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Post by Erich on Aug 28, 2018 15:10:45 GMT
1. Does some skills like Ambush stack with base miss chance, and how much the base miss chance of units? 2. What is the role of Alert and Cover skill here in the formula, they'll be added for every attack from anyone? You can change the attackFloatingCoefficient to 100,then you can do the test. 1 The base miss chance of units is 0.Some place such as forest will increase the miss chance. 2 If someone has both Alert and Cover,then the attack will *0.8*0.5 So Cover skill must be triggered first to be added, but if Alert skill is always added to the formula so it's really OP? Alert only has effect when attacked from distance or will it affect every attack of enemies with cannons (ships, Artilleries, Forts...) no matter where they are?
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Post by wangchengxy on Aug 28, 2018 15:58:02 GMT
1. Stat atk=rounddown((unit base atk+tech bonus+lvl bonus+aura bonus)*(1+rounddown(general battle ability/400+rounddown(general unit ability/400),2)+morale bonus*terrain bonus*country tech bonus)*HP coefficient,0) Maybe I get it wrong with the Morale bonus here? 2. Stat def=rounddown((unit base def+tech bonus+skill bonus+aura bonus)*(1+general defense bonus+country tech bonus),0) I don't see any Level bonus or Morale bonus here? Stat atk=rounddown((unit base atk+tech bonus+lvl bonus+aura bonus)*(1+rounddown(general battle ability/400+rounddown(general unit ability/400),2)+morale bonus+terrain bonus+country tech bonus)*HP coefficient,0) Stat def=rounddown((unit base def+tech bonus+lvl bonus+aura bonus)*(1+general defense bonus+morale debuff+country tech bonus),0)
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Post by wangchengxy on Aug 28, 2018 16:11:48 GMT
You can change the attackFloatingCoefficient to 100,then you can do the test. 1 The base miss chance of units is 0.Some place such as forest will increase the miss chance. 2 If someone has both Alert and Cover,then the attack will *0.8*0.5 So Cover skill must be triggered first to be added, but if Alert skill is always added to the formula so it's really OP? Alert only has effect when attacked from distance or will it affect every attack of enemies with cannons (ships, Artilleries, Forts...) no matter where they are? Alert will effect every attack of enemies with cannons (ships except clipper, Artilleries, Forts...) no matter where they are.
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Post by kanue on Aug 28, 2018 16:27:37 GMT
I don't see any Level bonus or Morale bonus here? It's here, Stat atk=rounddown((unit base atk+tech bonus+lvl bonus+aura bonus)*(1+rounddown(general battle ability/400+rounddown(general unit ability/400),2)+ morale bonus*terrain bonus*country tech bonus)*HP coefficient,0)
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Post by Erich on Aug 28, 2018 17:00:26 GMT
So Cover skill must be triggered first to be added, but if Alert skill is always added to the formula so it's really OP? Alert only has effect when attacked from distance or will it affect every attack of enemies with cannons (ships, Artilleries, Forts...) no matter where they are? Alert will effect every attack of enemies with cannons (ships except clipper, Artilleries, Forts...) no matter where they are. No, I mean if an Infantry general who has Alert skill (Washington) come near and attack a Heavy Artillery, is the Alert skill has effect and the damge of the Heavy Artillery be reduced?
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Post by Erich on Aug 28, 2018 17:02:56 GMT
I don't see any Level bonus or Morale bonus here? It's here, Stat atk=rounddown((unit base atk+tech bonus+lvl bonus+aura bonus)*(1+rounddown(general battle ability/400+rounddown(general unit ability/400),2)+ morale bonus*terrain bonus*country tech bonus)*HP coefficient,0) I mean I don't see any Morale bonus or Level bonus in the STAT DEFEND formula, and thank wangchengxi to show me
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Post by wangchengxy on Aug 28, 2018 21:10:32 GMT
Alert will effect every attack of enemies with cannons (ships except clipper, Artilleries, Forts...) no matter where they are. No, I mean if an Infantry general who has Alert skill (Washington) come near and attack a Heavy Artillery, is the Alert skill has effect and the damge of the Heavy Artillery be reduced? yes
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Post by Gustavo on Aug 29, 2018 7:54:24 GMT
Please stick this thread, it really helps to make choice between generals
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Post by Charlemagne on Aug 29, 2018 13:16:48 GMT
Thank you for this very detail info. On top of odm 's questions, I also have a few more questions ... - What are princessAtkBonusCoefficient and princessDefBonusCoefficient? - And what is base crit chance%? I also thank Erich von Manstein for it.
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Post by kanue on Sept 2, 2018 2:38:04 GMT
wangchengxy, are the effect from skills like Edge, Tunnel, Storm Fortifications, etc... considered as plain damage? And based on its position in the equation, plain damage neither scales with general skill nor is affected by reduction from anything except cityDefCoefficient and unitSpillingCoefficient, am I right?
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Post by Erich von Manstein on Sept 2, 2018 14:07:46 GMT
wangchengxy, are the effect from skills like Edge, Tunnel, Storm Fortifications, etc... considered as plain damage? And based on its position in the equation, plain damage neither scales with general skill nor is affected by reduction from anything except cityDefCoefficient and unitSpillingCoefficient, am I right? 1. Yes. 2. You are right.
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Post by hathorian on Mar 15, 2019 21:12:48 GMT
What is the base % chance of a critical hit? I'd guess 5%, but it's purely a guess.
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