|
Post by The Light Bringer on Mar 16, 2018 12:18:47 GMT
Should I create a submission thread? Why not, sure
|
|
|
Post by The Light Bringer on Mar 16, 2018 12:21:51 GMT
So I tried tactical rushing with splitting forces, I can say only one thing don't do that, it made me lose my units with only half of the goals captured and without enough resources to continue, I am thinking about tactically advancing thru every city nearby and then using one large force to attack and one minor force to defend cities
|
|
|
Post by The Light Bringer on Mar 16, 2018 12:59:16 GMT
Played a bit more around them, now I'm sure that 90% people won't get thru them at all
|
|
|
Post by Erich von Manstein on Mar 16, 2018 13:29:46 GMT
So I tried tactical rushing with splitting forces, I can say only one thing don't do that, it made me lose my units with only half of the goals captured and without enough resources to continue, I am thinking about tactically advancing thru every city nearby and then using one large force to attack and one minor force to defend cities They found out that there is one campaign you can convert Iraq by capturing the bottom right port.
|
|
|
Post by The Light Bringer on Mar 16, 2018 14:28:45 GMT
So I tried tactical rushing with splitting forces, I can say only one thing don't do that, it made me lose my units with only half of the goals captured and without enough resources to continue, I am thinking about tactically advancing thru every city nearby and then using one large force to attack and one minor force to defend cities They found out that there is one campaign you can convert Iraq by capturing the bottom right port. It's a key there, looks smart, but only makes a diversion long enough to move over the river...
|
|
|
Post by Tadamichi Kuribayashi on Mar 16, 2018 16:09:26 GMT
Oh shoot, it came out! Hold on while I update the app.
|
|
|
Post by gauymapp on Mar 16, 2018 20:08:02 GMT
So I tried tactical rushing with splitting forces, I can say only one thing don't do that, it made me lose my units with only half of the goals captured and without enough resources to continue, I am thinking about tactically advancing thru every city nearby and then using one large force to attack and one minor force to defend cities They found out that there is one campaign you can convert Iraq by capturing the bottom right port. I shall be recording this onto my youtube channel. But it will be my third try xD
|
|
|
Post by The Light Bringer on Mar 16, 2018 21:14:17 GMT
I heard that Chinese players have already set hard scores
|
|
|
Post by The Light Bringer on Mar 16, 2018 21:59:30 GMT
1st, 4th try 36 turns, I feel like I can do it in half the turns I needed
|
|
|
Post by The Light Bringer on Mar 16, 2018 22:00:33 GMT
Btw has anyone else noticed that AI is learning and the more you play, the smarter it plays?!?
|
|
|
Post by The Light Bringer on Mar 16, 2018 22:36:37 GMT
Next try and it is already 35, so improving every time
|
|
|
Post by Nobunaga Oda on Mar 17, 2018 7:02:04 GMT
Btw has anyone else noticed that AI is learning and the more you play, the smarter it plays?!? I think this happens, to a minor extent, in the normal game as well. Still, this changes everything. An AI that adapts to player movements is certainly big trouble.
|
|
|
Post by The Light Bringer on Mar 17, 2018 8:13:27 GMT
Btw has anyone else noticed that AI is learning and the more you play, the smarter it plays?!? I think this happens, to a minor extent, in the normal game as well. Still, this changes everything. An AI that adapts to player movements is certainly big trouble. It certainly is a problem for speedrunning
|
|
|
Post by best75 on Mar 17, 2018 8:51:37 GMT
Any screenshots of these challenges?
|
|
|
Post by The Light Bringer on Mar 17, 2018 11:57:42 GMT
Any screenshots of these challenges? I'll upload in a minute
|
|