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Post by Kutuzovs on Aug 3, 2018 20:50:38 GMT
Do the aura buffs buff the general equipped with them, or do they just buff the units around them? Thanks.
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Cris
Staff Sergeant
Posts: 13
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Post by Cris on Aug 4, 2018 0:07:46 GMT
I think it just buff the units around them but i'm not sure
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Post by Robert Walpole on Aug 4, 2018 0:36:27 GMT
Aura buffs affect all units around them including general unit
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Post by stoic on Aug 4, 2018 2:32:26 GMT
And even that is not the whole story... Buffs are affected by "Battle ability" and equipment of a general. So in reality it is significantly better than just 20+20(+20) bonus. Here is Karl (Austria 1806 conquest). His own aura makes him quite a strong general. But let's add two Inf masters... Therefore Karl, Barclay and Massena are 3 best Inf generals when they are together... Another example... Massena alone without and with a Ferguson rifle Attack bonus + 8 Massena with and without a Ferguson rifle (with 2 other Inf masters nearby) Attack bonus + 12 Weak Franz II alone And now Franz with 3 Inf masters And now let's imagine that instead of Franz we have a good Inf general with terrain bonus and critical strike bonus... Therefore I honestly think that Karl, Barclay, Massena + Suvorov/Washington are 4 best Inf generals in the game (when they are together). The same is true in case of cavalry, though effects are even greater. Therefore in my opinion Blucher, Murat, Dabrowski + Ney - are the most powerful combination of generals in EW6. Blucher (Prussia 1812, Plain fighting activated) alone And with Murat and Dabrowski nearby And aura skills still are not fully upgraded in this case!!!
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Post by Friedrich “Fried Rice” Paulus on Aug 4, 2018 2:56:18 GMT
And even that is not the whole story... Buffs are affected by "Battle ability" and equipment of a general. So in reality it is significantly better than just 20+20(+20) bonus. Here is Karl (Austria 1806 conquest). His own aura makes him quite a strong general. But let's add two Inf masters... Therefore Karl, Barclay and Massena are 3 best Inf generals when they are together... Another example... Massena alone without and with a Ferguson rifle Attack bonus + 8 Massena with and without a Ferguson rifle (with 2 other Inf masters nearby) Attack bonus + 12 Wow. Thank you for putting in the effort in showing us this, you are the real mvp
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Post by stoic on Aug 4, 2018 3:00:42 GMT
It is not all I'm still adding some pictures...
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Post by stoic on Aug 4, 2018 3:37:18 GMT
Btw, Blucher+Murat+Dabrowski+Ney won't have an internal conflict when we decide how we will use our medals.
Dabrowski can use Aura bonus medal. He is only a Duke but with this medal we can have his most important skill upgraded to lvl 5.
Murat - Plain fighting bonus medal.
Blucher - Counterattack bonus medal.
Ney - Critical damage bonus medal.
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Post by Friedrich “Fried Rice” Paulus on Aug 4, 2018 18:21:14 GMT
Nice build. I would personally rather have someone with a lvl 3 ranged buff as opposed to having a buff difference of + 5 with dabrowski. But if you can keep them all together, that is insanely powerful.
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Post by stoic on Aug 4, 2018 19:02:13 GMT
Nice build. I would personally rather have someone with a lvl 3 ranged buff as opposed to having a buff difference of + 5 with dabrowski. But if you can keep them all together, that is insanely powerful. Well, that is our job to do - to keep them all together At times it is difficult but this is a kernel of the military science - to concentrate your main forces for a desisive blow...
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Post by Friedrich “Fried Rice” Paulus on Aug 4, 2018 19:59:48 GMT
I am going to start a new game where I only use aura buffs generals, with the exception of Washington and Davout, and see what happens. I feel like having so many aura generals means you can fight on many fronts, as you could possibly have three different fronts, one for your infantry, one for cavarly, and one for artillery. I will also pass on a naval general for a while and see what happens. Thanks for the advice
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Post by Iosef Stalin on Aug 28, 2018 20:58:41 GMT
Aura buffs all the units within the radius and the unit itself.
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Post by vorlian on May 19, 2019 18:10:02 GMT
I am going to start a new game where I only use aura buffs generals, with the exception of Washington and Davout, and see what happens. I feel like having so many aura generals means you can fight on many fronts, as you could possibly have three different fronts, one for your infantry, one for cavarly, and one for artillery. I will also pass on a naval general for a while and see what happens. Thanks for the advice This is a nice idea. In the heat of battle my cavalry generals get split up depending on tatical advantage. So when that happens davout is better to have by himself supoeted by like 1 cannon and some infantry then dabrowski. My infantry split to cover more ground, so the aura is very very good, but not everything.
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Post by Seger on May 19, 2019 18:13:57 GMT
I am going to start a new game where I only use aura buffs generals, with the exception of Washington and Davout, and see what happens. I feel like having so many aura generals means you can fight on many fronts, as you could possibly have three different fronts, one for your infantry, one for cavarly, and one for artillery. I will also pass on a naval general for a while and see what happens. Thanks for the advice This is a nice idea. In the heat of battle my cavalry generals get split up depending on tatical advantage. So when that happens davout is better to have by himself supoeted by like 1 cannon and some infantry then dabrowski. My infantry split to cover more ground, so the aura is very very good, but not everything. the only thing is max dabrowski does more damage then max davout.
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Post by stoic on May 19, 2019 19:07:02 GMT
I am going to start a new game where I only use aura buffs generals, with the exception of Washington and Davout, and see what happens. I feel like having so many aura generals means you can fight on many fronts, as you could possibly have three different fronts, one for your infantry, one for cavarly, and one for artillery. I will also pass on a naval general for a while and see what happens. Thanks for the advice This is a nice idea. In the heat of battle my cavalry generals get split up depending on tatical advantage. So when that happens davout is better to have by himself supoeted by like 1 cannon and some infantry then dabrowski. My infantry split to cover more ground, so the aura is very very good, but not everything. In fact, if you are forced to split your generals that means you have to work on your strategy and priorities. You know - an old tale about fingers and a fist. Generals work far more efficient in one team or in several small teams than alone.
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Post by vorlian on May 19, 2019 21:56:41 GMT
Never "forced" when deciding were to attack it is prudent to attack all points where avilaible instead of only one. Sometimes in battle there are two fronts, equally as important strategically. I enjoy my play style and have successfully had fun playing many conquests. I have finished some crimean war challenges and some roman uninification, but have mainly been grinding conquest to gain medals. Ideally i would take back dombrowski but i kinda like hood. And on 1812 and 1815 it is nice to have two naval fronts. Like france, or spain ect. Maybe Hood gets sacked for the old polish man. The future holds many surprises. Also, not a big fan of Alex I. John is kinda better. I don't know. Maybe it's just the city attacking skill.
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