|
Post by Quintus Fabius on Oct 10, 2016 0:23:52 GMT
Echovenom was the only soldier I could find, and I infected him. And Wilbur2016 was also a scientist, but he's part of the great horde nao. I agree with you, Jean-Luc Picard . Now, we just have to wait for the Nationstates Zombie game, which should be on Halloween, unless if the devs and mods have other stuff planned.
|
|
|
Post by Kaleg Nar on Oct 10, 2016 0:25:01 GMT
So far I've killed two immunes. Horatio shall fall!
|
|
|
Post by Quintus Fabius on Oct 10, 2016 0:29:07 GMT
So far I've killed two immunes. Horatio shall fall! Good luck. I tried to kill him, but he won't fall, even when I tried using a block of cold, hard steel.
|
|
|
Post by Kaleg Nar on Oct 10, 2016 0:29:49 GMT
He has been eliminated!
|
|
|
Post by Horatio Nelson on Oct 10, 2016 0:58:22 GMT
For science!
|
|
|
Post by Horatio Nelson on Oct 10, 2016 0:58:48 GMT
nvm
|
|
|
Post by Jean-Luc Picard on Oct 10, 2016 0:58:56 GMT
|
|
|
Post by Jean-Luc Picard on Oct 10, 2016 2:43:34 GMT
So the game is over. The Undead hordes triumphed. Congratulations, my fellow Zombies
|
|
|
Post by cardbattler on Oct 10, 2016 4:05:08 GMT
At first I thought humans were winning, cuz me, a soldier, go around and kill on sight. And there are almost no zombies to see. Then I got bitten while I was away xD.
|
|
|
Post by Kaleg Nar on Oct 10, 2016 4:43:28 GMT
If you've ever played Mafia, it's the same principle as a cult. They're hard to beat because if you kill one, that one can be replaced. Every single one has to be eliminated to have a shot, so it's incredibly difficult to win as you have a hard time eliminating them. (And while Scientists in this could de-zombify, those dezombified couldn't recruit more so while a zombified person spread the zombies, a de-zombified was just someone for a zombie to zombify.)
EDIT: I just thought of a WWII analogy. I don't know how the starting selections were made, but basically the soldiers have an Axis mentality because they need a quick victory to prevent the zombies from multiplying. Zombies however have an Allies mentality because the longer it drags on, the better chance they have to increase their numbers.
|
|
|
Zombies!
Oct 11, 2016 2:40:17 GMT
via mobile
Post by Desophaeus on Oct 11, 2016 2:40:17 GMT
If you've ever played Mafia, it's the same principle as a cult. They're hard to beat because if you kill one, that one can be replaced. Every single one has to be eliminated to have a shot, so it's incredibly difficult to win as you have a hard time eliminating them. (And while Scientists in this could de-zombify, those dezombified couldn't recruit more so while a zombified person spread the zombies, a de-zombified was just someone for a zombie to zombify.)
EDIT: I just thought of a WWII analogy. I don't know how the starting selections were made, but basically the soldiers have an Axis mentality because they need a quick victory to prevent the zombies from multiplying. Zombies however have an Allies mentality because the longer it drags on, the better chance they have to increase their numbers. A better way of saying it is Axis & Allies analogy as it is more directly demostrable.
|
|