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Post by NetherFreek on Oct 28, 2015 20:46:15 GMT
huh, thats weird? i really thougt that that wasnt there a minute ago
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Post by Mountbatten on Oct 28, 2015 21:24:08 GMT
huh, thats weird? i really thougt that that wasnt there a minute ago Yeah we can edit our posts.
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Post by Haelicon on Oct 28, 2015 22:37:45 GMT
Japan, still the only member playing in Asia, weeps because it couldn't go into action. The Union offers unlimited expansion into Asia if you aid the unionists. Agreed.
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Post by Jean Lannes on Oct 28, 2015 23:14:05 GMT
The Union offers unlimited expansion into Asia if you aid the unionists. Agreed. I'd like to add something. You can't invade Cochinchina (French) in the South of Indochina.
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Post by General William T. Sherman on Oct 28, 2015 23:56:57 GMT
I'd like to add something. You can't invade Cochinchina (French) in the South of Indochina. ...A.Idk if the Frenchwere even in Indochina at this point. B.If he allies with the union, why can't he take French Indochina?
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Post by General William T. Sherman on Oct 28, 2015 23:58:22 GMT
My five turns for the winter of 1862: 1.Researched Total War 2.Researched Total War 3.Finished Total War 4.I hire Ulysses S. Grant and he commands the troops to take the road that will lead to Nashville. They need a four to win. The Third battle of 'Bloody Trail' Gomh9uxS They finally take the road and advance toward the city of Nashville. They prepare for the attack. 5.The troops in New Orleans defend the city and build more defenses until further orders. Meanwhile, George B McClellan is moved to Fredericksburg to retake the city. They need at least a six to win. The Third Battle of Fredericksburg
Fredericksburg is retaken. ···
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Post by General William T. Sherman on Oct 29, 2015 0:03:51 GMT
I did get a six for Fredericksburg, but the dice got deleted when I went to edit.
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Post by General William T. Sherman on Oct 29, 2015 0:07:37 GMT
Liberal Mexico turn: 1 and 2:Build two basic factories (three factories now) 3.Research rail road junctions. 4.The Liberal Mexicans advance onto chihuahua again and, again, bombard the city with advanced artillery. It heavily weakens the cities defenders and the troops move in. They need a four to win. The Second Battle of Chihuahua 3cAeYjJq The Liberal Mexicans take over the city and the local Mexican population there is filled with jubilee as the true Mexicans march in. 5.The Liberal Mexicans launch a raid on a French camp in order to gain more supplies, food and weapons. Due to it only being a raid on a small camp, they'll need a four to win and take the supplies.
The raid is successful and the Mexicans are now well armed and well supplied. They withdraw from the fort area after the raid.···
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Post by Mountbatten on Oct 29, 2015 1:06:01 GMT
My last three turns go to researching Total War, completing it. What benefit does it give?
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Post by General William T. Sherman on Oct 29, 2015 1:21:58 GMT
My last three turns go to researching Total War, completing it. What benefit does it give? Allows you to get better generals and an advantage in the ground. I'm going to make a Spanish (and also Portuguese) and French general list now
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Post by Jean Lannes on Oct 29, 2015 2:16:43 GMT
I'd like to add something. You can't invade Cochinchina (French) in the South of Indochina. ...A.Idk if the Frenchwere even in Indochina at this point. B.If he allies with the union, why can't he take French Indochina? The first part (Cochichina) was founded in 1862.
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Post by Vatutin on Oct 29, 2015 2:24:59 GMT
My turns 1 total war 2 total war 3 build factory
4 is cleaner steel 5 is mass production
Russians are armed with advanced rifles like the mosin nagant
Also preped with total war and sends scholars to Germany and usa
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Post by Jean Lannes on Oct 29, 2015 2:25:35 GMT
Here come my 5 turns for France: I send military observers to Spain and Japan (no turn)
Equip all French troops with the K98 (again no turn because it's advanced rifling which I made before)
1. Total War
2. Total War
3. Total War
4. Total War
5. Total War (Hire the best French general possible (don't know yet))
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Post by best75 on Oct 29, 2015 2:46:30 GMT
Brazil turn 1,2,3'4 build factories 5. I use the local ports in Colombia to make many boats. Sends a scholar to Mexico.
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Post by NetherFreek on Oct 29, 2015 6:47:55 GMT
netherland turn : turn 1: Bloody Island Campaign: I enter Denmark via Tonnig. from there I conquer Holstein and Lauenburg via Oldesloe. Normally I should throw 8 or higher for this, but because I get support from Lannes and Denmark is weakend by Germany I only have to throw 7. LuB9NQ8g·
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