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Post by wintercastle on Aug 9, 2017 9:02:59 GMT
Got back to this game after a long break and don't want to waste any medal in this run. Would like to ask what is the ultimate general lineup? 3 tanks, 2 art, 1 air? 2 tanks, 3 art, 1 air? 3 tanks, 3 art?
Also, want to know which general should i use for the lineup. Got Guderian as my first general as he is definitely part of the ultimate lineup but not sure who to get next. Gororov or Rommel or someone else.
(No IAPs pls)
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Post by stoic on Aug 9, 2017 9:23:55 GMT
If I made a decision to start all over again (but wc4 makes it less probable ), my team was: Govorov, Guderian, Vatutin + 3 generic generals (2 artillery 1 tank) all of them having 3 stars in navy and aviation additionally. 1 Tank EC general with Explosives, Plain fighting, Ace forces, Blitzkrieg and Tide of iron 1 Art EC general with Explosives, Plain fighting, Street fighting, Artillery barrage and Camouflage 1 Art/Navy hybrid EC general with Explosives, Plain fighting, Artillery barrage, Wolfpack and Camouflage/Shelter expert
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Post by Nobunaga Oda on Aug 9, 2017 15:17:16 GMT
If I made a decision to start all over again (but wc4 make it less probable ), my team was: Govorov, Guderian, Vatutin + 3 generic generals (2 artillery 1 tank) all of them having 3 stars in navy and aviation additionally. 1 Tank EC general with Explosives, Plain fighting, Ace forces, Blitzkrieg and Tide of iron 1 Art EC general with Explosives, Plain fighting, Street fighting, Artillery barrage and Camouflage 1 Art/Navy hybrid EC general with Explosives, Plain fighting, Artillery barrage, Wolfpack and Camouflage/Shelter expert Why doesn't the Arty/Navy EC get supply/ace forces at least? I mean wolfpack is good, shelter/camoflage allows suicide charge into enemy territory but not a healing ability?
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Post by stoic on Aug 10, 2017 7:07:29 GMT
If I made a decision to start all over again (but wc4 make it less probable ), my team was: Govorov, Guderian, Vatutin + 3 generic generals (2 artillery 1 tank) all of them having 3 stars in navy and aviation additionally. 1 Tank EC general with Explosives, Plain fighting, Ace forces, Blitzkrieg and Tide of iron 1 Art EC general with Explosives, Plain fighting, Street fighting, Artillery barrage and Camouflage 1 Art/Navy hybridyy EC general with Explosives, Plain fighting, Artillery barrage, Wolfpack and Camouflage/Shelter expert Why doesn't the Arty/Navy EC get supply/ace forces at least? I mean wolfpack is good, shelter/camoflage allows suicide charge into enemy territory but not a healing ability? Yes, Ace forces is an alternative option... I do not like Supply however. The price is too high, gains are visible only in conquests and you can live without it for the most time.
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