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Post by Nobunaga Oda on Oct 22, 2017 8:45:36 GMT
COST: 8 EMBLEMS
8 emblems for an admiral? This is not promising. Steersman makes Jervis a naval general, and leadership + 3 artillery stars let him command cannons. But what does an admiral do with economic master? Almost nothing. My evaluation is negative.
Jervis would make a strong infantry or cavalry commander if it weren't for the fact he has 0 stars in either troop... Not really, except for Leadership, practically all other skills do not benefit inf & cav. Unless you plan on waiting for $$ or food, your Econ Master is not gonna benefit you.
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Post by pathdoc on Oct 22, 2017 11:51:07 GMT
It benefits you if you are a small nation, but that's about all, and it doesn't benefit you if you use him as an admiral (which is what he is best at).
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Post by Marshal Ney on Oct 23, 2017 18:48:30 GMT
COST: 8 EMBLEMS
Formation, 4 infantry, 3 move and 3 training stars. The rest is just for beauty. Do you use flags? I recommend you Cornplanter. Do you want a cavalry general? you can buy anyone, except him. You have no reason to buy Marschall Vorwärts.
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Post by pathdoc on Oct 23, 2017 19:04:18 GMT
COST: 8 EMBLEMS
Formation, 4 infantry, 3 move and 3 training stars. The rest is just for beauty. Do you use flags? I recommend you Cornplanter. Do you want a cavalry general? you can buy anyone, except him. The only reason to buy Marschall Vorwärts? Your toilet is hungry for emblems.Or Sakurako, who (with sufficient effort and a fast enough conquest) can be had for nothing. The flags will cost you considerably more.
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Post by Marshal Ney on Oct 23, 2017 19:16:15 GMT
COST: 8 EMBLEMS
Have you ever wondered how many generals have 4 useful skills? Well, Davout is one of those very few. He has 3 skills for each of the two best units (cavalry and artillery). Geography is very useful, surprise increases the attack of cavalry and explosive works the same way for artillery. Assault art is very functional as the attack range is increased by the abovementioned abilities. However, if you're a non-S&L player, Davout's attack is a little defective. Therefore, according to your style of play, he can be excellent or good.
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Post by Marshal Ney on Oct 23, 2017 19:49:32 GMT
COST: 8 EMBLEMS
It's difficult to judge Kutuzov because he's one of a kind. Siege master and defense art make him a hybrid, while formation increases his infantry attack and fireproof allows him to command ships. As you can see, all these skills are good individually, but they don't cooperate with each other. I'm not saying that Kutuzov is poor, but he isn't particularly strong in any unity. Decent, but for 8 emblems he's a bit disappointing.
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Post by pathdoc on Oct 23, 2017 22:53:32 GMT
It occurred to me that if you are attacking a city such as Paris or Istanbul, which has a fortress next door, Siege Master and Formation (if he is on, e.g. triple Grenadiers) benefit Kutuzov in attacking it while Defence Art and Fireproof provide protection against the fortress (it isn't just naval artillery that sets stuff on fire). Fireproof is useless as a naval skill for him, though, because he doesn't have naval stars.
And while he's too good to waste in a fort, Defence Art and Fireproof could be valuable adjuncts there. He does after all have five fortress stars, and he might be good for those one or two campaign missions where I hear keeping a fortress alive is vital to your success.
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Post by Marshal Ney on Oct 26, 2017 20:55:10 GMT
COST: 8 EMBLEMS
The Duke of Wellington is very similar to Washington. In fact, both have leadership, economic master and banner. Wellesley has bugle while Washington has mass fire. Since both are principally defensive (they occupy a city and defend it while increasing resources) mass fire is preferable to anything else. Furthermore, Wellesley has 3 training stars, while Washington has 5. In conclusion, Wellesley is more aggressive and Washington is more defensive.
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Post by pathdoc on Oct 26, 2017 23:45:23 GMT
If you're spending money on emblems, you can surely spend money on medals to get Wellesley his own Snare Drum. Then Bugle increases his hitting power in mountain territory and against enemy units using bunkers, trenches, etc. Just saying.
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Post by Marshal Ney on Oct 27, 2017 14:40:43 GMT
If you're spending money on emblems, you can surely spend money on medals to get Wellesley his own Snare Drum. Then Bugle increases his hitting power in mountain territory and against enemy units using bunkers, trenches, etc. Just saying. In fact, the difference between them is minimal. But when Wellesley's health is reduced to half, he can use up to an attack item, while Washington doesn't need the snare drum. The real difference is the number of training stars
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Post by Leonid Govorov on Oct 27, 2017 17:30:22 GMT
My dictionary Assult art:must Defense art:s/l may give you mental problems Hybrid: not good at anything Napoleon: the unlucky main character. Like hamlet.
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Post by Marshal Ney on Oct 27, 2017 20:10:36 GMT
My dictionary Assult art:must Defense art:s/l may give you mental problems Hybrid: not good at anything Napoleon: the unlucky main character. Like hamlet. 1. I don't quite agree 2. No doubt 😂 3. Why??? 4. Unfortunately you're right
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Post by Leonid Govorov on Oct 27, 2017 20:15:26 GMT
My dictionary Assult art:must Defense art:s/l may give you mental problems Hybrid: not good at anything Napoleon: the unlucky main character. Like hamlet. 1. I don't quite agree 2. No doubt 😂 3. Why??? 4. Unfortunately you're right 1. Great output when s/l and 20% isnt so bad. 2. Yes. I know a guy who knows a guy. 3. Look at Napoleon. Btw- Lannes is an exception. 4. Napoleon was nerfed. No dbout.
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Post by Marshal Ney on Oct 30, 2017 22:00:23 GMT
COST 8 EMBLEMS
Do you want an infantry general for 8 emblems? Take Lannes. Do you want a hybrid? Use Sakurako. Bugle + 5 infantry stars + 5 trainig stars is not that bad, but you can have better. His potential in cavalry requires 4 stars, that is, at least 1500 medals. As it is easy to notice, Sakurako has one extra skill and costs less. My evaluation is negative.
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Post by pathdoc on Oct 30, 2017 22:14:37 GMT
Sakurako, IIRC, has two stars in everything out of the box. Three extra stars in infantry = Latour (410) x 3. Three in cavalry is 3x Agha; what, 350 or something? Three in artillery is 3x Kutaisov, about 430 x 3. There is no cheap trainer with the exception of Diez (for movement stars) who costs more than 500. So she can be made five-star in any one thing you want for 1500 medals, which in real world money will cost you about $11 US, or nothing if you are patient enough for the grind.
The training stars might superficially give you a huge advantage, but if you carry items and go after weaker targets, you can kill things with him fast enough that he levels up before he can use them to heal his damage.
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