Post by Thomas Blamey on Aug 23, 2018 23:53:41 GMT
Do not post here yet, this will be where you play. Thanks.
If this goes well I may make them a regular occurence.
Citizen
You are a Citizen.
Your alignment is Town Citizen.
You don't have any special ability and just try to live your life in peace.
Each day you get to vote in an attempt to remove the Mafia from the community.
You win with the Town
You are a Sheriff.
Your alignment is Town Investigative.
You are the Sheriff in this town and your role is to enforce the law.
Every night you have the ability to investigate one town member to see if they're up to anything suspicious.
If your target is a member of the Mafia you will know
However, the Godfather hides their tracks too well and will appear as not suspicious to you.
You win with the Town
Investigator
You are an Investigator.
Your alignment is Town Investigative.
You are a private investigator, making a living trailing people for any client that pays you enough.
Your quiet life is rudely disturbed when the town is invaded by bad guys and you decide to use your skills to track every last one of them down!
Every night you have the ability to investigate 1 town member to discover their role.
You will always be able to narrow it down to a few roles related to each other, but you won't be completely sure.
You may also discover that a certain character is the Framer. (But beware! If somebody is framed, they could look like anything to you, so be careful.)
You win with the Town
Lookout
You are a Lookout.
Your alignment is Town Investigative.
You are a sharp eyed-individual that can recognize people from afar.
In the past people would pay you to watch over them to make sure that nobody would enter or leave their residence unnoticed.
However, since the Mafia invasion, you have decided to use your skills to help eliminate the Mafia.
You may watch one person each night.
You will see who visits that person each night, should someone visit.
You may not watch yourself and you will not know the roles of the visitors, only that they visited.
You win with the Town
Doctor
You are a Doctor.
Your alignment is Town Protective.
You are this town's doctor, and have kept everybody healthy for years.
You have the ability to visit one person each night. If they are attacked that night, you arrive just in time to save their life.
If your target is attacked, both you and your target will receive a message saying your target was attacked but healed.
You also have 1 self-heal, allowing you to instead save yourself if you are attacked.
You can only use the self-heal once, regardless of if you are attacked or not that night, so use it wisely.
You win with the Town
Bodyguard
You are a Bodyguard.
Your alignment is Town Protective.
You are a trained bodyguard, capable of throwing yourself into harm's way to save your client.
Each night you can choose one player to protect.
If your target is attacked, both you and the attacker die instead.
If you successfully protect someone, you can't be saved from death.
Your counterattack ignores night immunity.
You also have 1 bulletproof vest. If somebody tries to attack you when you wear a bulletproof vest, they will receive a message saying that you were immune.
However, you can only use this vest for one night, so choose wisely.
You win with the Town
Vigilante
You are a Vigilante.
Your alignment is Town Killing.
You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.
Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.
You win with the Town
Escort
You are an Escort.
Your alignment is Town Support.
You are this town's escort, usually providing various pleasures in exchange for money.
But, now that evil people are overrunning this town, you decide to use your "skills" to help the town.
Each night you can choose one player to visit.
You will spend the night with your target, who will be too busy to use their role that night, effectively roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You win with the Town
Transporter
You are a Transporter.
Your alignment is Town Support.
Your job is to move people, no questions asked.
Not only that, but you are very good at it!
You swap two people during the night in the hopes of saving the lives of your fellow innocent town members.
Every night you may transport two people.
The two people will be notified that they were transported.
Any actions against the two people will be swapped. This includes investigations, killings, and being controlled by a witch.
You may not transport yourself.
You are immune to being controlled by a witch.
You win with the Town
Godfather
You are the Godfather.
Your alignment is Mafia Head.
You are the lord of crime in this town and have decided that it belongs to the Mafia.
You try to achieve this by systematically killing off one of the citizens each night.
You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
As the leader of the Mafia every other member will report to you what happened to them each night
If you are interrogated by a Sheriff, you will appear to be "Not Suspicious".
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
Consort
You are a Consort.
Your alignment is Mafia Support.
You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it, however, and felt used every night.
Once the mafia came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.
Every night you can choose to target one player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
You are a Consigliere.
Your alignment is Mafia Support.
You were a successful investigator in your early days. However, you quickly learned that playing fair doesn't pay and when the Godfather approached you and asked for you to join them, your choice was easy.
These days, you work as a Consigliere for the Mafia, figuring out what role every person plays in a town to help them make quick work of the towns they take over.
Every night you can choose to target one player.
You'll investigate them that night, finding out their exact role.
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
Jester
You are a Jester.
Your alignment is Neutral Evil.
Your goal is.... You don't have any!
You just cause mayhem in the town, annoying townspeople and mafia alike.
You win the game by being lynched during the day by a majority vote.
You lose the game by dying during the night.
If you get lynched during the day, that night you may choose one of the players that voted for you to die of guilt. This ability bypasses any form of night immunity, including being healed by a Doctor or Jailed by the Jailor.
Will you pick a townie, the Godfather, or just that guy you don't like? It's all possible with a wildcard like the Jester.
If this goes well I may make them a regular occurence.
Citizen
You are a Citizen.
Your alignment is Town Citizen.
You don't have any special ability and just try to live your life in peace.
Each day you get to vote in an attempt to remove the Mafia from the community.
You win with the Town
You are a Sheriff.
Your alignment is Town Investigative.
You are the Sheriff in this town and your role is to enforce the law.
Every night you have the ability to investigate one town member to see if they're up to anything suspicious.
If your target is a member of the Mafia you will know
However, the Godfather hides their tracks too well and will appear as not suspicious to you.
You win with the Town
Investigator
You are an Investigator.
Your alignment is Town Investigative.
You are a private investigator, making a living trailing people for any client that pays you enough.
Your quiet life is rudely disturbed when the town is invaded by bad guys and you decide to use your skills to track every last one of them down!
Every night you have the ability to investigate 1 town member to discover their role.
You will always be able to narrow it down to a few roles related to each other, but you won't be completely sure.
You may also discover that a certain character is the Framer. (But beware! If somebody is framed, they could look like anything to you, so be careful.)
You win with the Town
Lookout
You are a Lookout.
Your alignment is Town Investigative.
You are a sharp eyed-individual that can recognize people from afar.
In the past people would pay you to watch over them to make sure that nobody would enter or leave their residence unnoticed.
However, since the Mafia invasion, you have decided to use your skills to help eliminate the Mafia.
You may watch one person each night.
You will see who visits that person each night, should someone visit.
You may not watch yourself and you will not know the roles of the visitors, only that they visited.
You win with the Town
Doctor
You are a Doctor.
Your alignment is Town Protective.
You are this town's doctor, and have kept everybody healthy for years.
You have the ability to visit one person each night. If they are attacked that night, you arrive just in time to save their life.
If your target is attacked, both you and your target will receive a message saying your target was attacked but healed.
You also have 1 self-heal, allowing you to instead save yourself if you are attacked.
You can only use the self-heal once, regardless of if you are attacked or not that night, so use it wisely.
You win with the Town
Bodyguard
You are a Bodyguard.
Your alignment is Town Protective.
You are a trained bodyguard, capable of throwing yourself into harm's way to save your client.
Each night you can choose one player to protect.
If your target is attacked, both you and the attacker die instead.
If you successfully protect someone, you can't be saved from death.
Your counterattack ignores night immunity.
You also have 1 bulletproof vest. If somebody tries to attack you when you wear a bulletproof vest, they will receive a message saying that you were immune.
However, you can only use this vest for one night, so choose wisely.
You win with the Town
Vigilante
You are a Vigilante.
Your alignment is Town Killing.
You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.
Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.
You win with the Town
Escort
You are an Escort.
Your alignment is Town Support.
You are this town's escort, usually providing various pleasures in exchange for money.
But, now that evil people are overrunning this town, you decide to use your "skills" to help the town.
Each night you can choose one player to visit.
You will spend the night with your target, who will be too busy to use their role that night, effectively roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You win with the Town
Transporter
You are a Transporter.
Your alignment is Town Support.
Your job is to move people, no questions asked.
Not only that, but you are very good at it!
You swap two people during the night in the hopes of saving the lives of your fellow innocent town members.
Every night you may transport two people.
The two people will be notified that they were transported.
Any actions against the two people will be swapped. This includes investigations, killings, and being controlled by a witch.
You may not transport yourself.
You are immune to being controlled by a witch.
You win with the Town
Godfather
You are the Godfather.
Your alignment is Mafia Head.
You are the lord of crime in this town and have decided that it belongs to the Mafia.
You try to achieve this by systematically killing off one of the citizens each night.
You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
As the leader of the Mafia every other member will report to you what happened to them each night
If you are interrogated by a Sheriff, you will appear to be "Not Suspicious".
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
Consort
You are a Consort.
Your alignment is Mafia Support.
You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it, however, and felt used every night.
Once the mafia came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.
Every night you can choose to target one player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
You are a Consigliere.
Your alignment is Mafia Support.
You were a successful investigator in your early days. However, you quickly learned that playing fair doesn't pay and when the Godfather approached you and asked for you to join them, your choice was easy.
These days, you work as a Consigliere for the Mafia, figuring out what role every person plays in a town to help them make quick work of the towns they take over.
Every night you can choose to target one player.
You'll investigate them that night, finding out their exact role.
You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], [x] the [role], and [x] the [role].
You win with the Mafia
Jester
You are a Jester.
Your alignment is Neutral Evil.
Your goal is.... You don't have any!
You just cause mayhem in the town, annoying townspeople and mafia alike.
You win the game by being lynched during the day by a majority vote.
You lose the game by dying during the night.
If you get lynched during the day, that night you may choose one of the players that voted for you to die of guilt. This ability bypasses any form of night immunity, including being healed by a Doctor or Jailed by the Jailor.
Will you pick a townie, the Godfather, or just that guy you don't like? It's all possible with a wildcard like the Jester.