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Post by lopicko on Nov 8, 2017 1:25:27 GMT
My advice would be not to put your generals on TOP of cities after a few turns. The ai tends to target your city and will launch missles and air strikes against your city. Probably the reason why you lost manstein. After your fortifications are gone, just move manstein beside your city and replace the city with light infantry each turn. Use manstein to kill as much enemies as possible till you can get your 2nd heavy tank out. Repeat. Once you killed the stacked enemies/ generals / ranked up initial enemy units, the rest is easy. Cheers
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Post by Singlemalt on Nov 8, 2017 5:34:38 GMT
In wc3 for south korea i also send some paratropers towars japan and capture friendly cities in there and you could get some harbors to be sure when you put your generals out of your city you will not be destroyed
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Post by stoic on Nov 8, 2017 5:40:57 GMT
best75 , which 1 will be your goal? I been thinking of doing Iraqi or Iran for 1 star country. I defeated Alliens with Iran in WC3, but I don't think that it will be an easy path in WC4. No clue yet what to choose, so I'm waiting for results of your experiments
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Post by stoic on Nov 8, 2017 5:44:31 GMT
My advice would be not to put your generals on TOP of cities after a few turns. The ai tends to target your city and will launch missles and air strikes against your city. Probably the reason why you lost manstein. After your fortifications are gone, just move manstein beside your city and replace the city with light infantry each turn. Use manstein to kill as much enemies as possible till you can get your 2nd heavy tank out. Repeat. Once you killed the stacked enemies/ generals / ranked up initial enemy units, the rest is easy. Cheers I remember that I employed Konev in Amsterdam... Next turn there was no Konev anymore
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Post by soonerjbd on Nov 9, 2017 8:53:18 GMT
I did a South Korea 1950 conquest already. Surprisingly simply once you beat back the waves of Chinese and North Koreans in the first few turns.
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Post by andrei on Nov 14, 2017 10:44:59 GMT
Some tips for speed conquests and 1950 conquest in particular:
- do not forget to put landmark asap Put technology center into the city with highest technology production. Normally it is capital. Sometimes it is better to wait for Money landmark before You take some enemy capital, for example, when You are playing as not a major-power country.
- try to ignore enemy generals Fight with them only in the beginning of the conquest when they are concentrated on a particular attack line. In the mid-game ignore them. Let Your units (spawned in the cities) defend against them.
- use blitzkrieg strategy Send Your strong tank generals deep into the enemy's territory so You could force the enemy to waste resourses for building cheap and useless infantry for defense.
- attack empty cities first In this case the damage is not shared between unit and fortification. This is valid for air&rocket strikes as well.
- focus on getting nuclear facilities Take it as soon as possible. Using nukes will make Your conquest extremely fast.
- attack the capitals with nukes Preferably make it when it is empty. Even rockets (without nukes) are not so effective as capital's fortifications have a lot of HP.
- focus on knocking the enemy out Investigate the map when You see that the enemy is almost defeated. Drop paratroopers nearby their ports one turn ahead.
- do not focus on one front Try to be active in all parts of the map to make Your conquest fast.
- always investigate the map Very often it is possible to steal the city either from the enemy or from the allies. Sometimes it provides You with the great base which You will spend a lot of efforts to obtain.
- choose proper skills for Your generals Explosive is the best skill for speed conquest for all Your generals.
- do not ignore Your navy generals in conquests Navy generals with Explosives will be a catastrophy for the enemy. Navy units have huge bonus against stronghold units, so using Explosives additionally could make them monsters. Just one navy general can gift You a victory against nations like Japan or Australia.
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Post by stoic on Nov 14, 2017 10:54:30 GMT
Some tips for speed conquests and 1950 conquest in particular: - do not forget to put landmark asap Put technology center into the city with highest technology production. Normally it is capital. Sometimes it is better to wait for Money landmark before You take some enemy capital, for example, when You are playing as not a major-power country. - try to ignore enemy generals Fight with them only in the beginning of the conquest when they are concentrated on a particular attack line. In the mid-game ignore them. Let Your units (spawned in the cities) defend against them. - use blitzkrieg strategy Send Your strong tank generals deep into the enemy's territory so You could force the enemy to waste resourses for building cheap and useless infantry for defense. - attack empty cities first In this case the damage is not shared between unit and fortification. This is valid for air&rocket strikes as well. - focus on getting nuclear facilities Take it as soon as possible. Using nukes will make Your conquest extremely fast. - attack the capitals with nukes Preferably make it when it is empty. Even rockets (without nukes) are not so effective as capital's fortifications have a lot of HP. - focus on knocking the enemy out Investigate the map when You see that the enemy is almost defeated. Drop paratroopers nearby their ports one turn ahead. - do not focus on one front Try to be active in all parts of the map to make Your conquest fast. - always investigate the map Very often it is possible to steal the city either from the enemy or from the allies. Sometimes it provides You with the great base which You will spend a lot of efforts to obtain. - choose proper skills for Your generals Explosive is the best skill for speed conquest for all Your generals. - do not ignore Your navy generals in conquests Navy generals with Explosives will be a catastrophy for the enemy. Navy units have huge bonus against stronghold units, so using Explosives additionally could make them monsters. Just one navy general can gift You a victory against nations like Japan or Australia. Any suggestions for 1* country? Besides the Two Koreas
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Post by andrei on Nov 14, 2017 11:05:04 GMT
South Korea is the worst choice It is the best for speed conquest but only in case You have best generals and max techs. Otherwise it's a pain. Egypt is great. Take Turkey and Greece asap, put landmarks for their cities and You are a billionaire. As soon as You have some money just don't forget to send someone to take a base in Asia otherwise it will be a long conquest. Be prepared to hold the attack from Brazil, Mexico, Portugal, Spain and even Canada. I suggest heavy tanks and subs to kill them before they land near Casablanca and Dakar.
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Post by Mountbatten on Nov 20, 2017 5:26:33 GMT
The USA is extremely easy. I believe only one artillery general is needed, and even could be done with no generals. It's all about air superiority. Try to steal Japanese cities and take the Soviet nameless city with a missile silo directly across from Sapporo. From there it's missile spam mania. First destroy NK then Mongolia to isolate the PRC. Then take their cities 2 at a time. Spam double stacked light infantry to defend those cities each turn. Africa is not a priority until after China is taken.
Your artillery general will be placed on the starting rocket artillery in Washington and will accompany Bradley and Nimitz across the ocean. Their only job is to defend Marseille from stragglers tanks and Romanians. Easy job.
I finished in 31 turns and my generals did hardly anything. Completely nothing in fact, except Guderian's legendary Kamikaze into Budapest.
It's all about taking down WTO one country at a time. Should go
Missile city > North Korea > Mongolia > PRC > Egypt > Iran > Iraq > Romania > Hungary > Poland > USSR. Nukes are incredibly helpful, especially against the PRC as they love to leave their deep cities unit-less for easy nuke and paracapture. Make sure you are consistently building hydrogen bombs, you can build 6 at a time after you kill the PRC. They aren't completely required, but your industry income is only 700-800 at first so it's hard to missile spam effectively. Industry is the only thing stopping you from winning on round 10 actually.
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Post by Mountbatten on Nov 20, 2017 5:28:52 GMT
Don't even focus on individual units, all your attention must be on cities. NK and Mongolia like to be all over the PRC so that's why you kill them first. The PRC is suddenly a lot weaker when half of their tiles aren't occupied by ally tanks.
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Post by Singlemalt on Nov 26, 2017 11:33:23 GMT
At last I started my 1-star egypt 1950 conquest .. Using some tacs stated above... Indeed getting Africa is nice for income and getting Istanbul and Athens with eco buildings is nice.. The defence on the west coast of africa against Spain, portugal, mexico, USA and brazil is taking up a long time but in the mean time i secuired the east front by taking some cities and helping ussr and china aginst america, australia and japan.. Only front i have not yet troops and doesnt look good is the European front of poland and USSR.. but in the end i will be there by taking first spain and france. Seems like a nice conquest to me! turn 25: .org/] [/url]
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Post by stoic on Nov 28, 2017 9:06:09 GMT
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Post by lopicko on Nov 28, 2017 10:44:46 GMT
I think Brazil is a good choice as well. I sent my best tank general to take all South American capitals, and after that it is like playing Canada (and we know that Canada is an easy conquest). Long live Empire of Brazil It's very very slow.
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Post by stoic on Nov 28, 2017 13:57:51 GMT
I think Brazil is a good choice as well. I sent my best tank general to take all South American capitals, and after that it is like playing Canada (and we know that Canada is an easy conquest). Long live Empire of Brazil It's very very slow. Well, it is very easy on the other hand. In my view it is easier than Egypt. And I doubt that Egypt 1950 is suitable for speed conquests either...
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Post by andrei on Dec 3, 2017 9:37:17 GMT
Btw, guys, in GP top-table there are 5 players with score around 300.000 and more for 1950 conquest. 300.000 points means something like 24-25 turns for a 1* country. I was trying South Korea, Sweden and ROC. All of them are painful and are around 40+ turns in case You are lucky. According to the top-table there should be 1* country with good potential. Singlemalt , stoic , best75 , any suggestions? Maybe NATO countries are not that good even though You don't need to conquer North and South America. What do You think?
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