider it a dead horse, guys, more like a...an injured horse. We can bring it back and I'm sure it would be pre neet
|
|
|
Post by Desophaeus on Sept 17, 2016 2:50:47 GMT
We could have a third option IF we had like 25 people in the RP board. We have maybe 12ish at any time on average. Sucks that majority don't want it back. It was a good, simpler TW. Kinda like the MTWs, but in a different way. I wouldn't consider it a dead horse, guys, more like a...an injured horse. We can bring it back and I'm sure it would be pre neet Simpler? GW was the very anti-thesis of simplicity. Bismarck Jr would agree with me here. GW was intended to be complicated much as possible.
|
|
|
Post by Von Bismarck jr on Sept 17, 2016 3:52:09 GMT
Sucks that majority don't want it back. It was a good, simpler TW. Kinda like the MTWs, but in a different way. I wouldn't consider it a dead horse, guys, more like a...an injured horse. We can bring it back and I'm sure it would be pre neet Simpler? GW was the very anti-thesis of simplicity. Bismarck Jr would agree with me here. GW was intended to be complicated much as possible. Was real simple for me. Again, I joined late into it, but I got everything down and felt good about it. Much better than I feel about TWs, that's for sure.
|
|
|
Post by Desophaeus on Sept 17, 2016 4:00:57 GMT
Simpler? GW was the very anti-thesis of simplicity. Bismarck Jr would agree with me here. GW was intended to be complicated much as possible. Was real simple for me. Again, I joined late into it, but I got everything down and felt good about it. Much better than I feel about TWs, that's for sure. That's probably because we played TWs a lot longer than GW. I wonder if you spent the same amount of time in GWs as in TWs altogether, what would you feel about GWs?
|
|
|
Post by Bismarck Jr on Sept 17, 2016 8:44:44 GMT
Simpler? GW was the very anti-thesis of simplicity. Bismarck Jr would agree with me here. GW was intended to be complicated much as possible. Was real simple for me. Again, I joined late into it, but I got everything down and felt good about it. Much better than I feel about TWs, that's for sure. Complexity is both subjective and resolute. Some things cine quicker to others than some
|
|
|
Post by Bismarck Jr on Sept 17, 2016 10:08:12 GMT
Its 5-5 again O.o
|
|
|
Post by Frederick the Great on Sept 17, 2016 10:31:32 GMT
Bismarck Jr, before you invest in GW to much in case it ends up been unpopular why don't you make a soft, mini version that's not quite as complex yet enough to give people a taste of it?
|
|
|
Post by Ivan Kolev on Sept 17, 2016 15:26:54 GMT
Bismarck Jr , before you invest in GW to much in case it ends up been unpopular why don't you make a soft, mini version that's not quite as complex yet enough to give people a taste of it? Definitely, maybe start it much later into history like 1492 or 1200, or something around there. Also, I definitely want to see a revival of these GW's, as they seemed less focused on combat and more on diplomacy/politics.
|
|
|
Post by NetherFreek on Sept 17, 2016 15:33:39 GMT
If you remove the complexness of the gws and Keep it Basic/more simple, yes
|
|
|
Post by Napoleon Bonaparte on Sept 17, 2016 15:44:54 GMT
If you remove the complexness of the gws and Keep it Basic/more simple, yes same, I'll play only when it's easy to be played. Not like full of useful and useless things at the same time.
|
|
|
Post by Ivan Kolev on Sept 17, 2016 15:47:37 GMT
I personally enjoyed the more complex nature.
|
|
|
Post by Napoleon Bonaparte on Sept 17, 2016 15:52:40 GMT
I personally enjoyed the more complex nature. it can ve enjoyable to people, I'm not saying it isn't (or wasn't in this case) but there are people like me, NetherFreek, Desophaeus who rather want a simpler version of this.
|
|
|
Post by Desophaeus on Sept 17, 2016 16:11:42 GMT
I already explained in the old GW threads that the majority of salt comes from ambiguity.
The more complicated a game is, there is going to be more zones of ambiguities (or opportunities for different interpretations to clash). Sure, a more clear set of rules/procedures would narrow down those zones but it doesn't ever completely eliminate all of the zones of ambiguities due to imperfections of humanity in the players themselves.
Of course, salt does comes from controversial rules too, but that's a separate index of saltiness from complexity.
Note: this is the summary of like.... 2 or 3 pages of discussion.
|
|
|
Post by Bismarck Jr on Sept 17, 2016 16:22:23 GMT
I already explained in the old GW threads that the majority of salt comes from ambiguity. The more complicated a game is, there is going to be more zones of ambiguities (or opportunities for different interpretations to clash). Sure, a more clear set of rules/procedures would narrow down those zones but it doesn't ever completely eliminate all of the zones of ambiguities due to imperfections of humanity in the players themselves. Of course, salt does comes from controversial rules too, but that's a separate index of saltiness from complexity. Note: this is the summary of like.... 2 or 3 pages of discussion. What if instead of a bunch of rules, they were just rules that made sense lmao. Like, definite, absolute rules that cover all scenarios.
|
|
|
Post by Bismarck Jr on Sept 17, 2016 16:24:50 GMT
I personally enjoyed the more complex nature. it can ve enjoyable to people, I'm not saying it isn't (or wasn't in this case) but there are people like me, NetherFreek, Desophaeus who rather want a simpler version of this. We can find a middle ground! Ivan Kolev likes the diplomacy and complexity, so we can make a mildly complex diplomacy system that is required or a fairly optional complex diplomacy system. And combat can be kept to a more simple version of its original way. Tech research will stay the same since its fairly simple, just big. I think that if we can find a compromise we might be able to revive GW, granted that people aren't too busy plaing TW or Dippy.
|
|