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Post by Mountbatten on Jul 4, 2017 21:45:56 GMT
i think i just didnt follow kanues instructions completely Remember, you can afford to experiment a bit. I didn't follow the instructions completely and I finished in 28 turns or so.
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Post by kanue on Jul 5, 2017 4:49:56 GMT
I could put murat there whilst taking isabela into ottoman and use moreau on france spanish I would like to to suggest putting a good cavalry general on the France-Spanish front since you will need a lot of mobility and ability to kill-and-capture city. But that's ultimately up to your preference. If you want to push number of round a bit lower then I suggest you think about which front (France, Italy, Norway, or Ottoman) takes the longest time. Ideally, you should finish all main fronts about the same time. Managing your resources and choosing to spend them (to buy troops) on which front is very crucial. If one front takes more time than the other then it probably means you spend too much resources on one and too little on another. And it is also important to think about what are the problems that make it take so long on that particular front (be it... Napoleon? Rocky terrain in Balkan?, Spanish troop in Morocco?, taking Paris?) so that you can find a countermeasure (appropriate general or items) for that (or make an early notice in the case of Spanish troop in Morocco). And do not forget to switch around the items your generals hold.
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Post by Torvesta on Jul 5, 2017 7:25:24 GMT
When i did this conquest (using golitsyn, sophia and isabella), i finished in 24 rounds and i did s/l for every attack and defense. I would have done it in 22 rounds but the spanish artillery went to north of africa. It took me a whole day to complete but it was worth it because i only did the conquest once and unlocked lan and Victoria from it.
If you are wondering how you s/l when the enemy attacks, just save before the enemy hits you and keep loading till the enemy hits low and you hit high.
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Post by Marshal Ney on Jul 5, 2017 9:56:40 GMT
Yes... the spanish artillery in Africa... It's so damn frustrating!
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Post by Torvesta on Jul 5, 2017 15:49:19 GMT
i realised it went to africa in round 8 or something but i couldn't get to it fast enough to finish in 22 rounds. Has anyone completed this conquest in 20 rounds or under? i managed to do 24 with golitsyn as my cav, now that i have lan, and more items, i think i can do it.
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Post by Marshal Ney on Jul 5, 2017 19:25:10 GMT
In fact, Lan is the best general to rush, and rushing serves to get her. What the hell easytech was thinking?
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Post by derpyorganism on Sept 1, 2017 8:26:30 GMT
I love this, but what if Desaix helps Moreau and doesn't attack Zurich?
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Post by Antonio Luna on Sept 1, 2017 21:42:32 GMT
I love this, but what if Desaix helps Moreau and doesn't attack Zurich? During the first rounds I always save before ending the turn. I make sure the following things below happen in the Western area before I continue the round: 1. Jourdan pursues his ambitions to invade Britain. 2. Desaix decides to take the path below Zurich and attack the Swiss. 3. Marmont goes through the sea towards Italy or Milan. 4. Huarte does not leave Cadiz. 5. The annoying Seville Heavy Artillery does not move towards Morocco. If any of these fail to happen during the enemy phase, just reload and see if the next turn will be different. once the French generals are all dead it will be an easier conquest. Be also mindful of the Polish north-eastern artillery because the Russians might forget it exists. By round 20-22 you should also stop upgrading cities and factories, and only upgrade stables when absolutely necessary. You might also want to leave Archduke Charles in Rome for last minute trades in case your "Metal" gets short.
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Post by derpyorganism on Sept 2, 2017 2:37:56 GMT
Thanks! Jourdan always kamikazes on Britain, and Huarte doesn't leave Cadiz until I get to Spain, at which point I use battleships and guard units to knock him out. Nowadays, the real problems are Desaix and Marmont. Marmont decides to help Moreau, instead of killing himself in Italy. And Desaix rushes to Moreau. This should help a lot!
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Post by Antonio Luna on Sept 2, 2017 8:57:05 GMT
Thanks! Jourdan always kamikazes on Britain, and Huarte doesn't leave Cadiz until I get to Spain, at which point I use battleships and guard units to knock him out. Nowadays, the real problems are Desaix and Marmont. Marmont decides to help Moreau, instead of killing himself in Italy. And Desaix rushes to Moreau. This should help a lot! It took me a lot of playthroughs and attempts to discover that reloading a save after ending the turn can change the outcome so you should try it as well. Tell us once you get your Lan/Victoria. Good luck!
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Post by pathdoc on Sept 19, 2017 15:43:45 GMT
Thanks! Jourdan always kamikazes on Britain, and Huarte doesn't leave Cadiz until I get to Spain, at which point I use battleships and guard units to knock him out. Nowadays, the real problems are Desaix and Marmont. Marmont decides to help Moreau, instead of killing himself in Italy. And Desaix rushes to Moreau. This should help a lot! It took me a lot of playthroughs and attempts to discover that reloading a save after ending the turn can change the outcome so you should try it as well. Tell us once you get your Lan/Victoria. Good luck! So in other words, if you are relying on event A to happen on turn X instead of B, C or D, and you turn out to be unlucky, then if you reload from turn X-1 or X-2, there's a good chance that A will happen this time; yes? It seems to me that this sort of strategy eats up a lot of save slots in conquest mode; on the other hand, who needs them anyway? Once you're running for elite princesses, all the saved conquests up to that point don't matter. You might want to keep one for a medal grind or general's rank grind scenario, but all the rest can go down the drain at that point.
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Post by Antonio Luna on Sept 20, 2017 10:45:22 GMT
It took me a lot of playthroughs and attempts to discover that reloading a save after ending the turn can change the outcome so you should try it as well. Tell us once you get your Lan/Victoria. Good luck! So in other words, if you are relying on event A to happen on turn X instead of B, C or D, and you turn out to be unlucky, then if you reload from turn X-1 or X-2, there's a good chance that A will happen this time; yes? It seems to me that this sort of strategy eats up a lot of save slots in conquest mode; on the other hand, who needs them anyway? Once you're running for elite princesses, all the saved conquests up to that point don't matter. You might want to keep one for a medal grind or general's rank grind scenario, but all the rest can go down the drain at that point. I only used one save slot on all attempts I had. First, I position the units. Then before each unit strikes, I save. If I inflict damage which is above my set minimum (for example 30 damage), I save then I move to the next unit. Once all significant units have made their moves, I save again then end turn. If my desired outcome did not happen, I reload the save. If the desired outcome happens, I go back to step one again. It is extremely tedious, but the fruits of the efforts are worth it.
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Post by vivabonaparte on Sept 22, 2017 2:07:09 GMT
I think hre aren't worked anymore for getting lan/victoria. I have beat in turn 30 with full gold 3k metal 9k food and still stuck at 800/450years,( 319 stars )
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Post by Nobunaga Oda on Sept 22, 2017 5:40:03 GMT
I think hre aren't worked anymore for getting lan/victoria. I have beat in turn 30 with full gold 3k metal 9k food and still stuck at 800/450years,( 319 stars ) Maybe it's your player Rank & Nobility?
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Post by vivabonaparte on Sept 22, 2017 11:18:09 GMT
I am not sure what i am missed :v anyway lv47 lv48 Some ppl say clear campaign a bit, but.... there too difficult
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