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Post by Navia Lanoira on May 23, 2019 6:32:26 GMT
Auras are both advantage and disadvantage. May I know the last one? If you are speaking about disadvantage, the aura can not work with other units near (ofc), or your cavalry (or other units that are affected by aura) are far from it. However, this disadvantage percentage is 0.0001% because the general with aura has at least one unit that is affected by it
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Post by stoic on May 23, 2019 6:49:45 GMT
May I know the last one? If you are speaking about disadvantage, the aura can not work with other units near (ofc), or your cavalry (or other units that are affected by aura) are far from it. However, this disadvantage percentage is 0.0001% because the general with aura has at least one unit that is affected by it Oh! Then we speak about limits of this skill rather than about disadvantages.
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Post by vorlian on May 23, 2019 12:25:52 GMT
I see what you are saying. If the aura general is by himself, what is the point. The aura is worthless basically. So aura generals really "force" one to play a certain style. Of course it helps that general, but it could be so much more usefull.
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Post by Seger on May 23, 2019 12:48:41 GMT
I see what you are saying. If the aura general is by himself, what is the point. The aura is worthless basically. So aura generals really "force" one to play a certain style. Of course it helps that general, but it could be so much more usefull. You're right the aura skill always is useful but it's just better if you use it to buff the other unit, but that's the game if you choose davout it won't help you you just get general Who can't buff and isn't stronger
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Post by stoic on May 23, 2019 12:57:46 GMT
I see what you are saying. If the aura general is by himself, what is the point. The aura is worthless basically. So aura generals really "force" one to play a certain style. Of course it helps that general, but it could be so much more usefull. Well, we really can't say it is "worthless" by any means. It gives a general who has it more than 20 attacking points. It is comparable with terrain bonuses like Plain fighting or bonuses against cavalry, infantry etc. But it is better because it is working on every type of ground and against any type of units.
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Post by Seger on May 23, 2019 13:02:57 GMT
I see what you are saying. If the aura general is by himself, what is the point. The aura is worthless basically. So aura generals really "force" one to play a certain style. Of course it helps that general, but it could be so much more usefull. Well, we really can't say it is "worthless" by any means. It gives a general who has it more than 20 attacking points. It is comparable with terrain bonuses like Plain fighting or bonuses against cavalry, infantry etc. But it is better because it is working on every type of ground and against any type of units. It's not worthless in fact it's in every case the best skill but vorlian is right if it also force you to use a certain style because the other styles just are worse.
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Post by stoic on May 23, 2019 13:16:13 GMT
Well, we really can't say it is "worthless" by any means. It gives a general who has it more than 20 attacking points. It is comparable with terrain bonuses like Plain fighting or bonuses against cavalry, infantry etc. But it is better because it is working on every type of ground and against any type of units. It's not worthless in fact it's in every case the best skill but vorlian is right if it also force you to use a certain style because the other styles just are worse. One former Chess world champion Tigran Petrosyan was asked once by a journalist: "What is your style? Do you like to attack, do you like to defend, do you like maneuvering in unclear positions?". His reply was: "There are only two styles - a winning style and a loosing style" I really can't imagine that it is possible to complete Crimean war missions without using aura generals. The more, the better
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Post by Seger on May 23, 2019 13:18:11 GMT
It's not worthless in fact it's in every case the best skill but vorlian is right if it also force you to use a certain style because the other styles just are worse. One former Chess world champion Tigran Petrosyan was asked once by a journalist: "What is your style? Do you like to attack, do you like to defend, do you like maneuvering in unclear positions?". His reply was: "There are only two styles - a winning style and a loosing style" I really can't imagine that it is possible to complete Crimean war missions without using aura generals. The more, the better I don't disagree about the fact that aura is the best but i say there isn't a other option
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Post by vorlian on May 25, 2019 12:55:20 GMT
I did say 'basically' and i recently upgraded to a 4 cav system. Blucher, davout, murat, amd dabrowski, i sacrificed massena for this configuration now it it only 1 inf general. Good old karl. The cavalry guys with auras are very nice, but they force a certain play style. It is very nice to have davout as an alternative to be able yo leave the pack and still be useful. I feel like if murat is too far away from blucher he shouldnt attack and stuff like that. Aura = very good. Aura =/ everyrhing. That is my only point. Diversity of force is nice. Any thoughts?
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Post by Seger on May 25, 2019 14:43:40 GMT
I did say 'basically' and i recently upgraded to a 4 cav system. Blucher, davout, murat, amd dabrowski, i sacrificed massena for this configuration now it it only 1 inf general. Good old karl. The cavalry guys with auras are very nice, but they force a certain play style. It is very nice to have davout as an alternative to be able yo leave the pack and still be useful. I feel like if murat is too far away from blucher he shouldnt attack and stuff like that. Aura = very good. Aura =/ everyrhing. That is my only point. Diversity of force is nice. Any thoughts? If you have 4 can and only 1 inf What is the rest?
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Post by stoic on May 25, 2019 14:46:42 GMT
I did say 'basically' and i recently upgraded to a 4 cav system. Blucher, davout, murat, amd dabrowski, i sacrificed massena for this configuration now it it only 1 inf general. Good old karl. The cavalry guys with auras are very nice, but they force a certain play style. It is very nice to have davout as an alternative to be able yo leave the pack and still be useful. I feel like if murat is too far away from blucher he shouldnt attack and stuff like that. Aura = very good. Aura =/ everyrhing. That is my only point. Diversity of force is nice. Any thoughts? Upgraded Murat is very good as well, second only to Blucher.
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Post by vorlian on May 25, 2019 15:00:00 GMT
Nelson for boats. And Czarovich Alexander I and John for art. I am not 100% sold on my art generals. They are good, but would another type be better?
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Post by vorlian on May 25, 2019 15:10:47 GMT
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Post by stoic on May 25, 2019 15:15:22 GMT
As you have Blucher that means you have one additional slot for your generals. That could be really helpful.
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Post by vorlian on May 25, 2019 15:24:06 GMT
Right now that spot is filled with Falsen, as you can see i dont have the medals yet for someone good.
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