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Post by Deleted on Apr 1, 2017 20:41:34 GMT
If you don't have any more medals, don't forget to farm over night! You can get 90 medals/night. From medal wonders? If so, I have unlocked them but cant build them due to lack of resources... Build them as quickly as possible. They're revolutionary to play.
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Post by Aleksandr Vasilevsky on Apr 2, 2017 2:48:27 GMT
From medal wonders? If so, I have unlocked them but cant build them due to lack of resources... Build them as quickly as possible. They're revolutionary to play. I know, I unlocked it but didn't expect it to cost this much. From 10,000 industry, I will work my way to 50,000.... And what happened to the original discussion of anti paraspam lol...
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Post by Max Otto von Stierlitz on Apr 2, 2017 11:41:27 GMT
Well, I turned completely to making all my default generals into superiors. I currently have a Soviet Major, who has 4 stars in artillery. I have a Chinese captain that has 3 stars in infantry. My German captain has 4 stars in tank. Now, I have barely any medals left. I can't really advance any further more. It's kinda over for me It's not worth to buy 4th star while you have something else cheaper to buy. Also it's not worth to make infantry EC at all. And you have only ability stars, no skills? Skills are very useful, and much more useful and cheaper that 4th ability star.
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Post by Nobunaga Oda on Apr 4, 2017 18:17:19 GMT
That'll mean the country has XL territory/income. A) Reduce their economy to rubble by forcing them to para-spam defense points, while seizing the country's cities on another front. B) Slowly build up a large annihilation wave(s) while slowly advancing and fortifying current positions (TBH, I found a pen-15 shaped fortress alignment to be effective when marching east or west). C) Rapidly Blitz through with a large, mostly mobile force and seize the enemy cities, this theoritically should work. D) Follow the other advices given in this thread.
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Post by joachimmurat on Apr 22, 2017 5:36:59 GMT
Just spam Light infantry, for some reason it works eventually I don't know why, it just does.
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mirzahodzic16
First Lieutenant
As long as there are brave Bosnian sons, there will be Bosnia, proud and defiant. ⚜⚜⚜
Posts: 24
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Post by mirzahodzic16 on Jun 16, 2017 21:30:49 GMT
- Land mines. Land mines are awesome, problem is they cost, but you should have money for them because they are not really expensive and para-spam happens only when game tooks a while and by that point you should have a lot of money. - Super tank + general. Super tank with or without general can be taking a lot of damage to enemy paratroops and not even receiving a fire back, since super tanks have a longer range than heavy and basic tanks. - Hydrogen bomb. Hydrogen bomb is very expensive, but if you have money why not. It will wipe them out very quickly. - Land fort + para-motorized infantry. The best way to handle them is simply putting a 4-5 para-motorized units close to city they are coming from, take area around the city, sacrifice para-motorized units and buy a bunch of land forts around city, and then after city is heavily damaged with land forts, you spam like 10-15 para-motorized infantries and city with airport is yours. Combine all of those, and para-bastards are going to see how hell looks like
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Post by Nobunaga Oda on Jun 17, 2017 15:52:18 GMT
I would quote our fellow member ^^ but his reply was quite detailed. There are a few problems:
A) Direction of attack & geography. I hate a trans-Atlantic crossing into North America cuz the AI would recover some losses (if any) as I sail there, paraspamming could be accompanied by air assaults which is bad. Solution: Make large "annihilation wave(s)" with carrier support when possible. Also take the AI's other bases if they still exist in other continents (except aliens cuz speed is key). Or, bait them into conducting expensive air assaults. Central Asia-Western China is also bad if you attack via Europe of China without armour because the nearby bases are more or less lvl 1 and 2 cities except New Delhi, Yekaterinburg, Moscow and ChongKing (arranged by distance). Solution: TRENCH WARFARE! ENTRENCH AND DIG! FORTIFY POSITIONS AND DIG! By dig I meant march slowly cuz speedy movements increases chances of you being seen as a threat if not one already.
B) Income If your income is not that much yet (which is impossible if you are meeting paraspam), you'll probably not be able to spawn heavy fire power. Solution: You can build up "annihilation wave(s)" before marching or you can occupy neutrals to increase income. You may sacrifice an ally to hit the AI somewhere weak &/or important. (Eg. Playing as UK/France 1950, I let US-Japan get rekt just to sneak into southern and western PRC) Or, the opp has way to much income &/or reserves which may or may not be too costly for you to deplete. Solution: Lure them into launching expensive air attacks (Nukes, Missiles, Strategic bombing, etc.) and hit them somehwere else. Or HIT THEM WITH EVERYTHING YOU GOT, MARCH ON THEM ON ALL FRONTS! Make sure you do have XL & very very OP "annihilation waves" if you are feeling suicidal.
C) Experience. If you are inexperienced in WC3 and are very very noob like my first real try at 1939 conquest: I was playing as ROC, barely beat the Japs and Thais but Axis, especially Germany, took over Europe and Africa & US is at threat. I took Yekaterinburg and Saratov but paraspam from Moscow prevents breakthroughs. NA is also falling into Nazi hands. You restart. There is very little hope of salvation especially with opp AI in the rear and stalemate at the head.
D) AI logic. You gotta attack in certain ways or you'll start the paraspam, unless you want it. Very speedy movements and allied Sunomata-like cities will draw attention and increase threat lvl if against very rich AI. The AI would also have average-good income [eg. Sino-Jap-Kor[-Russo-Mongol(?) region OR most of Europe]. All of these can be dealt with by using given tactics ^^ Lastly, enjoy WC3 and have a fun time conquering that AI!
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Post by eaglesrike210 on Jun 17, 2017 22:57:21 GMT
Just bomb the place where the paratroops are being sent from
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