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Post by pathdoc on Oct 3, 2017 15:23:22 GMT
Sophia is still better than isabella hands down. You need to know how to play her. Just target the enemy in cities then forts. In the campaigns, there will usually be the enemy gen in the city anyway. Cities and forts are usually in her range because she can move 4 hexes, and even if they arn't, she still hits good on normal enemies. In my farm for medals, Britain builds loads of forts and i train my sophia on them. It's much faster to train her than isabella so thats a plus too. Sophia should be unlocked at 750 years, not 250 tbh. It all depends on the tactical situation, really. Generals can leave at inopportune moments, and then the sitting target you thought you had becomes not such an easy kill any more. I'm interested, BTW, in your farm for medals. If you don't mind me asking, what is the scenario (conquest year/place or campaign/battle?) and how do you set it up? My Sophia is pretty strong (125/10) and has four artillery stars, so she can stand up to a multi-fortress return-fire grind. (I was going to get her her fifth, but I have Isabella now and she takes first call to bring her up from three to four.)
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Post by Antonio Luna on Oct 4, 2017 7:42:23 GMT
Sophia is still better than isabella hands down. You need to know how to play her. Just target the enemy in cities then forts. In the campaigns, there will usually be the enemy gen in the city anyway. Cities and forts are usually in her range because she can move 4 hexes, and even if they arn't, she still hits good on normal enemies. In my farm for medals, Britain builds loads of forts and i train my sophia on them. It's much faster to train her than isabella so thats a plus too. Sophia should be unlocked at 750 years, not 250 tbh. It all depends on the tactical situation, really. Generals can leave at inopportune moments, and then the sitting target you thought you had becomes not such an easy kill any more. I'm interested, BTW, in your farm for medals. If you don't mind me asking, what is the scenario (conquest year/place or campaign/battle?) and how do you set it up? My Sophia is pretty strong (125/10) and has four artillery stars, so she can stand up to a multi-fortress return-fire grind. (I was going to get her her fifth, but I have Isabella now and she takes first call to bring her up from three to four.) I trained my Sophia using an Armored Car.
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Post by pathdoc on Oct 4, 2017 15:38:13 GMT
It all depends on the tactical situation, really. Generals can leave at inopportune moments, and then the sitting target you thought you had becomes not such an easy kill any more. I'm interested, BTW, in your farm for medals. If you don't mind me asking, what is the scenario (conquest year/place or campaign/battle?) and how do you set it up? My Sophia is pretty strong (125/10) and has four artillery stars, so she can stand up to a multi-fortress return-fire grind. (I was going to get her her fifth, but I have Isabella now and she takes first call to bring her up from three to four.) I trained my Sophia using an Armored Car. I have an artillery-heavy setup for her, but AC would work just as well when she's new - she does after all have as many cav stars out of the box as Sakurako, and if you have a units-boxed-into-cities grind then she has Siege Master, which for urban combat is as good as Sakurako's accurate, strike and bugle. Unfortunately my surrounded-cities grind on my main platform was saved when she was already on her unit (rockets), and there is no way to get her off it (well there is, but it's very permanent and would defeat the purpose).
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Post by Antonio Luna on Oct 4, 2017 16:16:16 GMT
I trained my Sophia using an Armored Car. I have an artillery-heavy setup for her, but AC would work just as well when she's new - she does after all have as many cav stars out of the box as Sakurako, and if you have a units-boxed-into-cities grind then she has Siege Master, which for urban combat is as good as Sakurako's accurate, strike and bugle. Unfortunately my surrounded-cities grind on my main platform was saved when she was already on her unit (rockets), and there is no way to get her off it (well there is, but it's very permanent and would defeat the purpose). I used Poland 1798, then all I did was defend against all the reds coming to me.
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Post by pathdoc on Oct 4, 2017 18:40:26 GMT
I have an artillery-heavy setup for her, but AC would work just as well when she's new - she does after all have as many cav stars out of the box as Sakurako, and if you have a units-boxed-into-cities grind then she has Siege Master, which for urban combat is as good as Sakurako's accurate, strike and bugle. Unfortunately my surrounded-cities grind on my main platform was saved when she was already on her unit (rockets), and there is no way to get her off it (well there is, but it's very permanent and would defeat the purpose). I used Poland 1798, then all I did was defend against all the reds coming to me. Is this a "leave her in the stable where she spawns and push next turn till she dies" grind (like the Trafalgar one), or do you have to take charge and attack? I'm not fussed either way; just want to know. Ironic, really - I won Sophia using HRE, and now I'm about to grind her by fighting the HRE (that got her) and the Russians (whose princess she is). LOL
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Post by Antonio Luna on Oct 4, 2017 23:19:54 GMT
I used Poland 1798, then all I did was defend against all the reds coming to me. Is this a "leave her in the stable where she spawns and push next turn till she dies" grind (like the Trafalgar one), or do you have to take charge and attack? I'm not fussed either way; just want to know. Ironic, really - I won Sophia using HRE, and now I'm about to grind her by fighting the HRE (that got her) and the Russians (whose princess she is). LOL When I trained her, I had her use a pistol and a drum. I also had her garrison a city for the regen. I then save the game once I saw a good opportunity to save. After that, all I do is kill all surrounding enemies then reload. The one below is a Poland 1809 save that I used to train Lan after I got her. I only have one city and one unit in this save. .org/] [/url]
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Post by bawangnagasawa on Oct 3, 2020 13:52:27 GMT
I've seen many threads that say Sophia is better than Isabella because she deal more damage to forts and troops on town.
But I'm still wondering if Isabella could be the same or even better than Sophia with +6 artilery damage item.
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Post by pathdoc on Oct 3, 2020 18:54:30 GMT
Isabela is a better artillery specialist; Sophia is a more well-rounded commander.
Siege Master and Spy can equally be used by Navy, Artillery, Cavalry and Infantry (technically forts as well but why would you do that?).
All of Isabela's skills except Geography are solely devoted to artillery.
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Post by ππ³π°π΅π΄π¬πΊ on Oct 3, 2020 21:49:17 GMT
I've seen many threads that say Sophia is better than Isabella because she deal more damage to forts and troops on town. But I'm still wondering if Isabella could be the same or even better than Sophia with +6 artilery damage item. If you compare Sophia and Isabella just as Artillery general: - no way: Untraimed Isabella is a better than Sophia with a good investment in trainer. But Sophia is not an artillery expert ! - She is a hybrid. And probably the best you can get for starting - And this is the reason why she is so loved: 100+ damages with Siege look so high (a Siege without gemeral can deal 100+ to a fort) - but early and weak in game, against scary forts: this makes fans. Siege Master works with all units (Hybrid), for City Stable Factory Portw? nice! But for cavalry and artillery specialists, SM lacks a lot, compare to Accurate and Strike: a) The map is full of natural evasion. Plains, empty hex - without evasion for cavalry, are not usual, more than half of all land hexes have evasion for cavalry and artillery. Evasion costs movement. High evasion-hex (10%/20%) cost even one movement more.A fort on a hill or tree and the Spy is +20% instead of +50. b) After IE and coalition the maps have additional a hidden evasion, only Burgle Strike Accurate eliminate this. I joined the princess together; For Sophia I bought a Slot, so she stays. But direct with elite concurrency: As Artillery, Sophia was without real usage. For a fort cracker artillery specialist in general - for what?: maybe 4 or 5 objectives in all the campaign are forts. ) Since she got 5 movement, she can play with the big girls. And I can use her together. Apart movement I trained her on Navy and Cavalary - no Kuz And with 5βNavy + Spy Sophia guided us bravorours through SNS - super! Costal fort cracking from the seaside - The other girls got not one single hit from a Costal fort, she finished them all! This was my Sophia show - perfect job - well done. I got Sophia for conquests on AC. SM instead of strike is a big disadvantage - bigger than i expected - it feels like having no war horse. But her Sns-show on Navy was absolute great! Isabella is always part of my lineup. Untrained trough all the campaign - reliable!
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Post by littlecorporal on Oct 4, 2020 1:04:07 GMT
I just regrouped Sophia last night. It was planned but still a hard decision. Sophia is the best of the tier 1 Princesses, but she's still not tier 2. Instead of training her with 2 Dietz (about 1000), I used the same amount of medals to train Lan twice (Agha, Quesdonivoh) and Isabella once (Kutsaiov).
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Post by skj124325 on Oct 4, 2020 1:20:58 GMT
"regrouped Sophia"--sacrilegious!
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Post by ππ³π°π΅π΄π¬πΊ on Oct 4, 2020 7:20:04 GMT
A four slot game is tough.
I think you said once something like: You don't have to fall in love with the princess
So easy to fall in love with Sophia - and expensive.
It costs just to bring her movement to a compare level... But With four slots, there is no place for her in the final lineup, so for sure your trainer medals are better spend for final generals.
On a no grinding path, Traimer missinvests should- better: must-be avoided.
I believe it was hard.
How will be your final team be set up?
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Post by littlecorporal on Oct 4, 2020 10:10:18 GMT
"regrouped Sophia"--sacrilegious! Not an easy choice! Maybe if I had trained everyone else earlier, but for a final 4 of Lan, Isabella, Victoria and Sakurako, there was no room.
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