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Post by Deleted on Aug 26, 2017 15:32:55 GMT
Yes but that is 1939... What is it in 1950? Address-1188=Coordinates Coordinates+1188=Address In 1950&60 How are getting 102c?
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Post by Deleted on Aug 26, 2017 16:23:09 GMT
For 1939
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Post by Wilhelm Ritter von Leeb on Aug 27, 2017 11:50:09 GMT
Find a spot on the map that you already know the coordinates( preferably a city on an island, I used Tai pei) and find its address manually. Once you make sure this is the right spot do the following math: Address-Coordinates. For example Tai-Pei in 1939: 1cf7(Adress)-c53(Coordinates)=102c It works for every city Also, 1138-10c=102c
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Post by Deleted on Aug 27, 2017 14:37:15 GMT
Find a spot on the map that you already know the coordinates( preferably a city on an island, I used Tai pei) and find its address manually. Once you make sure this is the right spot do the following math: Address-Coordinates. For example Tai-Pei in 1939: 1cf7(Adress)-c53(Coordinates)=102c It works for every city Also, 1138-10c=102c How are we getting 10c/ 102c? How does this number come up
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Post by Wilhelm Ritter von Leeb on Aug 28, 2017 9:18:26 GMT
hardtech had suggested removing 10c from the coordinates and then adding 1138 in order to get the address but that's on 1939 only. I thought that I should mention this.
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Post by The Light Bringer on Aug 28, 2017 12:42:39 GMT
hardtech had suggested removing 10c from the coordinates and then adding 1138 in order to get the address but that's on 1939 only. I thought that I should mention this. Ok, but why do you use those numbers, I have done remapping and didn't use them and everything was where I needed it to be
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Post by Wilhelm Ritter von Leeb on Aug 28, 2017 13:20:49 GMT
hardtech had suggested removing 10c from the coordinates and then adding 1138 in order to get the address but that's on 1939 only. I thought that I should mention this. Ok, but why do you use those numbers, I have done remapping and didn't use them and everything was where I needed it to be It helps me find the coordinates of cities that I want to add
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Post by Deleted on Aug 28, 2017 14:03:48 GMT
Ok, but why do you use those numbers, I have done remapping and didn't use them and everything was where I needed it to be It helps me find the coordinates of cities that I want to add How are you getting those numbers that my question
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Post by Wilhelm Ritter von Leeb on Aug 29, 2017 8:49:43 GMT
How are you getting those numbers that my question Well, I find the address of a place in the map that I already know its coordinates. Then I remove the coordinates from the address and the result is the number that you need to add to the coordinates in order to get the address. This number varies between conquests because countries are added/removed. That means that if you add a country, you also need to recalculate that number.
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Post by Deleted on Aug 29, 2017 14:55:16 GMT
How are you getting those numbers that my question Well, I find the address of a place in the map that I already know its coordinates. Then I remove the coordinates from the address and the result is the number that you need to add to the coordinates in order to get the address. This number varies between conquests because countries are added/removed. That means that if you add a country, you also need to recalculate that number. How do we d9 it?
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Post by Wilhelm Ritter von Leeb on Aug 29, 2017 15:00:20 GMT
There are two ways I can think of. Either repeat the process I explained or count how many bytes you added and then add that number to the previous one.
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Post by Deleted on Aug 29, 2017 15:38:52 GMT
Hex map i know the hex numbers
But 10c/102c is the problem.
What is the number for stage 1001 firdt mission axis
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Post by Wilhelm Ritter von Leeb on Aug 30, 2017 7:59:31 GMT
Hex map i know the hex numbers But 10c/102c is the problem. What is the number for stage 1001 firdt mission axisCampaigns dont work that way. Cities have the same coordinates as in conquest but the map isnt full, which results in compltely irrelavant addresses.But, there is one advantage to that at least. Since the city coordinates do not change you can add and remove cities and units without problems.
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Post by adam2912 on Oct 22, 2018 13:00:10 GMT
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Post by Wilhelm Ritter von Leeb on Oct 26, 2018 16:34:17 GMT
Isn't @communist's list good enough? The coordinates are the first 4 digits of the code. PS: I suppose you talk about cities.
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