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Post by Erebus on Oct 20, 2018 18:38:13 GMT
Weather Effect 16 bytes
Rain Effect
01 00 00 00 01 00 00 00 01 00 00 00 99 00 00 00
Snow Effect 03 00 00 00 01 00 00 00 01 00 00 00 99 00 00 00
At top of auto population unit part 80 byte, find it by set line spacing/byte per line to 80.
Weather Number +1 '01' 00 00 00 01 00 00 00 2C 01 00 00 2C 01 left side '01' is weather number
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Post by hord on Oct 21, 2018 7:39:12 GMT
Thank you !
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Post by MagicMacArthur2 on Oct 21, 2018 16:26:35 GMT
Weather Effect 16 bytes
Rain Effect
01 00 00 00 01 00 00 00 01 00 00 00 99 00 00 00
Snow Effect 03 00 00 00 01 00 00 00 01 00 00 00 99 00 00 00
At the top of the 80-byte auto-population unit,
00 00 00 01 00 00 00 2C 01 00 00 2C 01 00 00 on the left side 01
I'll add this to the list
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Post by willwarmods21 on Nov 30, 2018 18:25:52 GMT
Erebus , I don't understand where I have to put that code in conquests . Can you tell me the address ?
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Post by Erebus on Dec 1, 2018 0:08:15 GMT
Erebus , I don't understand where I have to put that code in conquests . Can you tell me the address ? Search this section at HxD. There's down in Weather Effect 16 bytes down here.
1939 BB 00 00 00 05 00 00 00 06 00 00 00 02 00 00 00
1943 8C 00 00 00 00 00 00 00 04 00 00 00 01 00 00 00
Set line spacing? to 16 If you look at it in person, you'll understand it better
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Post by willwarmods21 on Dec 4, 2018 15:38:22 GMT
So I have to replace that line with the weather codes ?
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Post by dexic98 on May 30, 2019 22:54:07 GMT
Mmm , baby i dont understand this...
What you mean 80 unit population?
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Post by Erebus on May 31, 2019 1:31:35 GMT
dexic98, Auto Summon/production/Produce Unit(AI) 80 bytes ex: Original wc4 1939 Rommel(heavy tank stack 1 level 2) production at Cologne turn 4 97 07(coordinate) 00 00 09 (army)00 00 00 02(level) 00 00 00 01(stack) 00 00 00 01(movement lock) 00 00 00 00 00 00 00 00 00 00 00 7B 71(general number) 00 00 09(general rank) 00 00 00 01(general rank) 00 00 00 01(Skill Level) 00 00 00 01(Skill Level) 00 00 00 02(Skill Level) 00 00 00 00(Skill Level) 00 00 00 00(Skill Level) 00 00 00 F8 03(general medal) 00 00 00 00 00 00 00 00 00 00 01(country) 00 00 00 03(turn) 00 00 00
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