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Post by Bismarck Jr on Jun 15, 2017 17:21:04 GMT
After some thoughts about BR1, I decided to move it to WC3 due to my having more experience with WC3 modding. I am also planning on doing this with a smaller crew.
I am in the need only for someone to help with graphics when I dont have time, and someone to come up with conquest designs. That is all.
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Post by Quintus Fabius on Jun 15, 2017 19:40:47 GMT
After some thoughts about BR1, I decided to move it to WC3 due to my having more experience with WC3 modding. I am also planning on doing this with a smaller crew. I am in the need only for someone to help with graphics when I dont have time, and someone to come up with conquest designs. That is all. So you still need the generals spreadsheet? I need to make some space in my drive and will have to delete it if you don't want it. (Or you could save it elsewhere)
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Post by Bismarck Jr on Jun 15, 2017 20:10:37 GMT
After some thoughts about BR1, I decided to move it to WC3 due to my having more experience with WC3 modding. I am also planning on doing this with a smaller crew. I am in the need only for someone to help with graphics when I dont have time, and someone to come up with conquest designs. That is all. So you still need the generals spreadsheet? I need to make some space in my drive and will have to delete it if you don't want it. (Or you could save it elsewhere) It would be good if I could download it.
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Post by Quintus Fabius on Jun 15, 2017 20:25:00 GMT
So you still need the generals spreadsheet? I need to make some space in my drive and will have to delete it if you don't want it. (Or you could save it elsewhere) It would be good if I could download it. Cool. I believe you can save a copy on your drive, and you can DL it from there. Also, there may be some stuff that wasn't finished, you might want to finish them. (And yes, I know there's an absolutely useless trainer gen, but he's the equivalent of Agha or BJ's Kerensky, ie a gen specifically for training)
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Post by Imperial RomeBall on Jun 15, 2017 23:52:49 GMT
Will Infantry be stronger in this mod?
Tanks are already strong, but Cavalry should still beat Roman era artillery.
In fact, if this mod was changing unit looks, then I wonder if any changes will be done here. Goodbye different units I guess. (in terms of countries and stuff if not abilities)
Oh, and good that this still exists I guess.
No use for trainers in WC3 though, other than the non-general version of course.
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Post by Bismarck Jr on Jun 16, 2017 0:00:12 GMT
Will Infantry be stronger in this mod? Tanks are already strong, but Cavalry should still beat Roman era artillery. In fact, if this mod was changing unit looks, then I wonder if any changes will be done here. Goodbye different units I guess. (in terms of countries and stuff if not abilities) Oh, and good that this still exists I guess. No use for trainers in WC3 though, other than the non-general version of course. It will be infantry-centric
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Post by Quintus Fabius on Jun 16, 2017 0:24:44 GMT
Will Infantry be stronger in this mod? Tanks are already strong, but Cavalry should still beat Roman era artillery. In fact, if this mod was changing unit looks, then I wonder if any changes will be done here. Goodbye different units I guess. (in terms of countries and stuff if not abilities) Oh, and good that this still exists I guess. No use for trainers in WC3 though, other than the non-general version of course. It will be infantry-centric Will still need some OP elephants for Hannibal As the med in WC3 is woefully smal, I presume you're making your own map?
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Post by Bismarck Jr on Jun 16, 2017 1:39:55 GMT
It will be infantry-centric Will still need some OP elephants for Hannibal As the med in WC3 is woefully smal, I presume you're making your own map? A custom map wont be available for like, a year. Its alot of hard work.
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Post by Quintus Fabius on Jun 16, 2017 2:19:21 GMT
Will still need some OP elephants for Hannibal As the med in WC3 is woefully smal, I presume you're making your own map? A custom map wont be available for like, a year. Its alot of hard work. So you're doing one?
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Post by Bismarck Jr on Jun 16, 2017 2:20:33 GMT
A custom map wont be available for like, a year. Its alot of hard work. So you're doing one? Not for this, but for a Lord of the Rings mod
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Post by Quintus Fabius on Jun 16, 2017 2:46:22 GMT
Not for this, but for a Lord of the Rings mod Huh. I'd imagine BR1 in WC3 map to have a dense Mediterranean, a mostly empty America/Pacific, and a huge Han dynasty that devours all before turn 100.
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Post by Imperial RomeBall on Jun 16, 2017 2:56:45 GMT
Not for this, but for a Lord of the Rings mod Huh. I'd imagine BR1 in WC3 map to have a dense Mediterranean, a mostly empty America/Pacific, and a huge Han dynasty that devours all before turn 100. Thats what you would imagine if Easy-Tech didn't nerf that region. Han empire started in 206 BC, and ended in 220 AD, so its certainly a good idea for at least most of the conquests. Could represent the warring states/Qin earlier on at some point. There is still some groups in Americas, such as early Mesoamericans, but its mostly empty true. We could represent a large portion of the world with the vannila cities, but they'd have to be nerfed lol. BTW, Rome already had a similar population to Han in this games later timeframe, and we've debated before on this forum who would win. Don't count the Romans out yet, though all the fighting it would have to do while Han has few neighbors....
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Post by Quintus Fabius on Jun 16, 2017 13:51:08 GMT
Huh. I'd imagine BR1 in WC3 map to have a dense Mediterranean, a mostly empty America/Pacific, and a huge Han dynasty that devours all before turn 100. Thats what you would imagine if Easy-Tech didn't nerf that region. Han empire started in 206 BC, and ended in 220 AD, so its certainly a good idea for at least most of the conquests. Could represent the warring states/Qin earlier on at some point. There is still some groups in Americas, such as early Mesoamericans, but its mostly empty true. We could represent a large portion of the world with the vannila cities, but they'd have to be nerfed lol. BTW, Rome already had a similar population to Han in this games later timeframe, and we've debated before on this forum who would win. Don't count the Romans out yet, though all the fighting it would have to do while Han has few neighbors.... Han/Qin/Warring States only has the Xiongnu, whatever's in India, SE Asia, and Korea, and perhaps the Yamato in Japan. Rome has Greece/Macedon, Selucids/Pathians, Gauls/Britons, Germanic Tribes, Carthage, Egypt, Scythians if they get lucky, Balts if they get lucky.
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Post by Wilhuff Tarkin on Jun 16, 2017 15:33:26 GMT
After some thoughts about BR1, I decided to move it to WC3 due to my having more experience with WC3 modding. I am also planning on doing this with a smaller crew. I am in the need only for someone to help with graphics when I dont have time, and someone to come up with conquest designs. That is all. I can help with the conquests.
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Post by Bismarck Jr on Jun 16, 2017 17:27:43 GMT
After some thoughts about BR1, I decided to move it to WC3 due to my having more experience with WC3 modding. I am also planning on doing this with a smaller crew. I am in the need only for someone to help with graphics when I dont have time, and someone to come up with conquest designs. That is all. I can help with the conquests. Just the idea, not the actual hex
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