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Post by Rodolfo Graziani on Sept 16, 2021 7:34:16 GMT
YamaYamaYamaYamaYamaa..moto!!!
Great General if you have medals to spend
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Post by Manfred von Richthofen on Sept 16, 2021 23:43:43 GMT
YamaYamaYamaYamaYamaa..moto!!! Great General if you have medals to spend No. He too expensive. Btw, this is where i can look back at my first posts of the forum.
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Post by 曹操 on Sept 16, 2021 23:53:37 GMT
Just like in GoG3 a great Carrier General Have 3 great Skill set Explosives good when attacking Fort Carpet bombing Great even if the city is protected by AA For Naval star idk if Carrier damage based on Naval star. 4.8/5 (You will rarely see Carrier after Pacific, but can be great Artillery general (To destroy Fort))
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Post by George Rudi on Sept 17, 2021 1:19:47 GMT
Just like in GoG3 a great Carrier General Have 3 great Skill set Explosives good when attacking Fort Carpet bombing Great even if the city is protected by AA For Naval star idk if Carrier damage based on Naval star. 4.8/5 (You will rarely see Carrier after Pacific, but can be great Artillery general (To destroy Fort)) Explosives good when attacking Fort? bad news is, explosive doesn't work on air attack/missile. Carrier damage based on Air Stars, though if enemy destroyer(or cruiser from one tile) attacked it, the counterattack will be based on Carrier Naval stars.
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Post by nimrael on Dec 16, 2023 10:14:48 GMT
I saw the last post about Dowding and maybe give him industrial power. Until now i have Yamamoto with extra economy and industrial. I liked to switch it and make him a proud carrier general again. Is Wolfpack and early warning a good Combination, if i put him with the main fleet. Since i dont have doenitz with wolfpack. If i would have him, does the buff stack? Or does somebody else have different good skills for Yamamoto?
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Post by resiphius on Dec 16, 2023 11:32:23 GMT
I saw the last post about Dowding and maybe give him industrial power. Until now i have Yamamoto with extra economy and industrial. I liked to switch it and make him a proud carrier general again. Is Wolfpack and early warning a good Combination, if i put him with the main fleet. Since i dont have doenitz with wolfpack. If i would have him, does the buff stack? Or does somebody else have different good skills for Yamamoto? What is your definition of “proud”? I would say early warning is a must for naval generals but Wolfpack would be a bad choice, because carrier is incompatible with Wolfpack both as an effect receiver or as the skill carrier’s vessel, not to mention if you are going to buy Donitz later.
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Post by Dorado St. Sebastian on Dec 18, 2023 15:12:09 GMT
Its been reported that explosives takes effect from Super Carriers, and of course Cruisers/Destroyers.
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Post by resiphius on Dec 20, 2023 9:36:46 GMT
Its been reported that explosives takes effect from Super Carriers, and of course Cruisers/Destroyers. Only applies to attack types that receive influence from naval ability, which includes all non-carrier navy units and counterattacks done by carrier-type units, carriers and super carriers attack like airports and would be buffed by air force ability instead.
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Post by Boss Tweed on Dec 23, 2023 20:58:26 GMT
I now use this guy as my most aggressive general. Artillery Leader and Accuracy on Yamamoto go far when you need him to not be useless in the battlefield. Coupled with howitzer/priest skytrain this is very fun combination to use in battle.
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Post by Dorado St. Sebastian on Jan 5, 2024 1:34:08 GMT
I use Y'moto as artillery/air general often. He can be put on a B4 howitzer and skytrained/airlifted too.
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