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Post by SolidLight on Dec 27, 2019 17:02:30 GMT
StatsGeneral Ability: 41 Cavalry Ability: 33 Soldiers' Extra Attack: +10% Cavalry's Extra Attack: +8% Soldiers' Extra Defense: +26% Soldiers' Extra Health: +55% SkillsPrecision Strike: +5-20 damage Station: +12-20% attack when stationed in a city or facility Pierce 30-?% chance of ignoring 5-? defense when fighting Cover: 6-10% chance of reducing damage by 50% Price: Free, 5th mission of 1st campaign reward
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Post by SolidLight on Dec 27, 2019 17:03:00 GMT
That was all of them, can someone tell me which mission you unlock Sheridan on again? I forgot.
EDIT: Oh yeah, we also need someone to provide the screenshot of an unupgraded Ludendorff. We can't do the IAPs before someone does that. If you have it just PM me.
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Post by SolidLight on Dec 27, 2019 17:03:32 GMT
Anyway Sheridan is a lot more useful that Grant tbh.
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Post by Pietro Badoglio on Dec 27, 2019 17:18:48 GMT
Sheridan is unlocked at Chapter 1, Stage 5
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Post by SolidLight on Dec 27, 2019 17:19:56 GMT
Sheridan is unlocked at Chapter 1, Stage 5 Thanks.
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Post by Colonel James E. Ross on Dec 29, 2019 15:50:17 GMT
Sheridan is an OK starter gen, precision adds a good element to him but he falls a bit short. 3/5
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Post by stoic on Dec 30, 2019 15:57:01 GMT
It is easy to sleep on this guy, because he is the first one we get in this game, but, in my opinion, he has even an endgame potential!!!
For a second, the guy is an Emperor! And, besides, he has a probably OP skill, namely Pierce. Moreover we have a medal to increase this skill further. His other skills are not that bad either. I firmly believe he can be a rival to any other cavalry general in the game.
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Post by Harry Lillis "Bing" Crosby Jr on Dec 30, 2019 15:59:08 GMT
weak stats though, 他会对方
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Post by Harry Lillis "Bing" Crosby Jr on Dec 30, 2019 16:00:49 GMT
dang forgot to switch my language mode, as I was saying, his weak stats make him fragile in front of others like McClellan or Ludendorff. But his skills do help him as a strong starter general, but depending on the end game circumstances, my guess is that he wont fare well.
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Post by stoic on Dec 30, 2019 16:08:11 GMT
dang forgot to switch my language mode, as I was saying, his weak stats make him fragile in front of others like McClellan or Ludendorff. But his skills do help him as a strong starter general, but depending on the end game circumstances, my guess is that he wont fare well. Well, in EW6 all generals have the same defensive potential. HPs are dependant on military rank, defense and attack on nobility rank. Basic attack is different but HPs and defence are equal. All Marshalls, in other words, have the same number of HPs. And all Emperors have the same defensive boost...
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Post by Pietro Badoglio on Dec 30, 2019 16:13:42 GMT
Problem with him having emperor and having a low initial rank is that upgrading him will be very expensive. And when you already have other generals to focus on, there really won't be any silver medals left for him. Just upgrading to emperor takes 15 and will take around 30 to get him from viscount to emperor. Maxing him out will make him endgame potential however there are better alternatives although Pierce is a really good skill.
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Post by SolidLight on Dec 30, 2019 16:38:25 GMT
dang forgot to switch my language mode, as I was saying, his weak stats make him fragile in front of others like McClellan or Ludendorff. But his skills do help him as a strong starter general, but depending on the end game circumstances, my guess is that he wont fare well. Well, in EW6 all generals have the same defensive potential. HPs are dependant on military rank, defense and attack on nobility rank. Basic attack is different but HPs and defence are equal. All Marshalls, in other words, have the same number of HPs. And all Emperors have the same defensive boost... Not true. Survivability skills are a thing. That was exactly the reason I disliked Massena and liked Bismarck. And it also depends on unit type as well since the def bonus from the nobility is percentage based. Cavalry have insane base defense while infantry have terrible base defense. As a result, cavalry generals were tough as nails and were often flying around with 80-100 def. Same goes for this game honestly, and since grenadiers are exclusive to France and Russia, I see no reason to ever spawn infantry or use infantry generals unless I absolutely cannot spawn cavalry. Except militia city meatshielding, that is the only exception.
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Post by stoic on Dec 30, 2019 17:11:05 GMT
Well, in EW6 all generals have the same defensive potential. HPs are dependant on military rank, defense and attack on nobility rank. Basic attack is different but HPs and defence are equal. All Marshalls, in other words, have the same number of HPs. And all Emperors have the same defensive boost... Not true. Survivability skills are a thing. That was exactly the reason I disliked Massena and liked Bismarck. And it also depends on unit type as well since the def bonus from the nobility is percentage based. Cavalry have insane base defense while infantry have terrible base defense. As a result, cavalry generals were tough as nails and were often flying around with 80-100 def. Same goes for this game honestly, and since grenadiers are exclusive to France and Russia, I see no reason to ever spawn infantry or use infantry generals unless I absolutely cannot spawn cavalry. Except militia city meatshielding, that is the only exception. Survivability is important but it is achievable through different methods. First, attack is the best form of defence in ET games. First strike is almost always desisive, and then we have some time to recuperate. Second, my Massena had a tent and he never had problems with survivability. So, his five attacking skills became very handy. And, finally, I don't see why Sheridan is weaker in defence than any other cavalry general. When I was saying about the equal defensive potential I ment a certain percentage increase the rank can give, and not skills. So, all Emperors will have the same defence when placed on one unit. Thus Sheridan has the same defensive potential as McClellan. In fact even a better one, because he has one defensive skill. McClellan, Sheridan and Stonewall can work well together too...
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Post by SolidLight on Dec 30, 2019 17:31:32 GMT
Not true. Survivability skills are a thing. That was exactly the reason I disliked Massena and liked Bismarck. And it also depends on unit type as well since the def bonus from the nobility is percentage based. Cavalry have insane base defense while infantry have terrible base defense. As a result, cavalry generals were tough as nails and were often flying around with 80-100 def. Same goes for this game honestly, and since grenadiers are exclusive to France and Russia, I see no reason to ever spawn infantry or use infantry generals unless I absolutely cannot spawn cavalry. Except militia city meatshielding, that is the only exception. Survivability is important but it is achievable through different methods. First, attack is the best form of defence in ET games. First strike is almost always desisive, and then we have some time to recuperate. Second, my Massena had a tent and he never had problems with survivability. So, his five attacking skills became very handy. And, finally, I don't see why Sheridan is weaker in defence than any other cavalry general. That attack is the best defense is very true. However damage is inevitable. And high defensive stats can be used offensively in a way (counterattacks). Blucher and Murat doing that was one of the keys for my 16 turn Prussia run, as that made every army who attacked them half dead and easily wiped up so that my way wasn’t blocked. Anyway Sheridan is probably great and tough because cavalry is tough. I’ll try investing in him to see how he does.
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Post by kanue on Dec 30, 2019 17:39:13 GMT
Just wanna add a little... General color determines the ability bonus from title. Sheridan (green) gains only +28 ability from emperor title, while Stonewall Jackson (yellow) gains +60.
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